The Legend of Zelda: Tears of the Kingdom: Difference between revisions

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(Hyrule's history doesn't really count as an Ambiguous Situation: it's very clear that the game's distant past is still almost every other game's distant future. But thanks to the execution being a bit sloppy, it's led to people overthinking this game's placement in the timeline. Also, the "Zelda" talking during the Blood Moon is clearly Phantom Ganon.)
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Tag: Disambiguation links
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* [[Came Back Strong]]: Link is, in effect, [[Brought Down to Normal]] at the beginning as a result of nearly being killed, losing all his Heart Containers but 3, all his Stamina Vessels but one, barely surviving the assault. However, if he does all the Shrines, he’ll be entering the Final Battle with both of these surpassing what he gained in ''Breath of the Wild''.
** The Master Sword too, at least by an in-story standpoint. Ganondorf effortlessly destroys it in the opening scene; Link then {{spoiler|sends it 10,000 years into the past where Zelda, after becoming the Dragon of Light, attaches it to her scales and takes The Slow Path to return it to Link. The Sword previously took 100 years to repair itself on its own after the Calamity, and now it has spent ten-thousand years absorbing her power. When Link finally confronts Ganondorf, those Gloom attacks aren’t going to work as well the second time around.}}
* [[The Cameo]]: It's not immediately obvious, but ''Twinrova'' (or rather, Koume and Kotake) of all characters is present in the Dragon's Tear memories. Two Gerudo with the exact same skintone as Ganondorf can be seen flanking him in a few scenes, and they wear muted reds and blues that correspond with the elements they wield.
* [[Cartoon Cheese]]: A new food ingredient, HaternoHateno Cheese, a typical wedge of cheese with holes. It isn’t exactly the most useful ingredient, but one of the more interesting, as you can use it to make things like pizza and cheesecake.
* [[Cast From Hit Points]]: Gloom Weapons, dropped by {{spoiler|Phantom Ganon}}, can be used by Link and are among the strongest in the game for base attack power. However, they not only damage Link, they inflict Gloom Damage, meaning you cannot heal said damage while using the weapon and apply the usual methods to cure Gloom.
* [[Catch a Falling Star]]:
** At the start of the game, Link tries to catch Zelda with his wounded arm, but fails. At the end of the game {{spoiler|after defeating Ganondorf, the last playable part has him try again while both are in free-fall. [[Crowning Moment of Heartwarming|This time, he succeeds, taking the brunt of the impact by splashing into a lake below.]]}}
** Nearly literal example, you can catch Star Fragments while they are in free-fall when Link is skydiving.
* [[Catchphrase]]: Penn gives us 2: the incredibly memorable "Soar long!" when he flies off, and its [[Speaking Simlish|spoken counterpart.]]
** [[Cave Behind the Falls]]: Many examples. In fact, you find the Vah Ruta Divine Helm behind a waterfall in a cave that is behind another waterfall!
{{quote|"Za-pow!"}}
** [[Cherry Blossoms]]: There is one cherry tree for each region, with an empty bowl at the base. Put any sort of fruit in, and Satori will appear and put large glowing wisps by all of the map region's cave entrances to show where they are.
** [[Cave Behind the Falls]]: Many examples. In fact, you find the Vah Ruta Divine Helm behind a waterfall in a cave that is behind another waterfall!
** [[Cherry Blossoms]]: There is one cherry tree for each region, with an empty bowl at the base. Put any sort of fruit in, and Satori will appear and put large glowing wisps by all of the map region's cave entrances to show where they are.
* [[Clipped-Wing Angel]]:
** Gloom Spawn are terrifying enemies, and the first few times you encounter them, the best strategy is to [[Screw This, I'm Outta Here|get the hell out of there]] before they literally squeeze the life out of Link. But if you are confident enough to stand your ground and skilled enough to defeat one, {{spoiler|it spawns a Phantom Ganon. While this is a shock the first time it happens, you gradually start to realize he’s a lot easier to deal with than the Gloom Spawn was. While there are proper boss fights against him, Boss!Phantom Ganon isn't much harder than Miniboss!Phantom Ganon.}}
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** When you first use the Purah Pad’s Camera function, there are already three saved photos - the ones Zelda took in the opening cutscene.
** Also, in the opening cutscene, Zelda can be seen dropping her torch when she falls into the abyss. If Link returns to that spot later and para-glides into the Depths, the torch is still there.
* [[Collection Sidequest]]: For starters, the KorakKorok Seeds and Spirit Orb quests return (the latter called Lights of Blessing now, which are pretty much the same) but there is a lot more of both.
