Unreal (Video Game): Difference between revisions

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In the game, you are a prisoner being escorted to a planetary prison on a prison vessel, the Vortex Rikers. Then said ship crashes on an unknown planet. You wake up sometime later and escape from the wrecked vessel. However, the planet proves to be anything but safe as you find that the peaceful natives, the four-armed Nali, are subjugated by an extremely violent and technologically advanced insectoid-reptile race: the Skaarj. The Nali texts bring up various references to [[The Chosen One|a messiah]] finally ridding the planet of the Skaarj.
 
''Unreal'' stuck out from a lot of other FPS games at the time by being more like an adventure game, with less of a focus on combat and action set-pieces (although there are still plenty) and generally very non-linear levels with the onus on you to find out the backstory of the planet and various races on it, as well as having [[Scenery Porn|groundbreaking graphics]] and [[Crowning Music of Awesome|an excellent soundtrack.]] It saw a lot of critical acclaim, however, it was somewhat overshadowed by the release of ''[[Half Life]]'' a few months later and the release of ''[[Unreal Tournament (Video Game)|Unreal Tournament]]'' a year later.
 
''Unreal'' also had a subsequent [[Expansion Pack]] called '''Unreal: Return to Na Pali''', which starts after the events of the original game. You are recruited by the UMS, who gives you more equipment in order to go back to Na Pali and find a crashed ship.
 
As [[Epic Games]] decided to focus on the ''[[Unreal Tournament (Video Game)|Tournament]]'' side of the franchise, the rights for [[Unreal II: theThe Awakening (Video Game)|a sequel]] were given to another company, [[Legend Entertainment]]. As one might expect, the game saw a large change from the original.
 
