Castlevania: Order of Ecclesia: Difference between revisions

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* [[Boss Banter]]: HOW DARE YOU..! EVEN FORGETTING..! {{spoiler|WHO RAISED YOU! YOU..! '''STUPID DISCIPLE!!!'''}}
* [[Bragging Rights Reward]]: The Boss medals, which you earn by [[Flawless Victory|defeating a boss without taking damage]].
* [[Bribing Your Way to Victory]]: If you want to get the best helmet in the game, Queen of Hearts, you have to play through Hard Mode with a level cap (Lvl 1 or Lvl 50 are your initial options). If you want to unlock the ability to set the level cap to 255, you have to play though Hard Mode with level cap set at 1... or you can just buy [[Castlevania Judgment]] for the Wii and sync the two games together to get both rewards.
* [[Cast Fromfrom Hit Points]]: The Dominus glyphs. The two attack glyphs (Dominus Hatred/Anger) decrease your HP by 1/6 its maximum per use, and Dominus Agony costs 66 HP every second it's active (and also increases your Strength, Constitution, Intelligence, and Mind stats by 66 each while it's active).
* [[Church Militant]]: A portion of the Church has been looking for a way to defeat Dracula without relying on a Belmont. {{spoiler|Of course, it's soon realized that they wanted to only defeat the seal.}}
** {{spoiler|Then again, they could have been looking for a way to destroy Dracula when they started, but his seal drove them insane. Dracula has a knack for [[Brainwashed and Crazy|doing that kind of stuff to people]].}}
* [[Climax Boss]]: {{spoiler|Barlowe}}. He's the last boss before you go to {{spoiler|Dracula's Castle}}, you fight him after you find out about {{spoiler|Albus' motives and the true nature of Dominus}}, and he has his own battle theme music.
* [[Colossus Climb]]: The battle with Eligor. Albus can kind of cheat with his teleporting though, and if Shanoa takes time to get the Redire glyph from Training Hall before fighting him, she can use it to quickly get to his weakpoint as well. Both characters might have some trouble actually taking him down without destroying the crossbows on his flanks, though.
* [[Continuity Nod]]: Shanoa's dialogue just before she enters Dracula's castle references [[Castlevania II: Simon's Quest|Simon's Quest]]: "I am the morning sun, come to vanquish this horrible night!"
** The names of the boss battle themes reference other Castlevania games in order of release date. See [[Theme Naming]] below.
* [[Copy and Paste Environments]]: Despite the visuals being genuinely very beautiful, there are many times when you'll see relatively distinctively complex map formations repeated verbatim in a conspicuously unlikely way. This is especially apparent in the caverns of the mountain area maps.
* [[Costume Porn]] / [[Pimped-Out Dress]]
* [[Dangerous Forbidden Technique]]: Dominus [[Cast Fromfrom Hit Points|uses your life force to cast it.]] Needless to say, equipping all three Dominus glyphs is a bad idea {{spoiler|unless necessary}} (see [[Blood Magic]] above).
* [[Death of a Thousand Cuts]]: Shanoa has several attacks that are rapid fire but deal little damage. On the enemy side, Dracula's [[That One Attack|wave of]] [[Goddamned Bats|bats]] bypasses [[Mercy Invincibility]] and [[That One Attack|will shred you]] if you don't know how to handle it.
* [[Death or Glory Attack]]: The Death Ring and Dominus Agony significantly increase your raw damage-dealing ability at the expense of your own survivability. Ideal in boss fights as long as you don't end up making a mistake.
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* [[Mega Manning]]: That's how Shanoa learns many of her abilities. You want to summon Zombies? {{spoiler|Steal the ability from an enemy summoner.}} Fireballs? {{spoiler|From a fire demon.}} As a bonus, in many of these cases, you literally have to absorb the Glyph as the enemy is casting the spell, preventing it from going off successfully in the process.
* [[Metroidvania]]: Obviously, but it really comes to a head when you play this game {{spoiler|on Hard with a cap set at Level 1}}. It becomes almost like ''[[The Legend of Zelda]]'' with how desperate you become for Health and Mana upgrades.
** The Metroidvania aspect is also relatively diminished in this game compared to previous entries, as a lot of the areas are smaller and more linear, and upgrades are of somewhat less focus.
* [[Mirror Match]]: {{spoiler|Albus vs Albus anyone?}}
* [[More Dakka]]: {{spoiler|Albus fires that gun of his REALLY fast in Albus Mode.}} Made even more awesome by the fact that this game takes place in the early 1800s and that the first semi-automatic firearm wasn't introduced until 1885.
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** Alternatively, you can go with the far more dangerous option and [[Kneel Before Zod]].
** Volaticus, the flying glyph, is given to you very late in the game. Useless? Not if you want to get through the Large Cavern.
