TRON: Difference between revisions

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Although computer-generated special effects had appeared in film as early as 1974, ''TRON'' (1982) marked the first time that computers were used to create something "real", rather than to just represent computer graphics (sort of "real", anyway, since the story takes place inside a computer). Ironically, a large portion of the special effects in ''TRON'' were actually hand-drawn; even the computer-generated objects and environments had to have their geometry entered by hand for every frame, since no practical method of automating the process existed at the time. In general, the light cycles, tanks, recognizers and the Solar Sail were CGI -- however the huge amount of processing time required versus how much was available at the time required that they be rendered in black and white and hand-colored later.
 
Despite its bold look and bolder ambitions, especially for how the Walt Disney Company which was sinking further into irrelevance at that time, ''TRON'' was a commercial disappointment (it didn't lose money, but wasn't the hit they had intended it to be). To add insult to injury, [[Academy AwardsAward|the Academy of Motion Picture Arts and Sciences]] considered it "cheating" to have used computers to create the special effects, resulting in the film not getting nominated for Best Special Effects. ''TRON'''s failure put CGI development on the back burner for years; while a few later productions made use of CGI elements (''[[Young Sherlock Holmes]]'', ''[[Flight of the Navigator]]'' and, most notably, ''[[The Last Starfighter]]''), it would not be until 1989's ''[[The Abyss]]'', and later 1991's ''[[Terminator]] 2: Judgement Day'' and 1993's megahit ''[[Jurassic Park]]'', that computer-generated effects would become feasible in the eyes of Hollywood and the public. This development and the film's persistent [[Cult Classic|cult fandom]] would cause the film to be popularly [[Vindicated by History|reevaluated]] as a bold experiment in computer visual effects.
 
''TRON'' appeared as a level in ''[[Kingdom Hearts II]]'' (the game director's admitted first choice for the series, but couldn't find a way to put it in the first game).
 
''TRON'' has spawned two ([[Canon Discontinuity|mutually exclusive]]) sequels, the 2003 video game ''[[Tron 2.0]]'' (in which Alan and Lora's son Jethro is transported into the cyber-world) and the continuity consisting of (in order of publication) the film ''[[Tron: Legacy]]'', the graphic novel ''TRON: Betrayal'', the video game ''[[Tron Evolution]]'', and the television series ''[[Tron Uprising]]''.
 
Not to be confused with The Real-time Operating-system Nucleus (which is not related to this movie).
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