The Legend of Zelda: Spirit Tracks: Difference between revisions

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* [[Badass Mustache]]: {{spoiler|Malladus' final form.}}
* [[Balloon Belly]]: During his boss fight, Fraaz will slowly inflate his belly until it's completely spherical. Ideally, you want to hit him with the element he's currently weak to before he finishes inflating, because if he does, he'll unleash powerful and tough-to-avoid blasts of elemental energy.
* [[Bare Your Midriff]]: Joynas, the lady in charge of Take 'Em All On! She wears a tube top that shows off her stomach, similar to [[The Legend of Zelda: Phantom Hourglass|her ancestor Jolene]]. For a male example, there's also the guy in charge of the Rabbitland Rescue, who wears a belly shirt as part of his weird BDSM-looking getup.
* [[Battle Couple]]: Link and Zelda are this while they venture through the Tower of Spirits. {{spoiler|They also fight Malladus together, with Zelda finally regaining her physical form and fighting the way her great-grandma did in ''Wind Waker'''s final battle.}}
* [[Battle Couple]]: {{spoiler|Link and Zelda.}}
* [[Better Than a Bare Bulb]]: This has got to be the most tongue-in-cheek ''Zelda'' so far.
* [[Big Bad]]: Chancellor Cole, who {{spoiler|ends up [[The Unfought]]}}.
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* [[Brain Bleach]]: In-universe, Zelda is understandably freaked out by the idea of the Demon King possessing her body.
* [[Breath Weapon]]: To activate the Whirlwind, you have to blow into the microphone.
* [[Bully Bulldog]]: Big Blins, which are basically a rebranded version of the bulldog-style Moblins from older ''Zelda'' games. They command entire gangs of Miniblin pirates and will try to kidnap the passengers traveling in Link's train. Their boss fights double as [[EscortProtection Mission|Escort Missions]]s.
* [[By the Lights of Their Eyes]]: Tektites and Roktite's eyes glow in the dark, which is the only way to spot them.
* [[Cel Shading]]
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* [[Clothes Make the Legend]]: Link's tunic and cap yet again, this time justified by being the uniform for the royal guards, and Link has to dress up as one to sneak Zelda out. Interestingly, US-version dialogue indicates that no one seems to find the outfit very flattering; one guard calls it "goofy-looking," and when Link puts it on Zelda comments that "It works...I suppose."
* [[Color-Coded Multiplayer]]: Battle Mode lets you control one of four Links with differently colored tunics, ''[[The Legend of Zelda: Four Swords Adventures|Four Swords]]'' style.
* [[Combat Tentacles]]: Phytops will lash at you with his tentacles during his boss fight. Comes with the territory when you're a giant octopus monster.
* [[Continuity Nod]]: Tetra appears in a stained-glass window; Niko mentions how Link reminds him of someone he used to know when he was younger; you can obtain the shield from ''[[Phantom Hourglass]]'' at one point, and so on...
** Anjean is ''made'' of these.
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{{quote|''Zelda:'' "Please get changed so we can leave. ...Oh! I-I'm sorry. I'll look the other way." }}
* [[Cursed with Awesome]]: Princess Zelda. She is cursed into being a ghost. This gives her, among others, the ability to hover (which she openly enjoys in the trailer), turn into a [[Exposition Fairy|fairy-like orb of light]] and, most importantly, possess the deadly Phantom-soldiers.
* [[Cyclopean Creature]]: Phytops, Cragma, the Rocktites and their Tektite brethren... it wouldn't be a Zelda game without a few one-eyed guys!
* [[Damage Sponge Boss]]: Big Blins take a lot of hits before going down. And by a lot, we ''mean'' a lot. Though it's justified since during most of their appearances, they aren't supposed to be dangerous to Link. They're trying to kidnap the passengers Link ferries across Hyrule on his train, meaning that the challenge comes from trying to fight and kill this ridiculously tanky monster before it can stroll through the passenger car and swipe the poor sap hiding at the very end of it.
* [[Dangerously Genre Savvy]]: Chancellor Cole, who decides to skip the elaborate plots and just separate Zelda's soul and steal her body himself. Also Fraaz, boss of {{spoiler|the Snow Temple, who at one point of the fight will simply destroy the summoning torches you were using to break his defenses}}.
