The Smurfette Principle: Difference between revisions

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** ''[[Gauntlet (1985 video game)|Gauntlet]]'' has three male (Warrior, Wizard, Elf), one female (Valkyrie). Sequel ''Gauntlet Legends'' averts this by changing the androgynous-looking elf to a female elven Archer. ''Dark Legacy'' falls back in when adding four more characters to the exisitng four: three male (Dwarf, Knight, Jester) and one female (Sorceress). As well, the breasts on all the women became about [[Gag Boobs|twice the size of their heads]]. ''Seven Sorrows'' then goes back to the original four characters.
*** ''Get Medieval'', a [[Spiritual Successor]] by Monolith Productions, kept a 2:2 ration by turning the Wizard into a naughty sorceress whose every line was a [[Double Entendre]]. (Okay, some were even single ones...)
** Both ''[[Left 4 Dead]]'' games have one female in a group of three males. In the sequel, the two groups meet so it's two girls with six guys. All the [[NP CsNPCs]] in the game are male, including the zombies until the female version of the Boomer was introduced in the sequel.
* In the ''[[Kingdom Hearts]]'' games, while there are a small handful of important female NPCs, when it comes to the playable characters, the three main characters are all male, and there's only one female [[Guest Star Party Member]] in each game; Ariel of ''[[The Little Mermaid]]'' in the first one, and [[Mulan]] in the sequel.
** This is partially due to the constraints of the setting. How many female Disney characters could believably be adapted to combat? Even Ariel was a big stretch...though given that this is a game who managed to make {{spoiler|Mickey Mouse}} a [[Badass]], it's not impossible.