Super Senses: Difference between revisions

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[[File:AliceAndBen_6631AliceAndBen 6631.jpg|link=Fantastic Four|frame|[[By the Eyes of the Blind|By the hands of the blind]], Ben gets a new girlfriend.]]
 
 
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* The Orphan, a Marvel superhero who was also called Mr. Sensitive, had all his senses enhanced. He had to wear a special suit to prevent all the information coming in through his skin from driving him insane.
** Possibly a deconstruction of the idea of super-senses. As mentioned, he had to wear a special suit constantly, but he even had to use a special salve to dull his senses if he wanted to...eh...get ''physical'' with anyone. And at one point, a villain who has knowledge of the Orphan's power uses it against him: he has a henchman hold the Orphan tight, then tears open the suit and tortures him...by lightly scratching him with a ''penknife''. To the Orphan's enhanced senses, it was unimaginably painful.
*** The Orphan, as a member of X-Statix, was a parody of all sorts of things. As well as deconstructing [[Super Senses]], his [[Blessed with Suck]] powers were a pastiche of characters like Cyclops.
** Callisto of the Morlocks suffered a similar fate when she lost her powers due to M-day and got a flawed version of them thanks to Terrigen Mist exposure. The Mist enhanced her sense of touch to such an insane degree that ''raindrops'' caused her tremendous pain. Fortunately for Callisto, the Mist powers wore off over time.
* Diviner from ''[[Justice Machine]]''.
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* In the Uglies trilogy, Specials can apparently smell a burnt out campfire from ten kilometers away, see in the dark and hear better than bats. Shay in particular can always smell what someone is feeling. Specials got super senses as a result of the operation that gave them super strength and super speed (and scary faces).
* In PN Elrod's ''[[The Vampire Files|Vampire Files]]'' series, the vampire Jack Fleming has unusually acute senses. This is one of the few stories I've seen that mentions the disadvantages of this, because Jack finds violin music painful even if it's well-played.
* In Brandon Sanderson's [[Mistborn]], Allomancers can achieve this through burning tin. {{spoiler|Spook ends up burning so much tin for so long that his senses become stretched to ridiculous levels, allowing him to do such things as avoid swords because he can "feel the vibrations in the air".}} Sanderson also does a good job of portraying the drawbacks of having [[Super Senses]], with things such as bright lights and loud noises momentarily disabling the characters multiple times throughout the series.
** Feruchemy can "store" a power and bring it out later, and using tin can suffer from debilitated senses for a time in order to be able to boost them later. Unlike with Allomancy, this only works with one sense per storage object.
* The title protagonist of Isobelle Carmody's ''Alyzon Whitestarr'' experiences a head injury and gains mystical-seeming heightened senses combined with [[Hyper Awareness]] and photographic memory, to the point where she can sense personalities and emotions through smell. She has to learn to screen out the excess stimuli and interpret the new information she is receiving.
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** In 4th edition, About half or so of the basic races have low-light vision.
*** Some monsters (and the drow) can see ''without light'' using Darkvision. Absolutely necessary for the drow since they live in the Underdark, a place with almost no natural light. In 3.5 at least they suffer in-game penalties to their abilities if they go out in the daytime since they aren't used to the light of day.
* ''[[Mutants and Masterminds]]'' allows a wide variety of [[Super Senses]] through its [[Exactly What It Says on the Tin|Super-Senses]] power. Basically, any sense can gain enhancements to do things like allow it to be performed over a 360-degree radius, be hyper-acute, be able to sense fine details, perform the sense over a long distance, etc. And, of course, it allows for entirely new senses.
* Shows up a few times in ''[[The World of Darkness]]'' games:
** Vampires (in [[Vampire: The Masquerade|both]] [[Vampire: The Requiem|games]]) can acquire the Discipline of Auspex, which allows those who've just gotten into it to increase their senses by superhuman levels. Of course, this comes with the downside of being knocked for a loop by sudden sensory changes.
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** Ebbirnoth as an Unioc have a single eye almost the size of a human head. It allows him to see microscopic details, discern colors better than a human and use binoculars only if they show something far outside visible light.
** "Legs" is Frellenti has a long, prehensile tongue, giving her a superb sense of taste.
* In ''[[The Inexplicable Adventures of Bob]],'' Snookums the Tentacle Bunny is a [[Kaiju]] who got [[Incredible Shrinking Man|shrunk]] to the size of a basketball. Snookums still has all the nerve endings of a huge creature, now compressed down to a small space, granting him [[Super Senses]]. This makes him an excellent tracker.
* Terezi from ''[[Homestuck]]'' is blind, but she can approximate sight by smelling colors and occasionally tasting them as well for greater clarity. She isn't really treated as having a superhuman ability to smell ''normal'' smells, but it counts anyway. (She's [[Rubber Forehead Aliens|an]] [[All Trolls Are Different|alien]], but the trolls' senses are basically the same as humans' in general. Except for the part where about a third of them have psychic powers, but that's not the point.)
* Michelle of ''[[Skin Deep]]'' can [http://www.skindeepcomic.com/archive/issue-four-page-8/ read a magazine] from high on a cliff due to her being a sphinx (part lion and part eagle). Merial on the hand can see well underwater but needs glasses on land.
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