Strider Hiryu: Difference between revisions

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* [[Healing Hands]]: Hiryu gains three healing skills as he levels up in the game.
* [[Jungle Japes]]: Africa in the NES game.
* [[Locomotive Level]]: The first area in the Egypt stage is set atop a moving train known as the "Phantom Train" as it travels into the Egypt stage proper.
** [[Traintop Battle]]: The entire area happens on top of it.
* [[Mad Scientist]]: The manga has one, working for Enterprise.
* [[Man Behind the Man]]: {{spoiler|Matic is revealed at the end of the manga as this}}.
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* [[True Companions]]: Hiryu, Cain and Sheena.
* [[Tube Travel]]: Found in the NES game.
* [[Wall Jump]]: The dreaded Triangle Jump, which lets Hiryu jump off a wall into the opposite direction... or would do that, if not for the horrible collision detection missing more than half the time one tries to.
* [[Wall Jump]]
* [[Warp Whistle]]: The game's apptly-named "Warp" ability.
* [[What Happened to the Mouse?]]: Some of the early enemies in the manga, mostly secret police officers, pretty much vanish once the story starts focusing on Enterprise.
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[[Category:Platform Game]]
[[Category:Arcade Game]]
[[Category:Amstrad CPC]]
[[Category:Nintendo Entertainment System]]
[[Category:Action Game]]