Star Control: Difference between revisions

→‎Star Control 2: Add an entry for Brown Note.
m (Actually, let’s split this up by game.)
(→‎Star Control 2: Add an entry for Brown Note.)
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* [[Boldly Coming]]: Goes hand in hand with the [[Green-Skinned Space Babe|Blue Skinned Space Babes]].
* [[Border Patrol]]: If you try to leave the solar system without fixing the starbase first, you are faced with massive swarms of Slylandro Probes.
* [[Breaking the Fourth Wall]]: The characters appear to be talking to the player during the [[Hilarious Outtakes]].
* [[Brown Note]]: Poor [[Red Shirt | Bukowski]]… “He said that [[These Are Things Man Was Not Meant to Know | no one could ever know what he had learned]]. That just knowing was enough to alert ‘[[Eldritch Abomination |them]]’…”
* [[But Thou Must!]]: Although some alien races can become enemies if you say the wrong things, the ones whose assistance you need to win the game will laugh off any amount of insolence. There is also [[Mind Control|one justified example]]...
* [[But What About the Astronauts?]]:
** At the end of the war, the Alliance lost and Earth was trapped under a slave shield. Thankfully, a research group had established a colony that went unnoticed by the bad guys.
** When the Syreen's homeworld was destroyed, most of the survivors were the member of the all-female Space Patrol.
* [[Breaking the Fourth Wall]]: The characters appear to be talking to the player during the [[Hilarious Outtakes]].
* [[Cast From Hit Points]]: A ship's crew functions as its hitpoints. The Orz can send crew members into space to board the enemy ship, while The Druge can sacrifice crew members in order to regain energy.
* [[The Cavalry]]: The {{spoiler|Pkunk and the Yehat}}, right before the final battle, if you play your cards right. Considering that {{spoiler|the speed of the Pkunk ships}} makes the final battle a ''lot'' easier, this is highly recommended