Terraria: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.Terraria 2012-07-01, editor history TVTH:VideoGame.Terraria, CC-BY-SA 3.0 Unported license)
 
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''Terraria'' focuses on exploring the gorgeous randomly generated world you're stranded in, to find resources to build a cozy home, equip yourself with armor and potions, befriend merchants, and defend your town from monsters. You start from scratch with little more than a pickaxe and some trees -- and end up crafting epic-level equipment to fight massive demons, dig cave systems throughout the land, and build a fortress that can withstand full-on goblin army invasions. You can share every world you create with your friends in single-player and multiplayer, and freely visit any map with any character.
 
Sounds a bit familiar? Absolutely! ''Terraria'' is meant as a wonderful item-based RPG variation on some of the most popular randomly generated exploration games, particularly ''[[Minecraft]]''. It's different in many ways, though: true to classic [[Metroidvania|Metroidvanias]], a strong focus is on finding upgrades to help you move around in the world better (such as accessories to let you [[Super Not -Drowning Skills|breathe underwater]]) and increase your [[Hit Points|life]] and [[Mana]] pools. You can also end up with multiple helpful [[Non Player Character|NPC]]s living in your homes that will sell things to you, heal you, and otherwise enhance your base through their services. ''Terraria'' features boss monsters that will challenge players who dare to summon them, and murder those who aren't ready. Finally, ''Terraria'' features a streamlined [[Item Crafting|crafting]] system as well as many, ''many'' decorations so that you can truly [[An Interior Designer Is You|make your home your own]].
 
With the latest updates, the player now has the option of entering Hard Mode after clearing the first few basic quests. Hard Mode is triggered by challenging the boss of the Underworld, and spawns ''many'' new monsters, items, materials, bosses and [[Light Is Not Good|a new, spreading biome]] into the world.
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* [[All Love Is Unrequited]]: The Goblin Tinkerer and the Mechanic are constantly asking about each other, the Nurse is after the Arms Dealer, and the Arms Dealer is... [http://tvtropes.org/pmwiki/pmwiki.php/Main/ReallyGetsAround well], but nothing seems to come from any of it.
* [[All Your Powers Combined]]: One of the best mid-game blades, the Night's Edge, is crafted by combining four swords at a Demon Altar.
** The only way to get the best gear in the game is to combine a Cobalt, Mythril, and Adamantite item (plus a few souls) to create a Hallowed version. This applies to all of the armor and weapons, and is necessary to create [[Infinity Plus One+1 Sword|Excalibur and the rest of the top-tier weapons]]. The tools can also be combined (the 3 chainsaws and the 3 drills plus a few souls) to create Hamdrax, an all-in-one tool that can mine ''anything instantly''.
** And [http://wiki.terrariaonline.com/Tinkerer%27s_Workshop everything made at a Tinkerer's Workshop]. This is extremely useful because players are limited to five item slots.
* [[Ambidextrous Sprite]]
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** The Rocket Boots when compared to their previous version.
** In the words of the Demolition Expert: "Why purify the world when you can blow it up!", Dynamite and Bombs are the best ways to clear the Corruption, but you need so many of them that you'll quickly run out of money.
** The Hamdrax is an [[Infinity Plus One+1 Sword|Infinity Plus One Tool]] that can destroy most blocks with one hit. That can be a problem when you want to remove a single brick but end up removing some of the surrounding backwall too.
* [[Awesome Yet Practical]]: The Enchanted Boomerang found occasionally in chests. It has a very fast attack speed, lights up wherever it goes, making it easier to fight in the dark, and has decent damage. With enough practice you can juggle enemies and send jumping enemies flying. It can effectively replace any weapons until the mid-high tiers, especially considering that toward the higher end you can upgrade it to bring it back up to par. Also, because of how its light particles behave, it has a great [[Mundane Utility]] as an early-game prospecting tool.
** The Minishark received a buff has a one-in-three chance of not using ammo for a shot, meaning if you have enough ammo, it becomes your bestest friend.
