The Killing Game Show: Difference between revisions

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{{tropework}}
A 1990 Psygnosis title for the Amiga system (Later ported to the Sega Genesis/Megadrive under the title "Fatal Rewind"), at its core, ''[[The Killing Game Show]]'' [[Exactly What It Says on the Tin|is just what it is]], a [[Deadly Game]].
 
The premise of the game is simple: get to the top of the stage to advance. However, HALF's [[Fun with Acronyms|(Hostile Artificial Life Forms)]] are released into the stage to impede progress. The biggest danger, however, comes from the DOLL (Deadly to Organic Life Liquid) that is constantly being pumped into the stage after the beginning of stage countdown finishes. Touch it, and die instantly. There are a multitude of weapons and tools to use, including keys to unlock doors and a liquid freezer to stop the rising DOLL, and knowing how to use them will save you.
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The gameplay as a whole is easy to pick up, but it becomes [[Nintendo Hard]] ''Very'' quickly. Extra information on the game can be found [http://www.lemonamiga.com/?game_id=1200 here.]
 
{{tropelist}}
Tropes associated with The Killing Game Show:
 
* [[All There in the Manual]]: The backstory of main man Carl, as well as the [[Nightmare Fuel]]-riffic process of how contestants are prepped for the game.
* [[A Winner Is You]]: [[Nintendo Hard|Somehow]] beat the game and you get rewarded with a whole two lines of text!
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[[Category:Amiga]]
[[Category:The Killing Game Show]]
{{DEFAULTSORT:Killing Game Show, The}}