The Unholy War: Difference between revisions

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{{tropework}}
[[File:392294-the-unholy-war-playstation-screenshot-razorfane-fighting-firewitch_147.png|frame| ''[[Wreathed in Flames|Fire]][[Magical Native American|witch]] Vrs [[Living Weapon|Razor]][[Killer Robot|fane]]'', [[The Magic Versus Technology War|The Magic versus Technology]] [[The Unholy War|unholy]] [[The Magic Versus Technology War|war]] at it'sits finest.]]
 
''[[The Unholy War]]'' must be one of the [[Needs More Love|most overlooked games]] for the [[Play StationPlayStation]] ever. It's a game that combines [[Fighting Game|fast-paced fighting]] and [[Turn -Based Strategy|turn-based strategy]] ([[Genre Busting|making it a game very difficult to categorize]] [[Audience -Alienating Premise|and find a market for]]), and was created by the same producers of ''[[Soul Reaver]]'' and ''[[Legacy of Kain]]''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.
 
In fighting mode, the game is more akin to a [[Mascot Fighter]] (without the mascots), since the characters are free to move on the map and are not obligated to face each other the whole time <ref>think on [[Ehrgeiz]] for a game with a similar fighting mechanics</ref>. Strategy mode is a combination of ''[[Age of Empires (Video Game)|Age of Empires]]'' (since you must extract resourses and create troops) and ''[[Mortal Kombat]]: Deception'''s "Chess Kombat" or ''[[Soul Series|Soulcalibur III]]'''s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.
''The Unholy War'' must be one of the [[Needs More Love|most overlooked games]] for the [[Play Station]] ever. It's a game that combines [[Fighting Game|fast-paced fighting]] and [[Turn Based Strategy|turn-based strategy]] ([[Genre Busting|making it a game very difficult to categorize]] [[Audience Alienating Premise|and find a market for]]), and was created by the same producers of ''[[Soul Reaver]]'' and ''[[Legacy of Kain]]''. Created in 1998, ''The Unholy War'' is a full-3D polygonal game, something that was quite new and experimental right then.
 
The story of the game is about two alien factions [[Fantastic Racism|who hate each other to death]], and of course, [[Captain Obvious|are in war]]. One is called Arcane and the other Teknos, the former being the [[Magical Native American|natives and very fantasy-like creatures]], and the latter being [[Mechanical Lifeforms|high-tech]] [[Ridiculously -Human Robots|humanoids]]. The Teknos are trying to exploit the resources of the planets and, of course, the Arcane are not happy about it... [[Avatar (Filmfilm)|one decade later, that sounds somehow familiar]].
In fighting mode, the game is more akin to a [[Mascot Fighter]] (without the mascots), since the characters are free to move on the map and are not obligated to face each other the whole time <ref>think on [[Ehrgeiz]] for a game with a similar fighting mechanics</ref>. Strategy mode is a combination of ''[[Age of Empires (Video Game)|Age of Empires]]'' (since you must extract resourses and create troops) and ''[[Mortal Kombat]]: Deception'''s "Chess Kombat" or ''[[Soul Series|Soulcalibur III]]'''s "Chronicles of the Sword", where the collision of pieces triggers a battle (in fighting mode) between them.
 
The fights are made between sides (not between single characters, since they are all generic individuals from a species), and each species is [[Elemental Rock -Paper -Scissors|strong against something, and weak against another thing]]. It's quite an original twist from the usual [[Fighting Game]] formula, since it's faction-centered and not character-centered. For tropes about each unit [[The Unholy War/Characters|see the characters' page]].
The story of the game is about two alien factions [[Fantastic Racism|who hate each other to death]], and of course, [[Captain Obvious|are in war]]. One is called Arcane and the other Teknos, the former being the [[Magical Native American|natives and very fantasy-like creatures]], and the latter being [[Mechanical Lifeforms|high-tech]] [[Ridiculously Human Robots|humanoids]]. The Teknos are trying to exploit the resources of the planets and, of course, the Arcane are not happy about it... [[Avatar (Film)|one decade later, that sounds somehow familiar]].
 
The fights are made between sides (not between single characters, since they are all generic individuals from a species), and each species is [[Elemental Rock Paper Scissors|strong against something, and weak against another thing]]. It's quite an original twist from the usual [[Fighting Game]] formula, since it's faction-centered and not character-centered. For tropes about each unit [[The Unholy War/Characters|see the characters' page]].
 
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=== ''The Unholy War'' contains the following tropes: ===
 
{{tropelist}}
* [[After the End]]: In the Arcane campaign, it is hinted that the Teknos originated from Earth.
* [[Applied Phlebotinum]]: AUR. Powers magic spells, is a source of technological energy, and can be used to produce units.
* [[Death World]]: Xsarra.
* [[EverythingsEverything's Worse Withwith Bees]]: The only possible reason there are aggressive beehives in the Water Hole arena. The bees can even damage METAL ROBOTS.
* [[The Magic Versus Technology War]]: Ahem. [[Meaningful Name|Arkane vs. Teknos.]]
* [[Frictionless Ice]]: Or metal, in the Juicer arena.
* [[Meaningful Name]]: The Teknos, a band of machine nations.
* [[Power -Up]]: Includes but is not limited to:
** [[Invincibility Power -Up]]
** [[Spring Jump]]
** [[Sprint Shoes]]
* [[Star -Crossed Lovers]]: Between Katrina, a rogue Quicksilver, and Andrus, a Dark Angel. Because of the law that no child from the two factions can be conceived, this creates quite a stir in the cease fire between the factions.
* [[Tactical Rock -Paper -Scissors]]: Not as clear cut as most examples of the trope. It's safer to consider on an individual match-up basis.
* [[Title Drop]]: Said by the Observer's narration:
{{quote| '''The Observer''': This conflict, which pits the Arcane natives of Xsarra versus the alien Teknos invaders, seems an endless, Unholy War.}}
* [[You Require More Vespene Gas|You Require More AUR]]: AUR is needed to build units and use Warrior Map Powers. You get AUR by having a base (10 per turn) or having a unit rest at an AUR load (+20 per turn). Brontus and Jeigar units gather twice as fast.
 
{{reflist}}
[[Category:Turn -Based Strategy]]
[[Category:Fighting Game]]
[[Category:The Unholy War]]
{{DEFAULTSORT:Unholy War, The}}
[[Category:Trope]]