** Its upgrade, the Megashark, gets a 50% chance of not consuming ammo. And it deals a lot more damage, too.
** [[Good Wings Evil Wings|Angel Wings and Devil Wings]], new accessories as of 1.1, gives the ability of flight, similar to Rocket Boots. Only with longer flight time. Not to mention, their flight time can be extended even longer, as they stack with Rocket Boots and Spectre Boots. They also have the ability to negate all fall damage, similar to Lucky Horseshoe, AND have the ability to feather fall (fall slower). Making them three accessories in one! Not to mention...they're wings. [[What Do You Mean ItsIt's Not Awesome?|Visible wings. Need we say more?]]
** The Magical Harp has the seemingly mundane ability to fire damaging musical notes at different speeds based on how close the cursor is to your character. Doesn't sound all that impressive at first. However, the notes pierce enemies and rebound off walls, which makes them perfect against worm enemies. Buffed correctly, it can bring down the Destroyer in ''15 seconds''.
* [[Badass]]: The player character, considering she or he can put freakin [[Eldritch Abomination|ELDRITCH ABOMINATIONS]] on farm status.
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** The Dungeon Guardian was introduced because players learned how to kill the Skeletron heads that, previously, guarded the dungeon before you killed Skeletron. And guess what...players have learned how to kill the Dungeon Guardian. Sometimes ''while fighting ALL the other hardmode bosses AT THE SAME TIME''.
* [[Berserk Board Barricade]]: You might find yourself doing this when the Blood Moon rises and zombies gain the ability to open doors. In hard mode you also have to worry about a number of new hostile enemies including were wolves trying to batter down your doors.
* [[BFS]]: The Blade of Grass and the Phaseblades, which are double your height and still maybe a little bit longer. The Fiery Greatsword is slightly larger, and ''[[Exactly What It Says On the Tin|made of fire]]''. The [[Infinity Plus One+1 Sword|Night's Edge]], which is made of (among other things) the Blade of Grass and the Fiery Greatsword, as well. Muramasa is comparatively smaller, but still around the height of the player. The 1.1 update introduces the Breaker Blade, which is one monstrosity of a sword that dwarfs them all in size.
** [[Up to Eleven|And then you can make them even bigger with the right upgrades.]]
* [[Bigger Is Better]]: The best melee weapon modifier, Legendary, comes with a size bonus.
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** You can carry lava around in iron buckets. And lava doesn't damage wooden blocks or walls, just wooden platforms. In fact, if you're making an obsidian generator, it's a really good idea to make it out of wood or glass so you don't accidentally mine a hole in the bottom of it with your pickaxe.
* [[Cool Shades]]: Demon Eyes have a very low chance to drop a dark lens, which can be used to craft these. If you wear them, the sun gets a pair too!
* [[Co -Op Multiplayer]]: Built from the ground up to support it.Some bosses are so powerful or have so much HP that only teaming up with others (or possessing the best equipment, buffs, and memorizing their patterns) can deal enough damage to beat them.
* [[The Corruption]]: Each world contains a terrain type called "the Corruption" with a dimmed sun, hostile terrain and monsters with names like "Eater of Souls". It spreads to infect surrounding areas, especially after beating a particular boss.
** And then there's the Hallow, which is the polar opposite of the Corruption [[Light Is Not Good|but infects its surroundings nevertheless]]. Also, if you unlock Hard mode, there is almost nothing that can stop either biome to spread across the entire world.
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* [[Department of Redundancy Department]]: Due to the way item reforging works, you can end up with a Demonic Demon Scythe.
* [[Depleted Phlebotinum Shells]]: While better ranged weapons gives more damage, so does better ammunition. As you fight stronger enemies, soon wooden arrows or plain musket balls won't be enough. Soon you'll be after [[Abnormal Ammo|Jester's Arrow]] and [[Silver Bullet|Silver Bullets]]. Once you hit hard mode, you'll soon be using [[Kill It With Fire|Cursed Flame Rounds]], or even crystal shards to make ''fragmentation rounds''. Yes, it ''is'' as cool as it sounds.
* [[Destructible Projectiles]]: The Dark Caster, Fire Imp, Goblin Sorcerer, and Tim create wall-penetrating projectiles that are coded as [[One -Hit -Point Wonder|One Hit Point Wonders]].