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** The Heatoise in the Fire Temple. After you get the Bow and Arrow from the first one, two more show up, and your new weapon can be used to eliminate them in short order.
* [[Demonic Possession]]: Remember what happened [[The Legend of Zelda: Twilight Princess|the last time]] Zelda's soul was removed by the [[Big Bad]]?
* [[Devour the Dragon]]: {{spoiler|Near the end of the game, Zelda gains her body back, leaving Malladus without a host. Malladus then resorts to Plan B and steals Cole's body for a power boost.}} Bonus points for being a literal example.
* [[Disc One Final Dungeon]]: {{spoiler|Floors 18-24 of the Tower of Spirits. Link and Zelda make it to the top of the tower, only to have the villains escape on the Demon Train. It wasn't helped by the fact that they averted [[Interface Spoiler]] (in the menu screen and, to a lesser extent, the maps), so the existence of a fifth dungeon was a major surprise.}}
* [[Dishing Out Dirt]]: The Sand Wand has this power. With it, Link is able to raise sand so he can rise to higher spots, move or stop heavy objects, walk over quicksand, attack sand-based enemies, etc. It's very versatile.
* [[The Dragon]]: Byrne is this to [[Big Bad]] Chancellor Cole,. withOnce Malladus takes center stage, Cole himself acts as thehis [[Bigger BadDragon]].
* [[Dungeon Bypass]]: The mechanic of "main dungeon you keep returning to" makes a return from ''Phantom Hourglass'', but this one has bypasses built into it and isn't timed.
* [[Eek! A Mouse!]]: Zelda is frightened by a mouse shooting out from its hole, even though she's a spirit possessing an invincible [[Golem]], not to mention the granddaughter of the pirate Tetra. {{spoiler|[[Dangerously Genre Savvy|Cole actually summons magical rats to incapacitate her during his boss fight.]]}}
* [[Eldritch Abomination]]: Skeldritch, a gigantic living spinal cord with a skull attached who can shoot lasers from his eyes and boulders from his spinal column. It's all in the name! Malladus is another example due to being a formless demon whose very presence corrupts the Tower of Spirits with his evil.
* [[Escort Mission]]:
** The Force Gem sidequests which don't involve transporting ''items'' from one place to another instead require you to transport ''people'' from one place to another without taking too much damage during the ride.
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** For that matter, Malladus is {{spoiler|a giant blue pig-thing who possesses Zelda}}. If that doesn't sound at least a little Ganon-ish, you either don't know much about Zelda or {{spoiler|haven't reached the end of ''[[Twilight Princess]]''}}.
*** While his movement and basic design hearken back mostly to {{spoiler|[[Twilight Princess]]}}, {{spoiler|[[The Legend of Zelda (video game)|Ganon's]][[A Link to The Past|like]] [[Ocarina of Time|this]] [[The Legend of Zelda: Four Swords Adventures|most]] [[Oracle of Ages|of the]] [[Oracle of Seasons|time]].}} Malladus's backstory, being an evil king who tried to conquer the world and was sealed away by an ancient hero, also point to his status as a cut-and-paste villain. Interestingly, {{spoiler|there's a good chance he and Ganon could be different forms of the same being depending on how one interprets Demise's dying curse[[Ambiguous Situation|(?)]] at the end of ''Skyward Sword''}}.
** While Byrne's a fairly obvious [[Darth Vader Clone]], his face-mask, clawed gauntlet, and acrobatic fighting style also bring [[Street Fighter|Vega]] to mind.
* [[Feed It a Bomb]]: The carnivorous Fire Baba plants will readily swallow Bombs, blowing themselves up in the process.
* [[Final Boss, New Dimension]]: {{spoiler|Attempted with the Dark World, but the final part of the battle is back in Hyrule.}}
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* [[Identical Grandson]]: Linebeck III, who is essentially Linebeck with a [[Nice Hat]].
** Applies to Zelda as well; her appearance is that of a tan-less Tetra. She even wears Tetra's royal garb (which Tetra herself, however, didn't wear that often).
** Averted with Link, who is [[Word of God|apparently unrelated]], ''despite'' being a copy-paste of the ''[[Wind Waker]]''/''[[Phantom Hourglass]]'' Link, and encountering both ancestors of the people who knew him and in Niko's case, a guy who ''actually'' knew him.
