Trash Talk: Difference between revisions

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== [[Tabletop RPG]] ==
* In ''[[Mage: The Awakening]]'', [[Wizard Duel]]s traditionally determine who goes first (as well as getting a slight attack bonus) by having the combatants Trash Talk each other, although some choose to forgo this in favour of a simple [[Death Glare]]. The magical field which the duel takes place in measures which duelist is the most intimidated, which is how the order of attack is chosen.
* The Jester class in 3.5 edition ''[[Dungeons and& Dragons]]'' lives and breathes this trope; with magical augmentations to their cutting wit Jesters can goad their enemies into making mistakes, insult them into losing confidence, frighten them into fleeing, and even deal damage at higher levels.
** In 4.0, one of the [[Spoony Bard|Bard's]] basic powers is to [[I Shall Taunt You|literally taunt your enemies to death]].
 
 
== [[Video Games]] ==
* In lieu of fisticuffs, this is one of the forms of combat/information gathering in ''[[Dangerous High School Girls in Trouble!]]''.
* [[Grand Theft Auto: San Andreas|CJ]] often trash talks his enemies while in combat.
** This has been a stable of pretty much every sandbox game since [[Grand Theft Auto Vice City|GTA: Vice City]].
* The P'Kunk in ''[[Star Control]] 2'' can only regain battery points by insulting their foes. ("Worm, idiot, fool!")
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[[Category:Insult Tropes]]
[[Category:Character Flaw Index]]
[[Category:Trash Talk{{PAGENAME}}]]