* [[Number of the Beast]]: While "666" never comes up in its entirety, the HP costs, attack strengths, MP costs, and stat boosts of the Dominus Glyphs are full of 6s and are obviously meant to invoke this. (See the [[Cast Fromfrom Hit Points]] entry above.)
* [[One-Hit-Point Wonder]]: The Death Ring grants incredible stat boosts, but ''any'' hit will be fatal.
** Level 1 mode makes Shanoa/{{spoiler|Albus}} a three (or even two) hit point wonder for most of the game, so the Death Ring becomes a very good item to use.
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* [[Power Walk]]: {{spoiler|Dracula.}}
* [[Pre-Mortem One-Liner]]: "Go to Hell." Bye-bye, Brachyura.
* [[Press X to Die]]: Equip Dominus Anger, Dominus Hatred, and Dominus Agony<ref>Yes, you need to equip the back glyph as well, even though no other combo in the game includes one.</ref>. Press Up + X to die.
** {{spoiler|Except at the very end, where you need it to finish Dracula off and trigger the final cutscene. You better be quick about it too - if you aren't, Dracula will cast Demonic Meggido, aka a giant explosion that will instantly kill you. It can be avoided by flying into the corner, but it goes on forever and you'll eventually run out of MP and thus you won't be able to do anything except give up and die regardless.}}
* [[Punched Across the Room]]: Same attack as below, even.
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* [[Sealed Evil in a Can]]: Dracula.
* [[Secret Character]]: {{spoiler|Albus}} is available when you get the good ending.
* [[Sequel Difficulty Spike]]: It's shades harder than its predecessor ''[[Portrait of Ruin]]''. This can come off as a [[It's Hard, So It Sucks|shock]] to players who grew up with ''[[Symphony of the Night]]'' and its successors.
* [[Sexy Backless Outfit]]: Shanoa wears a backless dress, which is [[Justified Trope|necessary]] because she absorbs [[Instant Runes|Glyphs]] through a large and intricate tattoo on her back. ...For an [[Emotionless Girl]], she sure does lift up her hair sensually.
* [[Shoot the Dog]] / [[What Happened to the Mouse?]] / [[Left Hanging]]: {{spoiler|At the end, Shanoa saved the world. But what happened to her after that? She lost everything at the end. The last shot of her is in the forest near Castlevania's ruins.}} The game itself says she was never heard from again.
* [[Shout-Out]]: Goliath is basically a boss-monster-ified [[Fist of the North Star|Raoh]], even reenacting his dying pose. Which makes him another classic [[Shonen Jump|Jump]] villain like [[JoJo's Bizarre Adventure|Zephyr]] to [[Captain Ersatz|appear]] in the series.
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* [[Theme Naming]]: The [[Boss Battle]] [[Battle Theme Music|tracks]] are, in order of appearance: [[Castlevania: Symphony of the Night|Symphony]] of Battle, [[Castlevania: Harmony of Dissonance|Dissonant]] Courage, [[Castlevania Sorrow|Sorrow]]'s Distortion, [[Castlevania: Lament of Innocence|Lament]] to the Master, Chamber of [[Castlevania: Portrait of Ruin|Ruin]], and [[Castlevania: Order of Ecclesia|Order of]] the Demon.
* [[The Stoic]]: Shanoa's emotions are repressed because of her amnesia.
* [[Took a Level Inin Badass]]: The tinmen are MUCH harder than they were in Symphony of the Night, even despite having basically the same attack patterns. This is because they can whack you even if you jump over them (double jump works though), move faster than you, and can do a lot of damage VERY quickly.
* [[Turns Red]]: Dracula decides to ditch his [[One-Winged Angel]] routine for once and simply decides to start [[What Do You Mean It's Not Awesome?|walking around the arena]] after you weaken him. Oh, and his attacks become ''much'' more brutal and difficult to dodge. Good luck - you'll probably need it.
** Brachyura as well. Literally. You have to make him do that for him to knock the ceiling out so you can climb higher, and repeat 3 times.
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* [[Unwitting Pawn]]: Shanoa must learn Dominus so {{spoiler|Barlowe can free his master, Dracula.}} In the bad ending, she falls for it.
* [[Villainous Breakdown]]: After [[The Reveal]], {{spoiler|Barlowe}} throws all restraint out of the window and promptly starts to [[Chew the Scenery]] all around.
* [["Wake -Up Call" Boss]]: Meet the Giant Skeleton. Pray he doesn't corner you.
** Brachyura, the [[Giant Enemy Crab]] after that, fits better. The first two bosses hit hard, but have simple attack patterns. (In fact, the Giant Skeleton comes back as a mook in a later level.) Cue Brachyura, a four-stage boss that renders your best weapons useless because he's beneath you. You ''have'' to learn his patterns in order to get to the top and deliver the now-famous finishing blow.
** It says a lot about this game that the first stumbling block ''is a [[Degraded Boss]] later.''
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