Spikes of Doom: Difference between revisions

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** Rambi can destroy the Spikes of Doom in ''[[Donkey Kong Country Returns]]''.
* ''[[Duke Nukem: Manhattan Project]]'' used these in the 5th episode, Fearsome Factory. What's strange about these is that the game is fully 3D rendered, despite being a side-scroller, so there are often instances where you can clearly see a way Duke could walk around obstacles [[No Sidepaths, No Exploration, No Freedom|if only he weren't forced to conform to the path.]] As you might expect, even [[Collision Damage|lightly stubbing your toe on these spikes]] [[Chunky Salsa Rule|is enough to make Duke]] [[Ludicrous Gibs|explode into a pile of gibs.]]
* ''[[Dwarf Fortress]]'' features the Menacing Spike, key component in the Upright Spike Trap. If linked to a pressure plate, these will shoot up, kill any hapless dope standing on it, and if the panel is pressed again will retract and leave the impaled goblin to collapse into a bleeding heap. Having these spikes at the bottom of a fifteen floor falling trap will result in lots of goblin torsos stuck on the spikes, while their limbs are scattered about, [[Gorn|having been shorn off on impact]]. DwarvesThe aredifference justin fondproperties of(other menacingthan spikesrequiring inmore general;material theyand putbeing themused ononly ''everything.''in Dwarvestraps) willis eventhat studa ''trainingspike weapons''is with menacing spikessharper, whichthough doa nothingspear tocan alterpenetrate thedeeper weapon's(which effectivenessmatters (or deliberatewith lackhuge thereofcritters).
** Dwarves are just fond of menacing spikes in general; it's one of the common decorations they put on ''everything.'' Dwarves will even stud ''training weapons'' with decorative menacing spikes (which do nothing to alter the weapon's effectiveness, or deliberate lack thereof).
** Subverted in DF2010 where one of the best ways to train your dwarfs for combat is to turn the barracks into a [[X-Men|danger room]] filled with spike traps loaded with blunt training spears. Though training axes are safer (thanks to even larger contact surface), other than this the specific training weapon matters only for skill if wielded, not in traps.
** This entry menaces with spikes of onyx and adamantine. On the entry is an image of spikes in camel bone. The spikes are menacing.
* In a rare JRPG example, ''[[Final Fantasy VII]]'' has one area where, if you run instead of walking, you will slide into a wall of spikes that will take off a significant amount of your party's HP.