The Sky Tides: Difference between revisions

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{{quote|''"I detest these events."''|[[Ace Attorney|Manfred von Karma]], speaking the first line of the game. }}
[[Ace Attorney|Manfred von Karma]], speaking the first line of the game. }}
 
[http://community.livejournal.com/theskytides/profile Here.] In the words of the profile, "a plot-heavy [[Steampunk]] multifandom AU game."
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After a [[Time Skip]], [[Breaking the Fellowship|the five player ships are all decommissioned for one reason or another]], and their crews scatter, most of them flocking to three new ships: a fancy experimental peace offering from Ivona that travels around promoting cultural understanding (''supposedly''), a group of heroes for hire led by a mysterious piece of sentient magitech, and a small band of smugglers led by a bitter ex-revolutionary. And if you think the political situation has calmed down, well...
 
Many of these story elements are ported directly from represented or formerly represented canons, others invented out of wholecloth by the mod team. Either way, the players are kept [[Wham! Episode|on their toes]] and highly entertained.
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* [[Abandoned Hospital]]: There's one in Antrim.
* [[Aborted Arc]]: Averted; even when plot-important characters drop, the things they left behind can sometimes still have an effect on the plot. In one case, the dropped character was even NPCed later on.