Spikes of Doom: Difference between revisions

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== Live Action TV ==
* In a flashback scene from the ''[[Stephen King|Rose Red]]'' miniseries, the psychic girl throws a tantrum and causes water to spray out of the kitchen sink, then instantly freeze into a forest of lethal-looking ice spikes. ''Just short'' of her mother's eyes.
** Instant Spikes Of Doom: Just Add Water?
* ''[[The Prisoner]]'' episode "The Girl Who Was Death" has Number 6 (as Mister X) in a gauntlet that includes a trap door over a rising floor of spikes. That are electrified.
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* ''[[Alfred Chicken]]'' wants you to walk across them using invulnerability in order to reach a secret item.
* The infamous [[Nintendo Hard]] game ''[[Battletoads]]'' had tons of these. One section of one level took it so far as to cover every stable surface with these - to survive, you had to use giant snakes as temporary platforms.
* [[Game Boy Color]] game ''Batman: Chaos in Gotham'' had three types of sharp things. The first type was a platform that looked like it had sharp pieces but were really background material. The second type were slightly damaging spikes that you had to jump over. Next, there's a large icicle that instantly kills Batman if he tries climbing it.
* ''[[Castlequest]]'' has floor spikes, ceiling spikes and wall spikes. And the player is a [[One-Hit-Point Wonder]].
* ''[[Castlevania]]: [[Symphony of the Night]]'' has entire corridors lined top and bottom with these. It also has the Spike Breaker armor, which causes them to shatter harmlessly when you walk over them.
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* The 2D platformer MMORPG ''[[Maple Story]]'' has spikes here and there. Two areas in particular, Warning Street: Road to the Dungeon and Warning Street: Henesys Dungeon Entrance, are loaded with thorns among other things.
* If you had a nickel for every set of insta-death spikes in a ''[[Mega Man (video game)|Mega Man]]'' game, you could buy every game in the series, and '''''all''''' of its spinoffs. (& if you had even a penny for everytime every player touched those freaking things, you'd be one of the richest beings in history!)
** In the first ''Mega Man'' game, [[Mercy Invincibility]] did not protect you against spikes. Later games allowed damage from enemies protect you from spike damage later.
** In ''Mega Man & Bass'' and ''9'', it is possible to buy a spike guard (Up to three at a time in Mega Man 9) that would make spikes damage you instead of outright kill you. However, the spike guard is used up the moment you touch spikes while you have one, so if you don't get off the spikes while temporarily invulnerable, you'll die from them. Furthermore (As a slight subversion), a Wily boss in Mega Man 9 has an underbelly of spikes that only damage you on contact.
** All four ''[[Mega Man Zero]]'' games had a power-up that permanently turned off the spikes of doom. Its absence in the ZX series is rather hard to forgive. ''[[Mega Man X]] 5'' and ''X6'' also had armors that you can acquire that let you walk on spikes without harm.
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* They appear all too often in the ''[[Sonic the Hedgehog]]'' series. Unlike most other spikes though, only the sharp edges are typically damaging.
** Curiously, both the original ''[[Sonic the Hedgehog (video game)|Sonic 1]]'' and the original ''Mega Man'' game had a specifically programmed behavior (at least [http://info.sonicretro.org/Spike_damage_behavior in Sonic's case]) with their Spikes of Doom that instantly killed you if you touched them during [[Mercy Invincibility]]. The remakes took out the <s>glitch</s> behavior, but it's never been explained why it was there, in the first place.
** ''[[Sonic 3 and Knuckles|Sonic The Hedgehog 3]]'''s [[Temple of Doom|Marble Garden Zone]] also has an enemy that [[Subverted Trope|subverted]] Spikes Of Doom: it looked exactly like a set of spike, until you got close to it, at which point it rose from the ground slightly and fired glowing projectiles at you. But the spikes on top of this enemy don't actually hurt you; instead they act like a springboard.
** Mystic Cave Zone of ''[[Sonic the Hedgehog 2]]'' is home to the infamous inescapable spike pit. At one point, you need to grab a rope to lower a bridge to cross a pit. If you fall into the pit, you are [[Cycle of Hurting|speared repeatedly]] by a row of spikes at the bottom. It might as well be a [[Bottomless Pit]], given that the shaft is so deep that it can't be escaped (except by Knuckles). Even worse if you're [[Super Mode|Super Sonic]] and therefore can't take damage until you've run out of rings (which happens incredibly slowly)...
*** Actually, because Super Sonic could jump higher than normal Sonic, it was possible for him to escape from the pit... unless Tails had grabbed the rope after you'd fallen in, causing the bridge to cover the pit.
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* In one of the [[Action 52]] games called [[They Just Didn't Care|Unerground]], spikes?(spears?, mushrooms?) work in a weird way. They [[Violation of Common Sense|don't damage you if you fall on top of them but will kill the character if you try to walk past them]].
* ''[[Toss the Turtle]]'' uses these to stop the turtle in his tracks. You can get an achievement for hitting enough of them, too.
* ''[[Pokémon]]'' has a sort-of example, with the moves Spikes and Toxic Spikes (and to a similar extent, Stealth Rock). When used, spikes get laid around the opposing team, and any Pokemon that switches in that can't fly/Levitate over them (or is immune to Poison in the latter case) gets hurt (directly with Spikes, or get poisoned with Toxic Spikes). Using the moves again increases the damage done (in the case of Toxic Spikes, a second layer badly poisons Pokemon that switch in so they lose health faster).
** Now there's [[media:597-598_6982.png|Ferroseed and Ferrothorn]] who have the ability "Iron Barbs". Guess what happens if you attack them with a physical contact move?
* In ''[[Prototype (video game)|Prototype]]'', [[Person of Mass Destruction|Alex]] [[Heroic Sociopath|Mercer]] can use these, as one of the special moves for his claw powers. Giant spikes burst up from the ground, skewering a target. You're immobile while charging the groundspikes up, but early on, it's one of the few attacks that does appreciable damage to hunters and tanks. Then there's the [[Limit Break|Groundspike Graveyard]], a move which skewers anything within a thirty-foot radius with spikes (it works best on armor, but lower-level mooks also die).
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== Webcomics ==
* ''[[8-Bit Theater (Webcomic)|Eight Bit Theater]]'' tried to [http://www.nuklearpower.com/2006/12/21/episode-785-safety-first/ answer] the Spikes of Doom origin...
* Referenced in an early part of the "video game comic" ''[[Kid Radd]]''. Next level: Sharp Painful Object Land.
* [http://www.giantitp.com/comics/oots0541.html These] [http://www.giantitp.com/comics/oots0542.html two] ''[[The Order of the Stick]]'' strips. The trap is taken ''directly'' from the D&D source book "Dungeonscape" (complete with the acid breathing shark). Only the glass containment was added.
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== Western Animation ==
* ''[[Avatar: The Last Airbender]]'''s episode "The Firebending Masters" features actually a floor that lowers when a tripwire is triggered, revealing the spikes.
* In the 'Popcorn Panic' episode of ''[[The Penguins of Madagascar]]'', the Penguins are pushed towards these by a huge amount of popcorn, prompting Skipper to regret installing the 'decorative' spikes in question.