== New Translator Message: ==
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* [[Artificial Gill]]: The SCUBA Gear, available whenever the player must proceed underwater. They have a limited air supply that runs out pretty quickly. The expansion pack features a new one that not only lasts longer, but also recharges whenever surfaced.
* [[Blatant Item Placement]]: In general the game tries to keep this believable, with equipment found on dead bodies, in armouries, [[Cargo Cult|put in boxes by confused Nali]], etc. It gets noticable in the rushed final levels however, where you get the (almost) [[Infinite Flashlight]] right before {{spoiler|you cut the ship's power, knocking out all the lights}}, and a pair of infinite [[In a Single Bound|jump boots]] just as {{spoiler|you encounter the Skaarj Queen, who can teleport and is the last word in [[Lightning Bruiser]]}}. In ''Return To Na Pali'', the UMS weapons are inside of crates. Some of those crates were thrown with so little aim that they hit hard some of Nali villagers.
* [[Body Armor Asas Hit Points]]: Played almost completely straight. Most armour absorbs a constant, high percentage of damage, which is subtracted from the armour's strength instead. Dying with armour is possible only if you were already near death when picking it up; in all other cases it effectively acts as extra health. The shield belt is this trope completely played straight as always takes damage instead of your health.
* [[Deflector Shields]]: The player can use "shield belts" which absorb damage until depleted.
* [[Difficult but Awesome]]: The Razorjack; it is frequently dismissed as it seems slow (not to mention that the player can [[Hoist Byby His Own Petard|accidentally]] [[Too Dumb to Live|behead]] [[What an Idiot!|himself]] with it, due to the blades' bouncing), and yet once landing headshots with it is mastered it can kill most non-boss enemies with little ammo expenditure, and each pack of ammo is worth a lot (and quite frequent), making it a borderline [[Game Breaker]].
* [[Evolving Weapon]]: The Dispersion Pistol, with many upgrades across the maps. At first, it's just an [[Emergency Weapon]], but damage increases massively with each upgrade, but so does ammo consumption, and the ammo regenerates '''very slowly.''' Better make your shots count on the higher levels.
* [[Flechette Storm]]: The Stinger.
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* [[Beast of Battle]]: The Titans.
* [[Bee People]]: The Skaarj fit the description of the trope, sans the "Bee" aspect. Only the Pupae and the [[Hive Queen|Queen]] have any insectoid traits.
* [[Bigger Onon the Inside]]: For levels set inside the Vortex Rikers, ISV Kran, and Terraniux - done subtly though, as you rarely see the ''whole'' ship up close in any one level to gauge their true size, and they look suitably huge from outside. More blatant in the case of {{spoiler|the Skaarj mothership}}, where the final core area consists of wide-open spaces. Averted with the UMS Prometheus, where you move in and out of the ship over the course of the same levels.
* [[Bittersweet Ending]]:
** In the main game {{spoiler|your character has managed to defeat the baddies and escape, but is now drifting aimlessly in space in an out-of-fuel pod}}.
** The expansion pack continues the plot {{spoiler|and gives your character a proper "positive" ending, but when you think about it, the overall situation remains bleak: the Skaarj are still alive and kicking, and though they have failed to defeat you there's a whole planet full of peaceful Nali still waiting to be exploited}}. And then, the remaining Unreal games [[It Got Worse|just made it all worse...]]
* [[Blade Onon a Stick]]: Wielded by the Krall. Their staffs can also [[Boom Stick|shoot energy bolts]], just for good measure.
* [[Boss in Mook Clothing]]: Brute Behemoths, Skaarj Berserkers, and Skaarj Lords.
** [[Degraded Boss]]: After your first encounters, you'll start to see these more often.
{{quote| ''"Access denied. The intruder must be eliminated. [[This Is Gonna Suck|All Warmasters are being routed to this area]] upon arrival from the Source."''}}
* [[Breather Level]]: Serpent Canyon, which comes right after the enemy-infested labyrinth that is Cellars at Dasa.
* [[Call a Rabbit Aa Smeerp]]: Nali names for many things - for example starships are "thunderbirds" or "metal chariots", Skaarj are "the demons from the stars" (or just "sky demons"), while [[Humans Byby Any Other Name|humans]] are "two-armed soft skins". [[Call a Smeerp Aa Rabbit|Inverted]] with the Nali Cow and, appropriately enough, the Nali Rabbit (which looks more like a kiwi). In the level "Temple of Chizra", they put an eightball gun on an altar and call it the [[Cargo Cult|"stick of six fires"]].
* [[Cargo Cult]]: the Nali are a simple, agricultural race that can't quite figure out how the Skaarj could be doing what they do without magical assistance, and therefore immediately [[God Guise|label them as demons from the skies]]. The Nali do have some advanced technology, but it's implied they are [[Lost Technology|relics from a long-past era]], whose scientific workings are impenetrable to the race's naive minds. They see such objects as holy relics, and put them on sacred pedestals, accessing which involves holy rituals.
* [[The Chosen One]]: One of the Nali diaries specifically mentions a saviour ''princess'', which does raise questions if you're playing as a male character, although it should be noted that the original plan for the game contained only a female PC, with male options being added later. And not only does the Nali depiction of the lightning goddess Vandora look human (apart from the 4 arms), she has the exact same hair and face as Sonya, minus the respirator mask.
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* [[Doomed Hometown]]: Many Nali villages on the first Unreal game as well. In fact, the entire planet Na Pali can count as a whole Doomed Planet, since even after the events of RTNP {{spoiler|there are still Skaarj on the planet}}.
* [[Downer Ending]]: The level "Bluff Eversmoking" definitely ends badly. {{spoiler|you spend the entirety of it reading diary entries of a human woman who's running from the Skaarj, determined to survive whatever it takes, and it's subtly implied you might finally find an ally in her. You don't. When you find her at the end of the level, she's quite dead}}.
* [[Elaborate Underground Base]]: Outpost 3J. Judging by the interior bearing no resemblance to the ship's external shape, and the length of the tunnel that {{spoiler|prisoner 849's escape pod flies through to get out in the closing cutscene}}, there's also one of these under the Skaarj Mothership (the various teleporters presumably take you in and out of it). Well, either that or the Skaarj have [[Bigger Onon the Inside|TARDIS technology]].
* [[Electronic Speech Impediment]]: A good indication of just how screwed the Vortex Rikers is, the computer voice starts playing up.
* [[Elite Mooks]]: The aptly-named Krall Elite and Mercenary Elite.
* [[Empire Withwith a Dark Secret]]: Locations such as Dark Arena, Velora Temple and Nali Castle, as well as some [[Lost Technology]] including very deadly weapons, suggest a darker, more violent side to the Nali's past, the effects of which possibly led them to become the spiritual, pacifist race they are.
* [[Enemy Civil War]]: Can happen if a monster accidentally shoots another in the back.
** Skaarj Berserkers will fight with just about anybody.
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** A Skaarj scientist finds out [[Unstoppable Rage|the downside]] of supercharging test subjects with tarydium in the Mothership Lab.
* [[Everyone Calls Him "Barkeep"]]: The Mercenaries.
* [[Everything's Better Withwith Spinning]]: One of the Skaarj melee moves is a [[Spin Attack]]. The Krall will sometimes twirl their staffs before firing, or when idle.
* [[Everything Trying to Kill You]]: Some of the wildlife wandering around Na Pali is harmless, but if you look at their scripting in the [[Level Editor]], even they are set to "Attitude to Player: Hate." This is lampshaded by the [[Anti-Hero|Prisoner 849]] in the intermission at the end of "Velora Pass" in ''RTNP'':
{{quote| ''"I'm glad I made it out of there. I'm used to being bitten, hacked, shot, stabbed or blown up, but in there I could have been crushed, sliced, diced, or... skewered! Whoever built that place must have been a real sadist."''}}
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** ''Return To Na Pali'' has an unusually large, 15 foot tall Skaarj Lord with double the normal amount of health as a surprise boss at the end of the {{spoiler|"Bounds of Foundry"}} level.
* [[Last Breath Bullet]]: The warlords ''attempt'' to do this to the player as part of their death animation. Similarly, if a Skaarj warrior is decapitated he will swipe blindly at the air with his claws before falling down.
* [[Late to Thethe Party]]: Happens repeatedly. Though you sometimes ''hear'' other survivors being killed, the closest thing you see to another living human is a body being thrown across a corridor by a Brute. Or possibly {{spoiler|the captain of the Vortex Rikers}}, who spasms and dies as you approach.
* [[Lethal Lava Land]]: The level where you fight against a Warlord for the first time.
* [[Lightning Bruiser]]: All types of Skaarj.
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[[Heroic Albino]] (Drace)<br />
[[Tall, Dark and Bishoujo|Dark-haired]] girl with [[Cool Mask|cool respirator]] (Sonya)<br />
[[Man in Thethe Iron Mask|Girl in the]] <s> iron</s> [[Hollywood Cyborg|bionic]] [[Man in Thethe Iron Mask|mask]] (Dimitra)<br />
[[Eerie Pale-Skinned Brunette]] (Katryn) }}
* [[Artificial Limbs]]:
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* [[Lemony Narrator]]: The manual, as several of the quotes on this page demonstrate.
* [[Muzzle Flashlight]]: Many projectiles glow, but the Dispersion Pistol is the weapon best suited to it because it regenerates its ammo.
* [[Shout-Out]]: Check [[Unreal (Video Gameseries)/Shout Out|the page]].
* [[Updated Rerelease]]: ''Unreal Gold'', which is basically the same game in the ''[[Unreal Tournament (Video Game)|Unreal Tournament]]'' revision of Unreal Engine 1 and bundled with ''Return to Na Pali''.
 
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