Speed Run: Difference between revisions

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** Then there's the [http://www.youtube.com/watch?v=0x9Pwy8C_6s quad-run TAS] of all four [[Super Mario Bros.]] NES games (original, [[Super Mario Bros the Lost Levels|Lost Levels]], [[Super Mario Bros. 2|2]] and [[Super Mario Bros 3|3]]) with a single controller input (similar to the Mega Man example below), and it's still faster than the above-mentioned SMB3 run by Morimoto.
* [http://speeddemosarchive.com/quake/demos/NR/all_1950.dz The nightmare difficulty] for ''[[Quake (series)|Quake]]'', beaten in just under 20 minutes (a world record). ''[[Quake (series)|Quake]]'' is one of the most-run games of all time, so the route and performance is extremely optimized.
** Even better, a run a few years back smashing that to pieces with a Nightmare run in [httphttps://wwwweb.fileplanetarchive.comorg/dlweb/dl.asp?qdq20210327032659/qdqdivxhttps://www.avifileplanet.com/ 12:23]{{Dead link}}. The run is a segmented run, however, and while still talented, is far better than could be expected of a straight playthrough.
** That version too has been updated to 11:30, but it hasn't been published yet (except in raw demo form). [http://speeddemosarchive.com/quake/projects/qdqwavp2/ http://speeddemosarchive.com/quake/projects/qdqwavp2/]
* ''[[Metroid Prime]]'' [[100% Completion]] in [httphttps://web.archive.org/web/20031202174746/http://planetquake.com/sda/mp/ 1 hour, 37 minutes.] Has since been obsoleted, but this run (which was [http://games.slashdot.org/article.pl?sid=03/11/10/0655226&tid=213&tid=10 Slashdotted]) brought speedrunning into the mainstream.
** The above is just one product of the very active ''[[Metroid]]'' speedrunning community. Among other things, every 2D game has now been beaten in less than an hour (''Metroid II: Return of Samus'' was the last to fall). Here are a couple of the all-time classic runs:
** Red Scarlet's 100% ''Super Metroid'' run in fifty-five minutes, a work of art that stood proudly on Speed Demos Archive for seven years, has been replaced by [http://speeddemosarchive.com/SuperMetroid.html#100PAL Christopher Hill's time of forty-eight minutes].
** Biospark's 1% ''Metroid Fusion'' run in [https://web.archive.org/web/20080724093434/http://speeddemosarchive.com/fusion.html#SS1 49 minutes] with no saves. In 1% conditions, one hit is fatal for most of the game; doing this in a ''single-segment'' run is mind-bogglingly hard.
* [http://www.archive.org/details/Halo2SingleSegment A no-death world record run] of ''[[Halo]] 2''. Published in the Guiness Book of World Records.
* In ''[[Marathon Trilogy|Marathon]] Infinity'', it is quite possible to skip 4 levels in the level Electric Sheep. A speed run video is in the making.
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[[Category:Videogame Culture]]
[[Category:Self-Imposed Challenge]]
[[Category:Meta Multiplayer]]