Super Mario Kart: Difference between revisions

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* [[Big Boo's Haunt]]: The Ghost Valley tracks, though the Boos just float in the background and don't interact with the racers.
* [[Bottomless Pits]]: In the Ghost Valley tracks and Rainbow Road. Lakitu will fish racers who fall down for the price of two coins.
* [[Car Fu]]: heavierHeavier karts can bully lighter ones, especially if one racer has been shrunk or is using a Star.
* [[The Computer Is a Cheating Bastard]]: Perhaps one of the worst offenders in the series, if not the worst. Every character has a specific item they can never run out of (Yoshi has eggs, Koopa has shells, Donkey Kong Jr. has bananas, etc.). To top it all off, they can leap items, speed back into their designated spot ([[Artificial Stupidity|even if they make ahead of theirs]]), and deflect items at will.
** They don't follow the same rules as items go; each enemy racer can use only two items (a "signature" item such as Mario's star or Toad's poison mushroom, plus the Feather for avoiding obstacles), but they needn't run over an item box to use them.