Teenage Mutant Ninja Turtles Turtles in Time: Difference between revisions

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{{tropelist}}
* [[Absurdly Spacious Sewer]]: "Sewer Surfin'".
* [[American Kirby Is Hardcore]]: Compare the [https://web.archive.org/web/20140102094015/http://www.hardcoregaming101.net/tmntbeatemups/Turtles%20in%20Time%20SNES%20Japanese%20Box%20Art.jpg Japanese box] with the [https://web.archive.org/web/20131126002115/http://www.hardcoregaming101.net/tmntbeatemups/Turtles%20in%20Time%20SNES%20American%20Box%20Art.jpg US one] (which is more like [[Teenage Mutant Ninja Turtles Mirage|the original comics]]).
* [[Amusing Injuries]]: Such as getting pancaked by something heavy.
** [[Agony of the Feet]]: *steps on something uncomfortable* "My toes! My toes!"
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* [[Camera Abuse]]: You can throw Foot Soldiers at the screen (in fact, the first Shredder battle in the SNES requires this!).
* [[Climax Boss]]: The first Shredder fight.
** It's also a [[Puzzle Boss]]--... which is rare for beat 'em ups.
* [[Color-Coded Multiplayer]]: Players are told apart from each other by the colors of their life bars, which depends on which Turtle they are controlling, For example, in a two-player game, the first player would be given a blue life bar if they controlled Leo while the second player would have a red life bar if they chose to play as Raph.
* [[Color-Coded Multiplayer]]/[[Competitive Balance]]: Same as the previous game.
** '''{{color|blue|Leonardo}}''' - [[Jack of All Stats]].
** '''{{color|purple|Donatello}}''' - [[Mighty Glacier]].
** '''{{color|orange|Michelangelo}}''' - [[Lightning Bruiser]]: Michelangelo runs faster than Leo and Don and has more health than all of his brothers. However, his nun-chucks are slow and have little range.
** '''{{color|red|Raphael}}''' - [[Fragile Speedster]]/[[Glass Cannon]]: On normal mode he is a fragile speedster, and on hard mode, he is definitely glass cannon.
* [[Conservation of Ninjutsu]]: It's four ninja turtles versus 500 or so foot soldiers... yeah.
* [[Difficulty Spike]]: In the SNES version, right after the fight with Tokka and Rahzar. The elevator rises along with the difficulty.
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* [[Market-Based Title]]: The IV was added to the title of the SNES port outside Japan to maintain continuity with the previous NES games, since the first NES game was followed by two numbered sequels (''Teenage Mutant Ninja Turtles II'' being a port of the first arcade game). Strangely, the European ''Hero Turtles'' release also had a Roman numeral IV despite the fact that the third NES game (''The Manhattan Project'') was never released there.
* [[Metronomic Man-Mashing]]: One [http://www.youtube.com/watch?v=YZ3Syf4fEYI attack] in the game matches the trope. It's also [[Awesome Yet Practical]] if you can pull it off because it is a [[One-Hit Kill]] on foot soldiers (the guy being thrown, as well as those hit by him).
* [[Monumental Theft]]: The plot [[Excuse Plot| (such as it is)]] starts with Krang stealing the Statue of Liberty.
* [[One-Winged Angel]]: Super Shredder, which replaces regular Shredder as the final boss in the SNES conversion. Interestingly, he transforms just before you fight him, instead of transforming after defeating him in his regular form. In addition to super speed, a fiery ground wave, and an anti-air ice projectile, Super Shredder also possesses an [[One-Hit Kill|instant kill]] anti-mutagen fireball which ''takes away one of your extra lives'' (that is, if you have only one hit point left and take one of this fireballs, you will lose a life, ''but you will continue with a single hit point'').
* [[Painting the Fourth Wall]]: You can throw Foot Ninjas into the screen.
* [[Personal Space Invader]]: Mousers.
* [[Power-Up Food]]: Pizza, of course. While regular Pizza refills your Turtle's life bar, there is also special Pizzas with a bomb on the box; picking up one of these will cause the Turtle to holler "PIZZA POWER!" and [[Super Mode| go into a spin for a few seconds]] that destroys any enemy he touches.
* [[Prehistoria]]: The "Prehistoric Turtlesaurus" level.
* [[Rake Take]]: The planks at "Skull and Crossbones".
* [[Rearrange the Song]]: In the ''Mutant Nightmare'' port, the "Skull and Crossbones" level remixes the "Streets" level theme from the 2003 ''TMNT'' video game.
* [[Ship Level]]: "Skull and Crossbones".
* [[Step Three: Profit]]: What Krang and Shredder have to gain from stealing the Statue of Liberty is never made clear. Probably just to lure the turtles into a trap.
** Probably just to lure the turtles into a trap.
* [[Time Travel]]: It's the premise! Though it really doesn't start until about half-way through the game.
* [[Zeerust]]: The "Neon Night Riders" stage features vast sparkling cities and hoverboards. The year? 2020.
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{{reflist}}
[[Category:Xbox Live Arcade]]
[[Category:Xbox 360]]
[[Category:Sega Genesis]]
[[Category:PlayStation 3]]
[[Category:The Nineties]]
[[Category:Arcade Game]]