Street Fighter II: The Animated Movie: Difference between revisions

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* [[One-Scene Wonder]]: Given that the film's producers were tasked at trying to fit in all 16 fighters from ''Super Street Fighter II'' into the film somehow, naturally a few of them got the short end of the stick. The Zangief vs. Blanka match in particular bears no significance to the plot. Since ''Super Street Fighter II Turbo'' was barely announced right after the film has just started the production, the only way the animators could include Akuma in the movie without making his presence feel shoehorned was to include him as a background extra in Calcutta.
* [[Perfectly Cromulent Word|Perfectly Cromulent Pronunciation]]: Oh, Sagat? The "moo tie" champ?
* [[Recursive Adaptation]]: Much like its [[Street Fighter (film)|live-action counterpart]], there was a video game based on the film for the [[Play StationPlayStation]] and Sega Saturn, but it was only released in Japan.
** [[Adaptation Expansion]]: [[Group TAC]] animated a few new scenes specifically for the video game adaptation. Most of them were just scenes involving the advanced monitor cyborg controlled by the player, but one of them involved Akuma throwing a Hadoken towards the screen.
* [[Ret Canon]]: This movie influenced many aspects of the ''[[Street Fighter Alpha]]'' series.