The Lost Woods: Difference between revisions

→‎Video Games: Mild correction.
(Rescuing 3 sources and tagging 1 as dead. #IABot (v2.0beta9))
(→‎Video Games: Mild correction.)
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* Fungi Forest in ''[[Donkey Kong 64]]'' downplays the trope—the theme is forests, but the stage has no forest-specific obstacles.
* Mazewood in ''[[Romancing SaGa]]''. {{spoiler|It is also the Domain of the Forest God; Cyril.}}
* Boggly Woods in ''[[Paper Mario: The Thousand-Year Door]]'' is this area with a twist: the entire area looks like a photomonochromatic negativephoto. The later Twilight Trail is dark and scary, though the ghosts don't show up until [[Big Boo's Haunt|later]].
** ''[[Paper Mario (franchise)|Paper Mario]]'' features Forever Forest as the setting for Chapter 3 up to the transition to Gusty Gulch. It ''is'' haunted, after a fashion, though the scary bits serve as hints more than haunts; and the enemy population consists of Fuzzies and Piranha Plants. Like in certain incarnations of Zelda's Lost Woods, going the wrong way just takes you back to more familiar settings, so becoming irretrievably lost from Toad Town is not a concern, except for the critters...
* Wood Man's stage in ''[[Mega Man (video game)|Mega Man]] 2'', and many others scattered across the entire series. Of course, all the animals are actually robots. Sometimes so are the trees.
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* ''[[Digimon World]]'' has the Misty Trees. Native Forest is really more of a [[Green Hill Zone]] or [[Ghibli Hills]].
* There are two in ''[[Shining the Holy Ark]]''. One is the second dungeon that leads to a cemetery (complete with secret underground passage). The second is just before you reach the [[Haunted House]]. In both cases expect the dead to be roaming around and for trees to pop out of the ground to attack you.
 
 
== [[Web Comics]] ==
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