Super Move Portrait Attack: Difference between revisions

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** In the newer games, the Magichange ability also does this (As shown in the trope picture).
** Some normal moves do this, as well, the Prism Rangers' Prism Justice (Squeezes the portraits of all seven of them onto the screen), and Mid-Boss' Adonic Buster and Super Adonis (A four person team attack and magichange respectively, both using copies of himself) being particularly noteworthy.
*** ''[[Disgaea 4: aA Promise Unforgotten|Disgaea 4]]'' takes this [[Up to Eleven]] with the Prism Rangers ultimate attack. It shoves 13 portraits on screen at once!
* ''[[SRW]]'' games in general absolutely abuse this, sometimes using cut-ins of the pilot, the mecha itself preparing the attack (or the next part of it), or both. In some of the games, everything from [http://www.youtube.com/watch?v=TDljO7gjY6c the most basic attack] is precipitated by at least a pilot cut-in. Considering [[Overly-Long Fighting Animation|the length of the more powerful attacks]], they almost affect the [[Story to Gameplay Ratio]].
* ''[[Advance Wars]]'' shows a portrait of the CO whenever they use their CO-Power.