Super Mario World (video game)/YMMV: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 19:
** Awesome (level 4) is no slouch, either. A run across a slippery ice world with kicker Koopas sending shells at you every step of the way, followed by a platforming sequence over equally slippy narrow platforms with giant Bullet Bills, infinite flying fish, and finally a jump boost off a flying Koopa to another slippery platform to jump a decent distance to the exit pipe.
* [[Vindicated by History]]: While ''Super Mario World'' was always a big seller and well-loved, it was largely overshadowed by ''[[Sonic the Hedgehog]]'' around their release dates since the latter had a much larger marketing push by Sega of America that lobbed endless insults at the game. Nowadays, it's a contender for best game in the series and one of the best games of all time. The main reason why is that ''Super Mario World'' was the first ''Mario'' platformer to heavily incorporate alternate paths that lead to alternate levels, creating a great sense of nonlinearity and choice. It only took time to discover all of the secrets.
* [[Woolseyism]]:
** The flavor text that appears after Mario defeats a Koopaling was originally uniform and didn't even list the specific Koopaling by name. Their names being mentioned as well as implied character traits (Wendy apparently liking to sing, Ludwig doing symphonies, and Iggy being demented) were added in by the Nintendo of America localizers.
** Notably averted with the Koopalings' names. ''Super Mario World'' is the first game to give the Koopalings names in the Japanese version, and the names adopted were the same as the ones the games English localization created. Even then, the player has to stick around to the end of the end credits just to find them.
== YMMV tropes from the ''[[Super Mario World (animation)|Super Mario World]]'' TV series: ==
* [[Ear Worm]]: "[http://www.youtube.com/watch?v=ctvW3eBcSqg Super Mario, Super Mario, Super Mario! [deep voice] World.]"