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Trick Shot Puzzle: Difference between revisions

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* All the ''[[Wild Arms]]'' games do this a lot, with using various of your tools with terrain features to trip switches or move things.
* Will happen at least once in a ''Zelda'' game, usually with puzzles such as activating an ice covered switch by firing an arrow through a flame/lantern/candle.
** ''[[The Legend of Zelda: Phantom Hourglass (Video Game)|The Legend of Zelda Phantom Hourglass]]'' and ''[[The Legend of Zelda: Spirit Tracks (Video Game)|The Legend of Zelda Spirit Tracks]]'' both have puzzles involving shooting arrows through a series of devices that alter their trajectory and send them elsewhere (ideally, into a switch).
** One room in Jabu-Jabu's Belly in ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'' has you using the Boomerang to hit a switch behind a pane of transparent material. You have to stand at an exact distance from the barrier for the boomerang to hit. The Forest Temple has the classic "fire arrow through fire onto switch" variety.
* The ''[[Hitch Hikers Guide to The Galaxy]]'' text adventure game has (at least) one of these.
* A minor version of this appears in ''[[Half Life]]''. To avoid being turned into swiss cheese by a [[Weak Turret Gun|tripod turret]] placed around a corner, bounce a grenade or two off the wall to knock it down. Tripmines are often set off from a safe distance in a similar manner.
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* Quite naturally, many billiards-based games have several of these, usually requiring English. ''Side Pocket'' was filled of these.
* ''[[La-Mulana]]'' has two puzzles involving tossing bombs through tiny openings: a thankfully optional secret shop in the Temple of Moonlight, and an infuriatingly complicated one in Hell Temple. To add injury to insult, most of your attempts will literally blow up in your face.
* The ''[[Half-Life 2 (Video Game)|Half-Life 2]]'' series has you doing this with the Gravity Gun and Energy Orbs.
* ''Every single use'' of the grapnel gun in ''Batman: Vengeance'' is an example of this.
* There's one in ''[[Fable]]'' where you have to shoot an arrow through a hole to activate a secret.
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* The flash game "ricochet kills" is an entire flash game dedicated to this. As can be guessed, you try to kill people by reflecting bullets off surfaces.
* Several Riddler challenges in [[Arkham City]] involve using the Remote Controlled Batarang to this end.
* The ''[[Portal (Video Gameseries)|Portal]]'' games do lots of these, though they mainly involve ''redirecting'' projectiles or objects (or [[Human Cannonball|yourself]]) onto trick-shot trajectories rather than firing them directly, since the player doesn't have any actual weapons.
* ''[[Escape From St. Marys (Video Game)Mary's|Escape From St Marys]]'' has a variation with a stack of books and a chain.
 
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