Tetris: Difference between revisions

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* [[The Backwards R]]: Both Atari arcade and Tengen's NES version spell the title as TETЯIS.
** The Atari version goes even further by substituting Я for the regular R in-game.
* [[ColourColor-Coded for Your Convenience]]: Most games give each piece its own color; these were standardized across games in the 2000s. See [[Rainbow Motif]] below.
* [[Comeback Mechanic]]: One item in ''Tetris Axis'' switches your playing field with that of the opponent. This is most often used to transfer what should be an inevitable loss to your opponent.
* [[The Computer Is a Cheating Bastard]]: ''[http://fph.altervista.org/prog/bastet.html Bastet]'', a '''bas'''tard version of classic '''''Tet'''ris'' designed to deny you pieces you really need. Even the game's homepage says so itself.
** Amusingly, Bastet does ''not'' simply give you the worst possible piece for your situation - if it did, it could give you a sequence of pieces that is impossible to clear.
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* Intermission:
** The Atari arcade game featured a dancer after clearing each level. [[Vaudeville Hook|This dancer eventually gets the hook]].
** In Tengen's version, several dancers can appear based on the number of Triples and Tetrises cleared during a level. They take a bow after either completing the act or if you wish not to see it.
* [[Konami Code]]: In Tengen's NES version, inputting the code while the game is paused replaces your current piece with a straight piece as seen in [http://www.youtube.com/watch?v=FjaRPjgVLU0 this video]. It only works once per 30-line section.
* [[Mechanical Lifeforms]]: The Minos in ''Tetris Worlds''.