* [[Difficult but Awesome]]: Flails can be incredibly fiddly to use and awkward to aim, but once you master them, especially the Dao of Pow, you can become almost unstoppable. They pierce foes, rebound, AND deal lingering damage around the ball head, making them incredibly deadly against larger and/or segmented foes.
* [[Directionally Solid Platforms]]: Wooden platforms which can be crafted. Players can jump up through them like it's nothing, and walk across them fine, or choose to drop through by pressing down.
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* [[Drop the Hammer]]: Much like axes, hammers are not particularly strong as they are intended as tools, but can be used as weapons if necessary.
** Hamaxes, items that combine the functionality of hammers and axes, are more effective weapons and can be used to defend yourself while breaking spikes or chopping down wood.
* [[Dual Boss]]: The Twins. One of them, Retinazer, shoots [[Frickin' Laser Beams]] while the other, Spazmatism, pursues you and breathes hellfire at you.
* [[Dug Too Deep]]: The Underworld.
* [[Dungeon Crawling]]: The Dungeon is located on the far left or right side of the map, and you must defeat a boss to enter it with out being [[One Hit KO|One Hit KOed]] by a flying skull. The Dungeon holds many rare items that can't be found in other places, and is also swarming with tough enemies.
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** Getting 200 health without fighting The Eye of Cthulhu can trigger an event where the Eye can summon itself. If you force summon him after you get the event flag but before he shows up, two Eyes can show up.
** {{spoiler|Defeating the Wall of Flesh activates Hard Mode, where more powerful enemies spawn, and old bosses return with a vengeance, as well as making new ores available}}.
* [[EverythingsEverything's Better With Sparkles]]: Most types of magic sparkle, some weapons sparkle when swung (others leave fire trails), and the Mythril armor (and the Hallowed armor it is crafted into) is special in that it generates sparkles in response to light. This includes its own sparkles, so the armor turns into a torch if you stand still.
* [[Lava Adds Awesome]]: Make obsidian! Mine hellstone! Slaughter your enemies! Suffer a messy death! A thousand and one uses!
* [[EverythingsEverything's Worse With Bees]]: Hornets really, but there's dozens of the bloody things in the underground jungle.
* [[EverythingsEverything's Even Worse With Sharks]]: Thankfully they only show up in the edge-of-the-map oceans unlike the smaller aquatic enemies. They are powerful enough to be a serious problem for a character with midgame equipment.
* [[Expecting Someone Taller]]: Lampshaded by the Tinkerer:
{{quote| '''Tinkerer:''' I thought you'd be taller.}}
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** You can also use a Fishbowl as a helmet. Except for the fact that it shows your breath meter while you wear it, and [[Too Dumb to Live|you will eventually drown if you don't take it off.]]
*** This, combined with a [[Artificial Gill|Gills Potion]], means you can breathe in the Fishbowl. Never again must you worry about drowning, whether it be above or below land! Unless your buff runs out, and you don't have any more potions to replace it...
* [[Improvised Weapon]]: Hammers and axes are not intended as weapons for the most part, but higher end ones can still be effective. In previous versions, the The Staff of Regrowth, usually meant to be a tool for making grass grow quicker, was one, as it used to do more damage than the [[Infinity Minus One-1 Sword|Muramasa,]] making it a very viable weapon to bash things to death with, and far easier to get if luck is on your side.
** Buckets of lava can be used in this manner by dumping them on enemies below you, as can columns of sand held up by a destructible block, or blocks of sand dropped from above. Sand in the Alpha did even more damage to things hit by it. There's a reason Re-Logics tagline is: "Sand is overpowered".
* [[Infinity Plus One+1 Sword]]: The Blade of Grass was originally hinted at being this by the developers in their [[Let's Play]]. Since 1.1, it, along with Muramasa, the Fiery Greatsword, Night's Edge, and the Phaseblades are all [[Infinity Minus One-1 Sword|Infinity Minus One Swords]] (but still capable of dealing extreme damage), with the Adamantite Sword and Excalibur becoming the new Infinity Plus One Swords.
