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Ambidextrous Sprite: Difference between revisions

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(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8.2)
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** Something similar happens with Lip's hair in ''[[Panel de Pon]]''; she has a swirl on the right side of her head and a flipped-up part on the other. Naturally, this gets reversed when any of her sprites are mirrored.
* Link is left-handed, but in the first few ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' games his sword and shield will switch hands depending on which way he's facing. The player's guide for ''A Link to the Past'' mentioned how Link [[Serendipity Writes the Plot|superstitiously kept his shield between him and Death Mountain]].
* ''[[Metroid]]'' - In the original NES game, Samus' arm cannon would spontaneously switch arms, depending on which way she's looking. Notable because every sequel averts it, wveneven ''Metroid II'' for the Game Boy.
* [[Muramasa: The Demon Blade]] justifies this with non-player characters by giving them turning animations, allowing them to move whatever objects they're holding around so that they look the same facing the other direction (like Torahime switching her bow from one hand to the other.)
 
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