SuperTux: Difference between revisions

some more little additions
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(some more little additions)
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* [[Family-Unfriendly Death]]: While not overtly shocking, the death animations when mooks are [[Kill It With Fire|hit by fireballs]] are a bit more graphic than those in a typical Super Mario platformer. Susceptible ice and snow enemies will [[I'm Melting|melt]] while those of Forest World will burst into flames briefly before disappearing.
* [[Flunky Boss]]: [[When Trees Attack|Ghost Tree]] is surrounded by special will-o-wisps that you have to use in a [[Puzzle Boss|particular way]] to defeat him. But don't touch them or you get hurt.
** In some early versions, the Yeti boss has used Bouncy Snowballs as one of his attacks.
* [[Four-Element Ensemble]]: The flower powerups - fire, ice, earth and air.
* [[Game-Breaking Bug]]: Found one? The developers are glad to hear about it, so they can fix it. But please rule out PEBKAC-type ("[[Idiot Ball|problem exists between keyboard and chair]]") errors first. And make sure you have the most recent version.
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** The Yeti boss uses it as his main attack pattern... [[Collapsing Ceiling Boss|indirectly]].
* [[Hard Levels, Easy Bosses]]: The developers avoid making bosses [[Breather Boss|too easy]], but SuperTux still counts as this. For example, look at the sheer number of levels on Icy Island that you have to go through in order to reach the Yeti boss, and then look at the boss fight itself. Which one will likely take more time?
** [[Averted Trope|Averted]] by the Yeti in the add-on ''Yeti's revenge'', who has a lot more attacks compared to his appearance in the main game.
* [[Hoist By His Own Petard]]: Some enemies can be stunned and then kicked around like Mario's koopas. Like these, they can defeat other enemies when sliding around, but they can also hurt the player himself when they bounce back from an obstacle.
** Also, there are particular blocks which burn away when hit by a fireball. Be careful when walking over these blocks with a fire flower, especially when there is a [[Bottomless Pit]] underneath.
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** Played straight when Tux has caught an invincibility star.
** The Yeti boss is insensitive to fire or ice balls, unscathed by his own stalactites, and he can walk over spikes and through lava if necessary.
* [[Nice Hat]]: Each flower powerup gives Tux a characteristic hat.
* [[Obstructive Foreground]]: High grass in some Forest levels hides small mooks nearly completely, so that you walk into them if you're not careful. Also there are areas of darkness in some (other) levels where the view is obstructed by a black foreground.
* [[1-Up]]: The Tux puppets are [[Zig-Zagging Trope|kind-of]] this. Each one grants the player 100 extra coins if they catch it. And coins are needed to restart from the last checkpoint when Tux dies (otherwise, he'll respawn from the start of the level).
* [[Playing With Fire]]: The Fire Flower, analogous to that in Super Mario Bros.
* [[Respawn on the Spot]]: Happens when you die right at the beginning of a level, or just behind a checkpoint (in the latter case, you'll lose coins, however).