** Also Alfonzo to Gonzo, in looks if not personality.
* [[Implied Love Interest]]: Of course, Link and Zelda. Actually, in the entire series, only ''[[Skyward Sword]]'' can compete with this game in how clear it is.
* [[Instant Awesome, Just Add Dragons]]: The Spirit Train is already a [[Cool Train]] to begin with. So how do you make it even cooler? By unlocking dragon train parts, of course!
* [[Internal Homage]]: Remember the episode of the [[The Legend of Zelda (animation)|Zelda cartoon]] where Link's spirit was separated from his body and his soul guided Zelda so that his body and soul could be reunited? Hmm, interesting little role reversal we have here... especially interesting, since we find out that only Link can see spirit-Zelda (apart from the Lokomos, anyhow). Just like only Zelda could see spirit-Link in the cartoon. In the cartoon, the given reason for this was that Zelda was in love with Link... [[Shipping|Wait a sec...]]
** The final boss's final form is {{spoiler|very reminiscent of Ganon, what with being a demonic blue warpig with a red mane. The Demon Train also resembles Ganon.}}
** The final boss battle is very similar to that in ''{{spoiler|[[The Wind Waker]]}}'' in that {{spoiler|Zelda is running around and shooting Light Arrows at the villain, while Link serves merely as a distraction}} and how {{spoiler|Link ends the battle with forehead-impalement on Malladus's part, just as his predecessor finished off Ganondorf.}} The key difference is that this time, {{spoiler|you actually control which way Zelda goes and when she shoots the arrows. Also, she can't accidentally hurt Link with them, like she could in ''[[The Wind Waker]]''.}}
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** You travel to forest, snow, ocean and mountain, with a large tower standing in the middle. There's some differences, but the resemblance to [[The Legend of Zelda: Majora's Mask|Termina]] is hard not to notice.
** The whip is known as the "rope snake." In several games in the series, the snake enemies are called 'Ropes'.
** Considering that ''Skyward Sword'' was in development at the same time that this game was, {{spoiler|Malladus seems to be a deliberate [[Call Forward]] to Demise, that game's [[Big Bad]] and the [[Ultimate Evil]] of the ''entire series''. He's explicitly called a Demon King, has fiery orange hair and grey skin (albeit grey that shifts into blue) with black markings similar to Demise's scaly body, and he spends most of the game in an incomplete state. And to restore him, his pompous, vain henchman hopes to carry out a dark ritual involving the body of Princess Zelda. If hisDemise's dying curse is taken to be him literally cursing future incarnations of Link and Zelda to do battle with physical incarnations of his hatred, Malladus might actually ''be'' one of those incarnations.}}
* [[I Want My Beloved to Be Happy]]: The guy who runs the Rabbitland Rescue really, ''really'' loves bunnies... so much so that he left his wife behind in Castle Town with no indication of where he went. When Link brings her to see him, she's angry at first, but relents and decides to stay and help him take care of the bunnies, since it makes him happy.
* [[Lampshade Hanging]]: From Zelda:
{{quote|"I will wait for you here. That's what princesses have always done. From what I understand, it's kind of a family tradition."}}
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** In a sense, Hyrule itself is a Legacy '''Country'''. This game takes place on a new continent discovered by Link and Tetra and named after the country that was destroyed in ''[[The Wind Waker]].'' It seems different enough, however, what with the trains and all.
** Averted with Niko. While some characters like Alfonzo seem to be [[Expy|Expies]] or descendants of ''Wind Waker''-era characters, Niko appears as an old man in Link's village, with a pictograph of himself circa ''Phantom Hourglass'' on the wall.
** The Postman. This is the third game where a postman comes to deliver mail directly to you, and in his case he looks exactly like the one in ''Phantom Hourglass'', only without the wings and wearing a different outfit.
* [[MacGuffin Escort Mission]]: Most of the Force Gem sidequests involve transporting fish/ice/lumber/iron/cuccos/a highly breakable vase from one location to another.
* [[Magic Music]]: The Spirit Flute.
* [[Marathon Level]]: The "Take 'em All On" minigame.
