The Witcher/Awesome: Difference between revisions

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(Import from TV Tropes TVT:Awesome.TheWitcher 2012-07-01, editor history TVTH:Awesome.TheWitcher, CC-BY-SA 3.0 Unported license)
 
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** ... The Witcher 2's combat system is more action-packed and reflects the kind of combat in the first game's intro movie. The first game's combat system was an uneasy combination of real-time and turn-based, leaning towards real-time, but the second game's combat gave a much stronger sense of Geralt's agility and versatility. This makes the above example a systemic moment of awesome that harkens to the very first experience anyone has with the first game.
** Witcher 2's Enhanced Edition reinforces this with its [http://www.youtube.com/watch?v=WwCXw8m0PHI new opening cinematic]. Letho displaying his combat tactics from throwing an archer off-balance with a magical bomb, evading blows with his cat-like agility and finally [[Human Shield|hiding behind a swordsman to protect himself from a mage's fireball]] not only marks him as a credible threat for Geralt but also showcases legimate combat tactics for the actual gameplay (save for some [[Gameplay and Story Segregation]] like Letho actually grabbing his [[Human Shield]] instead of tricking him into the line of fire.)
* In the first major quest hub, if you chose to {{spoiler|save the witch that's being hunted by the villagers}}, Geralt [["The Reason You Suck" Speech|delivers an awesome speech]] towards the villagers. {{spoiler|Did I mention he scares off the priest by pointing his blade?}}
{{quote| '''Geralt''': You have two options. Wait until I leave and then murder {{spoiler|Abigail.}} But then I'll come back. I'll slay every lice ridden peasant, anything that moves and can't climb a tree. Or, you can lead honorable lives, clear your conscience, start again. Like humans. The choice is yours.}}
* Why hasn't the fight with the golem in the first game been mentioned yet?