The Saboteur/YMMV: Difference between revisions

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** The Terror Squad. Giant gasmasked super soldiers with immensely overpowered weapons. Towards the endgame, you'll see them a lot in black-and-white areas, sometimes only seeing a flash of their armbands or gasmask lenses before they tear you to shreds in seconds with a machinegun, shotgun or flamethrower- choose your poison. To make matters worse, whether because of the gasmask or whatever they're made of under it, their voices are incredibly distorted, sounding like the creatures from your worst nightmares (think of the Zombine from [[Half Life]]). The alien screech one makes when it spots you has terrified This Troper on more than one occasion.
* [[Historical Hero Upgrade]]: The real-life French Resistance was pretty [[Badass]] to begin with, but this game takes it to outright ridiculous levels - by the mid-to-late game it becomes a fairly regular occurrence for Resistance forces to meet the Germans in full-scale open battle and ''win'', or at least hold their own competently.
* [[Sidetracked Byby the Gold Saucer]]: The game's option of going around the city and countryside to destroy the various Nazi war and occupation equipment is probably what gave this game it's name, more than the actual French Resistance aspect. You'll spend so much time blowing up bridges, searchlights, AA guns, sniper nests, occupation towers, artillery, propaganda speakers, fuel depots, and various other things, that you'll probably forget who half the main characters are when you finally get around to resuming the storyline missions.
* [[That One Level]]: The 1st freeplay race, 'On Your Marks...Get Set...' has you race through the streets of Paris with a [[Timed Mission|unforgiving time limit,]] [[Goddamned Bats|lots of traffic,]] and German checkpoints. It is possibly the hardest mission in the game. Since it is neccessary to unlock the other freeplay races and 4 perks, completionists have no option but to complete it.