Traveling Landmass: Difference between revisions

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See also [[The Little Shop That Wasn't There Yesterday]]. Supertrope of [[Floating Continent]].
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== [[Anime]] and [[Manga]] ==
* The Shimaru homeland in ''[[Futaba-Kun Change!|Futaba Kun Change]]'', which floats around because it is really {{spoiler|a crashed spaceship that let the moss grow on the hull}} a bit over the years
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* Quofum, a planet in the ''[[Humanx Commonwealth]]'' universe, has an annoying habit of not being there when one goes to look for it. It turns out that the entire planet is some kind of dimension-hopping starship.
* In ''[[The Witches of Karres]]'', the titular planet is one of these. The residents like it that way.
** The residents control where it goes. To be more precise, they're the '''reason''' it moves: they managed to create an [[FTL]] "drive" that's not only faster than anybody else's, but capable of scaling up to shift their entire planet across interstellar distances. Useful, when they figure out that some of the neighbors have gotten panicky and decided to attack.
** The residents control where it goes.
* The 51st state of Ar, or Hoqhoq as they prefer to be known, according to [[The Areas of My Expertise|John Hodgman]]. It's inhabited by shapeshifting thunderbirds.
* The island of Leshp from ''[[Discworld]]'' which is a giant pumice dome that gets filled up with gas, rises to the surface, floats around a bit, then sinks again every couple of hundred years after causing a war or two.
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** The Air Garden gets you access to last couple Chocobo treasure maps, the optional super-tough side boss Ozma (but not the ability to HIT it with attacks, that's a whole other side quest), and the most difficult but most rewarding area to play the treasure hunt minigame (helpful if one is trying to pick up some of the semi-unique rewards).
* Though most remember [[Floating Continent|Angel Island]] from the ''[[Sonic the Hedgehog]]'' series, [[All There in the Manual|the original Japanese manuals say]] that the (sea-bound) island of the first game also moved around.
* Simultaneously expressed and averted by the [[Exactly What It Says on the Tin|Floating Island]] in ''[[Subnautica]]''. The island genuinely floats, having no connection to the seabed below it and lifted by the buoyancy of the huge, ancient "floater" creatures adhering to its underside. Its aversion comes from the fact that it is absolutely ''motionless'': it never moves from its established location on the world map; it doesn't even ''bob'' in the water. It is perhaps the most rock-solid floating object you will ever encounter.
 
 
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[[Category:Settings]]
[[Category:Traveling Landmass]]
[[Category:Tropes on a Trip]]