Submachine: Difference between revisions

Moved outdated template to top of page, where it can be easily seen by casual readers
(Updated links! tropelists and outdated templates)
(Moved outdated template to top of page, where it can be easily seen by casual readers)
 
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{{quote|''THERE IS NO DIARY PAGE''
''THERE IS NO MENU''
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{{quote|''<small>"All memories are lost in time, like tears in rain."</small>''}}
 
'''''[[Submachine''']]'' is the title of a series of Flash games created by Polish game designer Mateusz Skutnik and is the flagship series of [[Pastel Games]].
 
All of the games are point-and-click style puzzles and (excepting the four AU games) follow a continuous storyline. The general object of each game is to escape from an enclosed (and usually submerged) location that houses a mysterious machine. As the story progresses, the player finds more and more about the history of the "submachines" through clues left behind by a mysterious figure named Murtaugh. One of the well-known characteristics of the game is a complete and total lack of any other living being, even animals. This often leads to the games being filed under [[Nightmare Fuel]], though [[Your Mileage May Vary]].
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* [[After the End]]: This is debatable, as the games haven't revealed what happened to everybody else. Given some of the desperate-sounding letters in the more remote locations you visit, it wasn't pleasant.
** According to The Core, {{spoiler|Murtaugh's karma portals have been slowly tearing apart the subnet the more he uses them. On top of this, everything outside the Core is a twisted, self-grown mess that is infinite and cannot be properly mapped. Given the aforementioned fates hinted at in many of the letters, it puts a lot of them in a new light.}}