Dark Sector: Difference between revisions

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''Dark Sector'' is a third person [[Action Game|action game]] developed by [http://en.[wikipedia.org/wiki/Digital_Extremes:Digital Extremes|Digital Extremes]].
 
You play Hayden Tenno, an operative for an unnamed American intelligence agency. He is sent to the fictional Soviet nation of Lasria to gather information on a mysterious [[The Virus|epidemic]]. Of course Hayden has a [[Dark and Troubled Past]], and is [[True Art Is Angsty|angsting]] about his current assignment, afraid of being infected or reliving his past misdeeds. Obviously, [[The Virus]] is on hand to give him superpowers (as viruses that infect the protagonist are prone to doing).
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{{tropelist}}
* [[AKA -47]]: An odd example; almost all the weapons are modelled after one weapon but named after a different but similar weapon. So Hayden's Heckler & Koch Mark 23 is called the "Tekna 9mm" after the Russian SR-1 Vektor pistol, the "Vekesk Micro" is a Klin PP-9 named after the SR-3 Veresk submachine gun, the Hammer 1895 is a Webley Mark IV named after the Nagant Model 1895, and so on. The only exceptions are the AK and RPG-7.
* [[Awesome but Impractical]]: The Trooper Gun. Also the magnum and sniper rifle; they both draw from an absolutely tiny pool of rare ammo.
* [[Awesome Yet Practical]]: The Glaive, pretty much all of Hayden's infected powers. The glaive is a double action (decapitating, dismembering) oversized frisbee that can pretty much do anything you want it to do. The other infected powers include turning invisible to one-hit-kill enemies from behind, and redirecting bullets fired at you back at your enemies. Guns are pretty much just gravy compared to the Glaive.
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* [[Cursed With Awesome]]: Subverted, Hayden finally realizes his infectd powers (like being able to deflect bullets) are not a curse.
* [[Deliberately Monochrome]]: The first level is pretty much in black and white. It's not really all that clear why.
* [[Disability Superpower]]: While [[All There in the Manual|you'd only know from reading the previews since it isn't mentioned in game]], Hayden has a condition called [http://en.[wikipedia.org/wiki/Congenital_insensitivity_to_pain:Congenital insensitivity to pain|congenital analgesia]]; this results in insensitivity or indifference to pain, and is how he survives infection with [[The Virus]]. He's a fairly unrealistic depiction of a sufferer, given he hasn't managed to hideously damage himself accidentally during childhood.
** And the fact that he ''visibly shows signs of experiencing pain'' at multiple points during the game.
* [[The Dragon]]: {{spoiler|Nadia}}
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** "Ok, how about the C4?" "For Yargo, I'll give the Semtex..." Erm...Semtex is not C4, guy.
* [[The Hero's Journey]]: Referenced directly and played straight.
* [[Hey, It's That Voice!]]: [[Smallville|Lex Luthor]] as Hayden, [[The A-Team (TV)|Murdock]] (or [[Star Trek the Next Generation (TV)|Barclay]]) as Mezner and The AD, Jurgen Prochnow using the "foreign actor" rule to play Yargo, [[Dirge of Cerberus|Blue the Blue]] as the shopkeeper, and [[Nolan North]] is in there somewhere. [http://www.imdb.com/name/nm0003925/ Nadia is a muppet].
* [[Hyperspace Arsenal]]: Averted, you can see exactly what weapons Hayden is carrying, aside from grenades. Additionally, you can carry at maximum three guns, and you have to drop the third to switch back to any of the other two.
* [[Impossibly Cool Weapon]]
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* [[Our Zombies Are Different]]: Whilst the older technocyte infected tend to be superhuman type things, superpowered animals or [[Eldritch Abomination|Eldritch Abominations]] the basic infected enemies are essentially metal skinned zombies, complete with [[Zombie Gait|zombie gait]], moaning and the occasional scene of them seemingly eating corpses.
* [[Plot Hole]]: The developers came clean about the game's plot; apparently, as they were editing the game down, the only people they had to run the plot past were already familiar with it, so the huge omissions (what Hayden's "condition" is, his history with Nadia, Nadia and Viktor being related, etc) were never picked up on.
* [[Precision -Guided Boomerang]]: ''Literally'' guided.
* [[Puzzle Boss]]: All of the bosses have elements of this, but the Nemesis is the most obvious one, as it cannot be harmed by normal weapons and has to be killed through a very specific set of actions.
* [[Revolvers Are Just Better]]: The revolver is by far the most powerful pistol in the game. This appears to be because it loads and fires ''sniper rifle rounds''.
* [[Samus Is a Girl]]: It turns out that Mezner's [[Guyver]] looking [[The Dragon]] is {{spoiler|Nadia}} inside a Technocyte suit.
* [[Shout -Out]]: The Glaive is named after the similar-looking weapon from the movie ''Krull.''
* [[Spider Tank]]: Lasria's Jackal tanks are more "dog tank," but they still have legs.
* [[Tactical Suicide Boss]]: The Nemesis. He starts the battle with a shield that can block absolutely everything you can bring to bear. The only way to break his shield is with an electrically-charged Glaive, but there's no exposed wiring in the room. Cue the Nemesis [[Too Dumb to Live|charging up his blade with electricity,]] only to have you dodge his throw and [[Hoist By His Own Petard|use his blade to charge yours.]]
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[[Category:Third Person Shooter]]
[[Category:Dark Sector]]
[[Category:Trope]]