* [[Match Maker Quest]]: {{spoiler|One that causes a whole village to end up without a chief, no less.}}
* [[May-December Romance]]: The [[Match Maker Quest]] mentioned above ends with {{spoiler|the elder of Whittle Village marrying a woman half his age from Papuchia Village, much to the dismay of a man who already had his eye on her}}.
* [[The Maze]]: Disorientation Station.
* [[Mechanical Abomination]]: The Demon Train, a hellish locomotive with an arsenal of deadly weaponry and an expressive face that bears an uncomfortable resemblance to Ganondorf. It's Chancellor Cole's vehicle of choice and can seamlessly travel between dimensions.
* [[Minecart Madness]]: There are a few minecart puzzles in the game, including a full minigame centered around it.
** A more minor example would be the Dark and Armored Trains. While not as supernaturally powerful as the Demon Train, they're still abominable locomotives that burn with supernatural flame, obsessively chase Link down, and can't be destroyed unless {{spoiler|your train plows into them while empowered by a holy Tear of Light}}.
* [[Minecart Madness]]: There are a few minecart puzzles in the game, including a full minigame centered around it. Most of Cragma's boss fight even takes place on a minecart!
* [[Money for Nothing]]: Once you find Linebeck, you can sell the many pieces of treasure you've picked up to him. Earlier in the game, this doesn't quite result in a [[Money for Nothing]] situation, since good treasure is rare, and there's still plenty of nice items to spend cash on. Later on, however, once you've bought the major necessities and have accessed the multiple minigames that hand out rare treasure like candy, the game clearly reaches this point.
* [[Multiple Endings]]: Three, although they differ only very slightly from each other, depending on the answer given to Zelda's question shortly before the final battle.
* [[Mundane UtilityMade Awesome]]: The Hylians take the [[Sealed Evil in a Can|Seal on an Evil In A Can]] and ride their trains on it.
** There's also the Song of Discovery, a magic tune for the Spirit Flute that essentially functions as a shovel.
* [[Neutral Female]]: Zelda tries to invoke this for herself in the beginning, claiming that watching on the sidelines is [[Lampshade Hanging|a family tradition]]. It doesn't stick.
* [[Nice Hat]]: Cole wears two so he can hide his devil horns. Linebeck III also has one.
** Link's engineer cap. If you liked it better than his standard outfit, rejoice: you can unlock it during Niko's stamp-collecting sidequest!
** Link's engineer cap.
** Skeldritch covers his weak spot with a badass viking helmet. You spend most of the fight trying to take it off so you can deliver the coup-de-grace to his angry skull.
* [[Ninja Pirate Zombie Robot]]: The Anouki, who are penguin-seal-reindeer-eskimos.
* [[No Indoor Voice]]: The Phantoms talk in ALL CAPS.
{{quote|"YOU SEEM CUTER THAN USUAL. WHY."
"WE CAN NEVER TELL THE WRECKERS."
"SOMETIMES IT'S LONELY BEING SO ELITE." }}
"THE ROOM KEEPS GETTING RAIDED. UGH." }}
* [[Obviously Evil]]: Cole. At least Zelda has her suspicions, but they're not nearly as strong as they should be.
* [[Nostalgia Level]]: Not that you're bound to have ''any'' nostalgia for it, but the Lost at Sea Station is modeled after [[That One Level|The Temple of the Ocean King]] from ''Phantom Hourglass'' and recreates several of its floor layouts while pitting you against Phantoms that you can't fight or possess. Thankfully, [[Scrappy Mechanic|there's no time limit here]].
* [[Obviously Evil]]: Cole. Zelda and Link can immediately tell that he's bad news, but the adults? Not so much.
* [[One-Hit Kill]]: Unusually for the ''Legend of Zelda'' series, the Dark Trains and Armored Trains will cause an instant [[Game Over]] if they hit your train, regardless of how fast they hit you or what condition your train is in.
* [[Our Ghosts Are Different]]: More like [[Everything's Better with Princesses|Our Ghosts Are Princesses.]]
** [[Cute Ghost Girl]]
* [[Ocarina Playlist|Pan Flute Playlist]]: First game since ''[[The Wind Waker]]'' to implement this trope.
* [[Pet The Dog]]: Invoked by some random Phantom dialogue.
