The City Narrows: Difference between revisions

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[[File:city narrows 5098.jpg|frame|For a good time, enter the dark alley.]]
 
{{quote|''Every town in the [[Multiverse]] has a part that is something like [[Discworld|Ankh-Morpork]]'s Shades. It's usually the oldest part, its lanes faithfully following the original tracks of medieval cows going down to the river, and they have names like the Shambles, the Rookery, Sniggs Alley... [[Wretched Hive|Most of Ankh-Morpork is like that in any case]]. But the Shades is even more so, a sort of black hole of bred-in-the-brickwork lawlessness. Put it like this - even the ''criminals'' were afraid to walk the streets. The Watch didn't set foot in it.''|''[[Discworld/Guards! Guards!|Guards Guards]]'', '''Terry Pratchett'''}}
 
In the setting of a large sprawling Metropolis, there is the a certain spot that contains the dark side of city life. It will be the place where the police rarely tread and where those who attend to certain unsavory professions rely on their own methods of protection. It will have its own nickname from the locals, it may even be marked out on the official map. Its level of actual malice may vary; it could be a place where the protagonist is in constant danger for each moment that they spend in this dark corner or it could be a rather lively area with an active [[Black Market]] that forms an actual market and gamblers, whorers and dealers collect for decadent revelry. The latter is more common when '''The City Narrows''' are the [[Not-So-Safe Harbor]] district and are thus filled with pirates' and sailors' entertainment in levels that would make [[Frank Miller]] blush.
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== Video Games ==
* The crumbling slums of Meiyerditch in ''[[RunescapeRuneScape]]'' are so labyrinthine that they actually form a mini-Agility obstacle course for players. Expect to see pale, emaciated humans cowering in back alleys, fearful of the [[Our Vampires Are Different|Vyrewatch]] who are raising them like cattle for blood tithes - the player also stands a chance of being tithed if they spend too much time outside with a Vyrewatch nearby.
* The Slums district of Amn in ''[[Baldur's Gate]] II'', home base of the [[Thieves' Guild]], full of beggars and yet if you try to rest your party on the streets, the city guard will never fail to stop you.
* The village in [[Quest for Glory]] I has a single alley not fully protected against violence by Erana's spell. During the daytime, it's safe and a beggar spends his time there. At night, however... Unfortunately, where you stand, Erana's spell is still active.
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[[Category:The City]]
[[Category:Truth in Television]]
[[Category:The City Narrows]]
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