Stock Sound Effects: Difference between revisions

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== [[Video Games]] ==
* Security alarm sounds. The alarm sound in the Nintendo 64 adaptation of ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'' is also used for the gates in ''[[Gradius]] IV'''s High Speed Stage, and appears in the ''[[Dance Dance Revolution]]'' song "Dead End". Another stock alarm sound is used in both ''[[Tomorrow Never Dies]]''(the game) and ''[[Perfect Dark]]''.
** The ''[[Descent]]'' [[Self -Destruct Mechanism]] alarm sound has been also used elsewhere, I think.
* The Bullhorn Klaxon.
** There's also the alarm when a submarine dives. A stock sound similar to this is used in ''[[Halo]] 3'' when a Scarab is damaged or exploding. This sound was also the boss warning klaxon in ''[[Ikaruga]]''.
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* The bullhorn of failure (uuuuuuuh uaaaaah) in ''[[Ren and Stimpy]]''.
* The "Yabbity Yabbity" sound originating in an early 1930's Looney Tunes short was used many times in later shorts and other cartoons throughout the years, the sound usually occurs after a characters hits his head and shakes it to regain consciousness or if a character is preparing to charge into something. The sound was made by blowing a certain tune on a trombone and speeding up the sound.
* The sound whenever a character in a [[Hanna -Barbera]] cartoon is preparing to run away is bongo drums played very fast. It is sometimes used in other cartoons one example is in the John Kricfalusi cartoon "Boo Runs Wild" in which during the fight scene between Yogi and Ranger Smith as they are exchanging punches the sound can be heard as the punches connect.
 
 
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= The Environment =
* There are several commonly used thunder sounds. It is also because of the difficulty to record a pure thunder sound without rain in the background. While thunder caused by a lightning strike can last up to and over 40 seconds in [[Real Life]], stock thunder sounds usually last only 1-5 seconds.
** Castle Thunder (as in Universal's Frankenstein) is the most well-known of them all. Used in many Disney movies made from the 1930s to the late-1980s and on many pre-1991 [[Hanna -Barbera]] cartoons, which often had their own distinct stock sound effects anyway. ''[[Scooby Doo]]'' often featured the Castle Thunder, but beginning in the early 2000s they began phasing it out for newly-recorded lightning strikes and thunderclaps that were often recorded specifically for them, and do not have the campiness or charm level as the old thunder did. ([http://www.hollywoodlostandfound.net/sound/castlethunder.html More info on the sound effect.])
** Generic Horror Thunder; that 'Tchik-ak-ak-ak-ak!' sound that the thunder and lightning always make in horror movies. Did you ''ever'' hear that sound in a real storm?
*** Those type of sounds occur when lightning strikes close to the viewer. It's not actually thunder, but the sound of the lightning arcing.
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* ''[[Command and Conquer]]'': The Tesla Coil and Chronosphere sound in Red Alert.
* The many "Alien Electronics" stock sounds: The holo-switches in the ''[[Halo]]'' games and the [http://www.youtube.com/watch?v=nx5hTiIYaAY Alien Corridors] music use such a sound.
* Stock [[Arcade Sounds]] usually based on [[Pac -Man Fever|Atari 2600 Pac-Man]].
** And sometimes Atari 2600 ''[[Donkey Kong]]''.
** The song "Movement in Still Life" by BT uses sound effects from ''[[Defender]]'', ''[[Pacman|Ms. Pac Man]]'', ''Galaga'', and other 80s arcade games during its "break" section .
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* [[Bomb Whistle|The sound people and objects make when falling from somewhere really high up.]] ''Wheeeeeeeeeeeeeeeeeeeeeeeeee!''
* It's hard to describe, being so short and easy-to-miss, but there's a very peculiar sound of a man grunting, "UH!" that's been used numerous times. [[Mad]] uses it a lot, especially in their parody of [[How the Grinch Stole Christmas (Animation)|How the Grinch Stole Christmas]]
* In general, [[Hanna -Barbera]]'s sound effect library is arguably the most well known in the world. In addition to the "bongo run" and "chomp" sounds mentioned above, the company made such classic sounds as "tromboing" and "kabong".
*** The sound of somebody throwing something (usually Fred Flintstone bowling) goes back to 1958 and is one of the H-B studio's most prolific sound effects.
** To elaborate on their popularity, these sounds were ''incredibly common'' during [[The Eighties]] and [[The Nineties|Nineties]]. Nearly every show from those two decades made at least minor use of them. (ironically, Hanna-Barbera themselves began to stop using them during the nineties, such as in ''[[Fish Police (Animation)|Fish Police]]'', ''[[SWAT Kats]]'' and ''[[The Halloween Tree]]''.) In fact, some show continue to use them today. They've even been used several times in [[Anime]]. No surprise, really, given that [[Wacky Races]] was a huge hit in Japan.