Time Travel: Difference between revisions

m
update links
m (removed Category:Team Starkid using HotCat)
m (update links)
Line 248:
=== [[Video Games]] ===
* In ''[[Fallout|Fallout 2]]'' there is a random encounter, which sends you back to the prequels vault 13, where you break the ''water chip''. Thus making you responsible for the events at the beginning of ''[[Fallout|Fallout 1]]''.
* One of the missions in ''[[Osu! Tatakae! Ouendan]]'' involves being called by Cleopatra in Ancient Egypt to cheer on her helping her workers to build a Pyramid in 10 days so she can use its magic to get more beautiful and greet her lover Marc Antony properly.
** Likewise, in ''[[Elite Beat Agents]]'', one of the missions involve travelling back in time (by purpose) to Florence in the 15th Century, to help Leonardo Da Vinci win the heart of Mona Lisa and eventually create his masterpiece of painting.
* Three ''Zelda'' games use it as a core game mechanic: ''[[The Legend of Zelda: Ocarina of Time|The Legend of Zelda Ocarina of Time]]'' has Link travel back and forth seven years, [[Majoras Mask]] has him travel through a [[Groundhog Day Loop]], and ''[[The Legend of Zelda: Oracle of Seasons and Oracle of Ages|Oracle Of Ages]]'' has him use a harp to travel 400 years to the past and back. The mechanics aren't exactly consistent; time travel in ''Ocarina of Time'' causes a [[Alternate Timeline|timeline split]], but seems to operate on a [[Stable Time Loop]] system in the ''Oracle of Ages''. And let's not get started on the various ways the time travel mechanics of ''Majora's Mask'' might work.