The Legend of Zelda: Spirit Tracks: Difference between revisions

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* [[Damage Sponge Boss]]: Big Blins take a lot of hits before going down. And by a lot, we ''mean'' a lot. Though it's justified since during most of their appearances, they aren't supposed to be dangerous to Link. They're trying to kidnap the passengers Link ferries across Hyrule on his train, meaning that the challenge comes from trying to fight and kill this ridiculously tanky monster before it can stroll through the passenger car and swipe the poor sap hiding at the very end of it.
* [[Dangerously Genre Savvy]]: Chancellor Cole, who decides to skip the elaborate plots and just separate Zelda's soul and steal her body himself. Also Fraaz, boss of {{spoiler|the Snow Temple, who at one point of the fight will simply destroy the summoning torches you were using to break his defenses}}.
* [[Darth Vader Clone]]: Byrne, the mysterious right-hand man and chief enforcer of the manipulative [[Evil Chancellor|Chancellor Cole]]. He {{spoiler|betrayed an ancient heroic order}} in hopes of becoming stronger, has a metal arm, and even has the discolored skin and creepy yellow eyes one would associate with a Sith Lord. {{spoiler|When he dies, it's after performing a [[Heroic Sacrifice]] to help the heroes defeat his master.}}
* [[Deceptive Disciple]]: {{spoiler|Byrne, who betrayed his master, Anjean, out of his thirst for power}}.
* [[Degraded Boss]]: Snapper, the miniboss you get the whip from, later appears as just another enemy. It is very satisfying to whip him to death with the weapon you took from him. The Geozard, a heavily-guarded enemy, is also made short work of after you can use the whip to remove its shield.