Transport Tycoon: Difference between revisions

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* [[Difficult but Awesome]]: Trains. The most complicated transport method to set up initially (especially if you're trying to network all your lines together), but overall the most efficient way to ship non-passenger goods (Planes are best for passengers).
* [[Easy Logistics]]: Averted in that vehicles need to be maintained, otherwise they breakdown. Played straight with passenger and cargo; they will go wherever you ship them.
* [[Game Mod]] / [[Fan Remake]] : ''[[OpenTTD|OpenTTD]]''.
* [[Genteel Interbellum Setting]]: The original starts in 1930. ''Deluxe'' has 1950 as the earliest date. [[Spiritual Successor]] ''Locomotion'' starts in 1900.
** By extension, the game features [[The Edwardian Era]], [[The Roaring Twenties]], [[The Fifties]], [[The Sixties]], [[The Seventies]], [[The Eighties]] and [[The Nineties]]. However, this being made before the [[Turn of the Millennium]], vehicles starting in 2000 in ''Transport Tycoon Deluxe'' and all vehicles in the Mars climate from ''Transport Tycoon Gold'' consist of [[Zeerust]] such as monorails and supersonic jets. In the [[Spiritual Successor]] ''Locomotion'', which starts in 1900, each time period gets era-appropriate music, Ragtime for 1900-1920, jazz and blues up to the 1950's, and then various forms of rock and roll and so on up through to trance music from the 1990s and [[Turn of the Millennium|early 2000s]].