{{quote|"I MISS MY PUPPY." }}
* [[Power Fist]]: Byrne's single oversized gauntlet.
* [[Princesses Prefer Pink]]: When Zelda possesses a Phantom, it turns pink. The cutscene of the first time this happens even shows Phantom Zelda with glowing pink eyes.
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** Also, Chancellor Cole's theme.
** And when the Roktite gets closer... and closer... AND CLOSER...
* [[Punch Clock Villain]]: The Phantoms in the Tower of Spirits, who actuallyhave a aren't'ton'' supposedof todialogue bethat villainsgives atthe allimpression andthat normallydespite wouldn'tbeing bea attackingbunch Link.of Theintimidating darkarmored powerbrutes, ofthey're Coleultimately anddisgruntled Malladusemployees causeswho themtreat topatrolling incorrectlythe perceiveTemple himof Spirits as aif it's another boring day at the threatoffice.
{{quote|"BOB QUIT YESTERDAY. TOO HOT FOR HIM."
"THE BREAK ROOM IS A BROOM CLOSET. NO FUN."
"THIS IS JUST MY DAY JOB, YOU KNOW."
"IS IT BREAK TIME YET."
"EVERY DAY IS THE SAME. AROUND AND AROUND."
"NO ONE'S HERE. WHY ARE WE GUARDING IT."
"YOU GET A PROMOTION IF YOU CATCH AN INTRUDER." }}
* [[Punny Name]]:
** Chancellor Cole (Coal).
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* [[Stealth-Based Mission]]: A variation in which Link's iconic green outfit is also that worn by castle guards, so Link can run around in plain sight of patrols; it's Princess Zelda (whom he's [[Escort Mission|escorting]]) who must remain hidden.
** The inverse logically occurs (in a downplayed manner) during the Tower of Spirit dungeons -- Link generally needs to avoid patrolling Phantom soldiers, but Zelda (possessing Phantom armor) can walk around freely.
* [[Sweet Hat]]: Cole wears ''two'' top hats in order to cover up his horns.
** Skeldritch covers [[Attack Its Weak Point|its weak point]] with a Viking-esque helmet.
* [[Sword Beam]]: Your reward for [[Gotta Catch Em All|getting all 50 rabbits]].
* [[Tagalong Kid]]: You can saddle Beedle with one, the same kid from Link's home village who conned him into rolling into a bee-infested tree. It's necessary to get a Force Gem from the kid, but even more so, it's hilarious to see Beedle's reaction when you bring him into the store.
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* [[Variable Mix]]: The overworld theme varies in instrumentation and volume depending on the speed your train is going.
** Also, the theme inside the Tower of Spirits changes as you progress (e.g. drums are added on the 2nd set of stairs, [[Ominous Chanting]] on the next set...).
* [[Video Game Cruelty Potential]]: Link can ''whip''hurt Zelda when she's possessing a phantom in all sorts of fun and inventive ways: hitting her with boomerangs, ''whipping her'', forcing her to walk into pits of sand that she instantly sinks through... (Of course, if you keep it up, [[Video Game Cruelty Punishment|she will retaliate.]]), but you can easily avoid punishment if you're near a pit of sand, since she'll follow you right into it and sink due to being blinded by rage.
** You can shoot Ferrus with the cannon when he's by the tracks, and blowing the train whistle while next to him makes him jump.
** You can also shoot Beedle's hot air balloon, but all it does is make him take off again.
** When you're ferrying passengers around New Hyrule, there's nothing stopping you from letting enemies destroy your train. Hell, you can even set a course through a Dark Train's patrol route and kill yourself and your passenger in a kamikaze-style blaze of glory! And no, the kids are ''not'' subjected to [[Infant Immortality.]]
** What, you never wanted to wreck your train?
* [[Where It All Began]]: The entrance to {{spoiler|the Dark Realm}} isn't in Aboda Village itself, but it's practically right next door as shown by its location on the map.
* [[Whip It Good]]: One of Link's new items is a whip that looks like a [http://bulk2.destructoid.com/ul/156823-headerropesnake.jpg snake].
* [[Why Did It Have to Be Snakes?]]: Zelda is afraid of mice. This comes up in a few puzzles {{spoiler|and one boss battle}}.