The Future Is Noir: Difference between revisions

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== [[Live Action TV]] ==
* ''[[Star Trek: Deep Space Nine|Star Trek Deep Space Nine]]'', at least compared to the cheery, fluorescent world of ''[[Star Trek: The Next Generation|The Next Generation]]''. This is explained that the Cardassians that built DS9 prefer darker lighting than humans (it's even darker when you see it in the [[Mirror Universe]] or under Cardassian administration; Garak pointed the latter out when his brain went blooey and chewed out Bashir with several rants). In the conference room particularly, there is patchy lighting over everyone's faces, just like the venetian-blind-obscured lighting in much of [[Film Noir]].
** Even TNG eventually went noir when the movies started rolling out. Sometime between ''All Good Things...'' and ''[[Star Trek Generations|Generations]]'', someone apparently busted out half the lights on the Enterprise-D.
*** The real-life explanation is that the E-D sets were not built to a high enough standard to look real on film using normal light. ''Generations'' used dim lighting to hide flaws in the sets. This does not explain light levels on the Enterprise-E, however.
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== [[Tabletop Games]] ==
* ''[[Warhammer 4000040,000]]'', where "grim darkness" doesn't just apply to the tone of the setting.
 
== [[Video Games]] ==
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[[Category:Lighting Tropes]]
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