** Bubbul Gems, dropped by BubblefrogsBubbulfrogs, and there is one for every cave. Gather them and give them to Koltin to get unique items. Eventually, he will run out of items to give you, and the only reason to collect them is for completion’s sake. Get themWell, allthat and Koltinso he can fulfill his lifelong goaldream to turnof himselfturning into a BlupeeSatori for whatever reason. (Why?{{spoiler|Naturally, Heit mustfails... havebecause hishe reasons…)turns into a ''Blupee'' instead.}}
** Poes. These odd wisps are located in the Depths, and can be given to Bargainer Statues for rare items, making them a sort of alternate currency.
** The Old Maps found in the Sky Islands. There are 31 of them, and when each is found, the map is marked with the locations of the bandit Misko’s treasure, all of it special and rare armor.
** Link can also find a total of 12 Schema Stones and 34 {{spoiler|Yiga Schematics}}, all of which aid in the construction of devices using the Autobuild skill. Getting all of them unlocks two more schematics that can be found on the surface.
** There are 20 Sage’s Wills to find in the Sky Islands, four of which can increase one of the Sage Avatar’s powers.
** There are 228 unique recipes to find to register in Link’s cookbook.
** Link can increase the power of Zonai devices by collecting energy cells, to increase his battery gauge from 3 to 24, with each cell costing 100 crystallized charges. He can then double that power by collecting 47 upgrades.
** There are also similar quests to be done that involve going to several locations. An NPC named Fera wants you to investigate and survey every Wellwell in Hyrule (there are 58) and she will pay 10 rupees for each. Also, there are 46 locations where you can help Addison secure his signs; there is a small reward for each, but no reward for getting them all.
* [[Color-Coded Timestop]]: Using Recall causes all items not affected by it to become a desaturated beige color.
* [[Color Motif]]: In ''Breath of the Wild'', blue was symbolic of heroism, with red a sign of evil. This game, however, uses Green as the benevolent color. The Constructs and Zonai devices are all green, Link’s arm and standard clothing designs have green trim, and all the Champions have some green incorporated into their appearance.
* [[Combinatorial Explosion]]: This game takes the concept of [[Wide Open Sandbox]] [[Up to Eleven]] as the developers seemed to encourage the player to take advantage of loopholes and rewards ingenuity. With the amazingly versatile power of the Ultrahand, Link can create whatever crazy contraption the player desires to explore Hyrule, from magical cars, boats, flying machines, and even a [[Mini-Mecha]].
* [[Composite Character]]: The Frox is a boss that seems to combine aspects of the Stone TaloxTalus and a DondagoDodongo from the previous games. Like the DondagoDodongo, it is a hugehulking frogdraconic withbeast incrediblethat leapingyou ability, and can, like the Dondago, be stunnedhurt by throwing any sort oftossing explosivebombs into its mawmouth. Like the TaloxTalus, it has a large ore deposit on its back, which is the only part of it that is vulnerable to damage.
* [[Confused Question Mark]]: Get close enough to enemies that they might notice you and this indicates they are on alert. You will know if they actually see Link, as it then changes to an exclamation point.
* [[Console Cameo]]: The Purah Pad is obviously a Nintendo Switch with Magitek enhancements. Using it to start scanning from a tower even resembles plugging it into a USB-C cable charging port.
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** If you go back to the Temple of Time on the Great Plateau at the spot in ''Breath of the Wild'' where King Rhoam (Zelda’s father) gave you the paraglider, you will find a custom cloth that changes the paraglider to the original design. Also, Rhoam’s headstone is still where it was before, with a Royal Claymore (the weapon he had in ''Age of Calamity'') stuck in the ground marking the site. No clue as to who put it there, but most fans surmise it was Zelda, placing it there to pay her respects.
** ''Breath of the Wild'' a child named Shanae told Link a story about a kingdom in the sky; this was initially meant as a [[Mythology Gag]] regarding ''Skyward Sword'', but now that the Sky Islands have been included to this game, Shanae is very happy when Link tells her she was right.
** {{spoiler|Ganondorf's Demon King form looks a lot like Demise, and boasts a similarly fiery mane of long hair, greyish skin with patches of black, a glowing spot on his forehead, and hulking musculature (even moreso than he did as a Gerudo).}}
* [[Continuity Snarl]]: Some weapons in the previous game could only be obtained via the amiibo; they still can in this game, but those same weapons can be found in-game, so whether they can be considered canon to Tears of the Kingdom is debatable. The worst example is the Goddess Sword, which, in Skyward Sword, is the weapon that eventually evolved into the Master Sword, but in this game can be obtained in addition to the Master Sword.