** In the terrain of guns, the contenders for the position of Infinity Plus One Gun are: the Megashark, a monstrous pile of [[More Dakka|dakka]] that makes mince meat of everything in long distances; the shotgun, that pounds hard at enemies that are close and personal; the flamethrower, which, contrary to the [[Video Game Flamethrowers Suck|trope]], doesn't suck a little bit, partly because it does a lot of damage on an reasonable range and its ammo is shamefully easy to obtain; and the Star Cannon, which does massive amounts of damage and shoots quite fast since its un-nerfing in 1.1, but may count as [[Too Awesome to Use]] because its ammo is useful for other things and quite rare to find.
** There was an even better gun that is unobtainable in the game, the [http://wiki.terrariaonline.com/Zapinator Zapinator], which could shoot very rapidly and did an insane amount of damage. It is likely that the creators used this while making the game so they would not have to worry about enemies.
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* [[Metal Slime]]: "Pinky" is a [[Exactly What It Says On the Tin|bright pink]] slime that randomly spawns during the day. It has 10 times the HP of the basic Green Slime (14 vs. 150) and suffers double from knockback (hit it with an axe and watch it fly), but is basically the same, except for the color and the fact that Pinky drops gold coins upon death. To put that in perspective, you need 100 copper coins for one silver coin, and 100 silver coins for one gold. Green slimes drop about 20-50 copper coins. Pinky drops the equivalent of ''10,000 copper coins''.
* [[Meteoric Iron]]: When you cause a Meteor to fall from breaking a shadow orb, you can mine it and make an armor set that regenerates your mana at a faster pace.
** In newer versions, the Meteor Suit instead provides a power boost to magic weapons and reduces the mana cost of the [[Frickin' Laser Beams|Space Gun]] to zero.
* [[Metroidvania]]: While the exploration in the game is not necessarily the most important thing, you can find several valuable upgrades by spelunking underground.
* [[Mercy Invincibility]]: You get this for about half a second after being hit. A new accessory in 1.1 makes the duration of this a little longer.
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* [[Nerf]]: Each new patch seems to do this to at least one item. So far, the Aqua Scepter, Molten Armor, Phoenix Blaster, Muramasa, Rocket Boots, and Star Cannon have all been brought down to size. A few of these proved so unpopular they were subsequently reversed or replaced - the Star Cannon had its high fire rate restored, while the new Demon and Angel Wings, when worn along with the Rocket Boots, allow for much higher vertical flight combined with negation of fall damage.
* [[New Game Plus]]: Not the traditional sense, as when you start a new world map you take along any items in your inventory if you choose to play with the same character. The piggy bank item creates a storage space that is linked in all the worlds and tied specifically to you making it handy for transferring materials rapidly between worlds.
* [[Nice Job Breaking It, Hero]]: Congratulations on making it to the underworld and slaying the abomination that dwells there! You're told that "The ancient spirits of light and dark have been released." What does that mean? A variety of much tougher enemies all over the world, and [[The Corruption|the Corruption]] spreads much more aggressively. On the plus side, there's now an anti-Corruption biome full of rainbows and unicorns. Which are trying to kill you.
* [[Nocturnal Mooks]]: Both the Zombies and the Demon Eyes only come out at night and quickly run away when dawn comes. In addition, two of the bosses (the [[Eye Scream|Eye of Cthulhu]] and [[Dem Bones|Skeletron]]) and all the hardmode bosses can only be summoned at night. [[Inverted Trope|Inverted]], however, with aboveground slimes, who will no longer spawn at dusk.
* [[No Periods Period]]: Averted. Female NPCs are more irritable during the Blood Moon event.
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* [[Not the Fall That Kills You]]: You can stop fall damage with certain accessories (Lucky Horseshoe, Obsidian Horseshoe, Angel/Demon Wings), using a grappling hook to hook onto a wall before you land, using the Rocket Boots to slow your fall, double-jumping before landing, or [[Soft Water|landing in water]] or cobwebs. If you ''do'' take fall damage, it can be [[Disney Villain Death|severe]].
** Oddly, if you time it right you can grapple onto the ground and [[You Fail Physics Forever|pull yourself down faster to negate the lethal falling damage.]]
