The Labyrinth of Time: Difference between revisions
no edit summary
m (Mass update links) |
Jade Shauni (talk | contribs) No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1:
{{work}}
{{quote|
''[[The Labyrinth of Time]]'' was a 1993 [[Adventure Game]] made by Terra Nova Development.
You're an office worker living a dull, dreary life, but on the subway ride home one gray Friday the ghost of Daedelus suddenly pulls you out of the normal world. He explains King Minos has enslaved him to build a Labyrinth even greater than the one he built in the ancient days of Crete. This one bridges time and space, and allows Minos to invade all eras and conquer them with his supernatural powers. Daedelus begs the player to find a way to the heart of the labyrinth and destroy it before Minos can finalize his conquest.
Unfortunately for Terra Nova they released the game at about the same time as ''[[Myst]]'' and ''[[The 7th Guest]]'', both of which had more success catching gamers' attention, leaving ''Labyrinth of Time'' virtually ignored. To this day only hardcore adventure fans are likely to know it even exists.
Currently freely available for [http://www.wyrmkeep.com/labyrinth/amiga.html Amiga], and available for purchase for [http://www.wyrmkeep.com/labyrinth/ all major operating systems], [https://www.gog.com/game/labyrinth_of_time_the GOG.com], and [http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=335075010&mt=8 iPhone and iPod Touch].
{{tropelist}}
* [[Alien Geometries]]: The Surreal Maze maps roughly to the shape of a sphere despite nothing even remotely suggesting that shape.
** Individual rooms in the Surreal Maze, however, are symmetrical and highly geometric... just not by any geometry known to man.
Line 22 ⟶ 21:
** The unmade sequel's title implies that this is actually [[Dream Land]].
* [[Self-Insert Fic]]: According to an article in a futuristic library, Terra Nova Development (the company that created the game) eventually became the space travel conglomerate New Worlds Development, which set up space stations and moon colonies and essentially controls the world. All in part because of the resounding success of ''Labyrinth''.
** Turns into [[Death
* [[Sinister Geometry]]: The Maze Center building is topped with a striking pyramid fractal. Sure enough, it's the site of the keystone that holds the Labyrinth together (and it's also the game's iOS icon).
* [[Shout
* [[Unwinnable
** Towards the middle/end of the game, if you enter the Surreal Maze without {{spoiler|taking a lantern hidden behind the open door that you entered a room through}}, you're stuck. This is especially cruel given that the confusing maze is a natural point to stop playing and resume later.
* [[The Very Definitely Final Dungeon]]: The ominous Maze Center, which can be seen throughout the game.
Line 33 ⟶ 32:
[[Category:Adventure Game]]
[[Category:The Labyrinth Of Time]]
[[Category:GOG.com]]
[[Category:Mobile Phone Game]]
[[Category:Amiga]]
{{DEFAULTSORT:Labyrinth of Time, The}}
|