Trick Shot Puzzle: Difference between revisions

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(Import from TV Tropes TVT:Main.TrickShotPuzzle 2012-07-01, editor history TVTH:Main.TrickShotPuzzle, CC-BY-SA 3.0 Unported license)
 
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See also [[Pinball Projectile]].
{{examples|Examples}}
* All the ''[[Wild Arms]]'' games do this a lot, with using various of your tools with terrain features to trip switches or move things.
* Will happen at least once in a ''Zelda'' game, usually with puzzles such as activating an ice covered switch by firing an arrow through a flame/lantern/candle.
** ''[[The Legend of Zelda Phantom Hourglass (Video Game)|The Legend of Zelda Phantom Hourglass]]'' and ''[[The Legend of Zelda Spirit Tracks (Video Game)|The Legend of Zelda Spirit Tracks]]'' both have puzzles involving shooting arrows through a series of devices that alter their trajectory and send them elsewhere (ideally, into a switch).
** One room in Jabu-Jabu's Belly in ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'' has you using the Boomerang to hit a switch behind a pane of transparent material. You have to stand at an exact distance from the barrier for the boomerang to hit. The Forest Temple has the classic "fire arrow through fire onto switch" variety.
* The ''[[Hitch Hikers Guide to The Galaxy]]'' text adventure game has (at least) one of these.
* A minor version of this appears in ''[[Half Life]]''. To avoid being turned into swiss cheese by a [[Weak Turret Gun|tripod turret]] placed around a corner, bounce a grenade or two off the wall to knock it down. Tripmines are often set off from a safe distance in a similar manner.
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