* [[One -Hit Kill]]: Besides being crushed by the Wall of Flesh or running out of time against Skeletron, Explosive blocks are this.
** More specifically, Explosive blocks deal 250 base damage, but all damage dealt from other players or to oneself (which includes explosions) is doubled, resulting in a whopping 500 damage.The maximum HP a player can have is 400, and the best protective gear and buffs can prevent at most 40-50 damage, meaning that a trip mine will instantly kill anyone within range. ''[[Paranoia Fuel|Trip mines are randomly scattered underground]]''.
** Trying to enter the dungeon before killing Skeletron will cause the Dungeon Guardian to appear who does over 9000 damage.
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* [[Really Seven Hundred Years Old]]: The Dryad. She hints at this during a random conversation. ''"I wish that gun seller would stop talking to me, doesn't he realise I'm 500 years old?"''
* [[Regenerating Health]]: Health slowly regenerates, with the rate slowly increasing, and resetting when taking damage. The Band of Regeneration provides a significant increase in the rate.
* [[Rule of Cool]]: [[More Dakka|The]] [[EverythingsEverything's Even Worse With Sharks|Minishark and Megashark]]. ''Half shark, half gun, all awesome.''
* [[Sand Worm]]: The worms you find underground are no less than twice as long as you are tall.
** Their corrupted brethren, the Devourers, are fatter, larger and meaner. Their [[King Mook|boss version, the Eater of Worlds]] is ''even bigger'', and will split into ''more worms'' if cut in half. These smaller worms get faster, but deal just as much damage if they hit you. Do it wrong and you'll have half a dozen crazy worms trying to eat you all at once<ref>With good armour, this becomes a viable strategy to kill it more quickly</ref>.
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** The Goblin Tinkerer will sometimes say "[[Motorhead|Hey, does your hat need a motor? I think I have a motor that would fit exactly in that hat.]]"
** The Breaker Blade looks [[Final Fantasy VII|identical to Cloud's Buster sword, complete with Materia embedded in the handle.]] It's even more hilariously huge than Cloud's one too.
** Someone once told the Wizard that [[My Little Pony: Friendship Is Magic (Animation)|friendship is magic]]. [[Take That|That's ridiculous]]! [[What Kind of Lame Power Is Heart Anyway|You can't turn people into frogs with friendship]]!
** Although, you ''can'' [[The Frog Prince (Literature)|make someone remain a frog]] by deciding to [[Better As Friends|just be friends.]]
** Doesn't help that the 1.1 trailer showed "Celestia the Dryad"
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* [[Voluntary Shapeshifting]]: You can use certain accessories to turn into a werewolf during a full moon, or a merman to swim better.
* [[Wake Up Call Boss]]: Skeletron will teach you the meaning of pain if you've gotten cocky tearing through the Eater of Worlds and the Eye of Cthulhu.
* [[Walk, Don't Swim]]: Without special accessories or equipment the character is limited to walking and jumping underwater.
* [[Warmup Boss]]: The Eye of Cthulhu is usually the first boss the player will face (because it can spawn automatically when you're strong enough) and fairly simple to beat with a good ranged weapon. Its attacks aren't all that strong, either, and dodging it is simple enough with a few levels of wood platforms.
* [[We Can Rebuild Him|We Can Rebuild Them]]: The Eye of Cthulhu, the Eater of Worlds and Skeletron are 'rebuilt' into deadlier, cybernetic versions of themselves (the Twins, the Destroyer, and Skeletron Prime respectively) so that they can get their vengeance on you when you reach Hard Mode.
* [[What the Hell, Player?]]: The Guide Voodoo Doll has the description "You are a terrible person."
* [[Wide Open Sandbox]]: In a similar vein to ''Minecraft'', the game throws you in at the surface of a pristine wilderness and sends you off to do your thing.
* [[The Wiki Rule]]: [http://wiki.terrariaonline.com/Terraria_Wiki This way.]
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[[Category:Wide Open Sandbox]]
[[Category:Terraria]]
[[Category:Video Game]][[Category:Pages with comment tags]]