* [[Contrasting Sequel Character]]: much like the Guardians from ''Breath of the Wild'', the Constructs are [[Mecha Mook]]s built by ancient artificers (in this case, the Zonai) and like them, they have a single large eye and [[Tron Lines]]. But that is where the similarity ends. Guardians were huge, massive, hulking, robots with smooth, rounded designs, who fought with [[Magitech]] energy weapons and walked on multiple long legs. Constructs, on the other hand, are human-sized (other than those that qualify as bosses) use mostly improvised weapons, and have no legs, hovering rather than walking. Also, while the Guardians were corrupted by Ganon’s dark magic, the Constructs are still following their original orders, which unfortunately, causes them to view Link as a trespasser.
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** At the end of the opening act, {{spoiler|Link uses the Recall ability to send the Master Sword thousands of years into the past to Zelda. In the actual game, it can reverse localized time by about 30 seconds, maximum. Possibly justified, as he is borrowing power from an outside source. One of the flashback scenes shows Zelda using it on multiple objects at once, something Link cannot do in-game. At the end of the game, Link uses it to restore Zelda to her human form, something Mineru previously said was impossible, although this is again possibly justified as Rauru and Sonia are channeling their (incredibly powerful) magic through Link and the device.}}
** Also, in one flashback scene, Zelda uses the Purah Pad to teleport herself, Rauru, and Sonia to escape Ganondorf. In the actual game, Link can only use it to teleport himself.
* [[Cutting the Knot]]:
** There are many examples of ways the player can take shortcuts with some challenges:
** Whenever you meet Addison trying to hold up one of President Hudson's signs, you are supposed to aid him by fixing it so it stays up right, ostensibly by using the nearby building material to construct something to brace it. However, if you have a Zonai Float Stone on hand, this can race most of the signs much easier.
** While you cannot use any Zonai device inside a shrine, you can use Octorok balloons. Fusing one of those on Link’s shield can let him get to a high place easily, bypassing many puzzles that require doing so.
 
== D ==
* [[Darker and Edgier]]: The game's pre-release trailers really made the game's tone out to be this way, what with the creepy reversed music, zombie Ganondorf rising from the dead, and lifting Hyrule Castle into the sky in the crimson light of the Blood Moon. While Ganondorf is an intimidating villain who is a force to be reckoned with, the game's tone isn't that much different from ''Breath of the Wild'' (if anything it's a bit ''lighter'', since aside from the issues caused by Ganondorf and the Upheaval, post-restoration Hyrule has a much more optimistic and hopeful vibe than the more overt post-apocalyptic Hyrule from the first game).
* [[Dark Is Evil]]: Ganondorf, who spreads an even deadlier strain of Malice called Gloom around Hyrule, and is so in tune with unholy dark magic that he comes off as a demon in human form.
* [[Decoy Damsel]]: Princess Zelda is allegedly sighted by plenty of people all around Hyrule, sometimes doing uncharacteristically cruel things, sometimes doing uncharacteristically ''bizarre'' things. {{spoiler|Naturally, this isn't Zelda at all, but Phantom Ganon and members of the Yiga Clan disguising themselves as her.}}
* [[Does This Remind You of Anything?]]: A once prosperous city has fallen on hard times thanks to a sinister figure circulating a highly addictive substance that messes with people's minds around the community, turning them into lazy oafs at best and violent thugs at worst. The kids are scared, the elders are disappointed, and the younger adult generation is for the most part high out of its mind. As many fans gleefully proclaim: [[Memetic Mutation|the crack epidemic has reached Goron City!]]
* [[Draconic Demon]]: {{spoiler|A literal example that nearly matches this trope word for word: when Ganondorf swallows his Sacred Stone during the final battle, he transforms into a mindless, obscenely powerful, downright Satanic-looking dragon called the Demon Dragon.}}
** As far as lesser examples go, there are the Gleeoks: powerful, frightening-looking three-headed dragons who can generate dangerous elemental auras when they initiate combat. They're easily the toughest overworld bosses, and are widely feared by players and in-game characters alike.
* [[Draconic Divinity]]: The Spirit Dragons from ''Breath of the Wild'' return, this time with a fourth dragon in tow. The mysterious Light Dragon {{spoiler|(a transformed, (mostly) mindless Princess Zelda)}} is eerily beautiful and serene even by their standards, and the way she isolates herself high in the sky truly makes her feel like an unknowable divine being.
 
== E ==
* [[Early Game Hell]]: Just like in ''Breath of the Wild'', even the lower-tier enemies do a ''ton'' of damage to you thanks to the meager equipment you have access to. The higher-tier ones, as a consequence, will most definitely one-shot you the second you walk into their line of fire. But once you get your hands on better gear, craft better weapons, and get used to making Zonai constructs, you'll even the odds before you know it.
* [[Eldritch Abomination]]: The terrifying Malice hands that will seek you out and try to kill you when you visit certain areas. {{spoiler|Their true form, Phantom Ganon, is more of a [[Humanoid Abomination.]]}}
 
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