Trope Workshop:Exclusive Armaments: Difference between revisions

Adding an example from MÄR through ÄRMs.
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(Adding an example from MÄR through ÄRMs.)
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** [[Evil Weapon|Bakkoto]] are parasitic weapons that absorbs a user's Reiatsu to use their power and evolves as they consume more of it. They can only be wielded by a person with Reishi and have organic parts that becomes a part of their user. These weapons can eat their host as they grow stronger thus are considered forbidden to use due to how they can take the life of their wielders.
** Fullbrings used by Fullbringer are objects that carry significant meaning for them and can bring their soul out as a unique power. The Fullbring cannot change their abilities nor stop them from growing. They can only bring them to their fullest potential by achieving a final form.
* ÄRMs from ''[[MÄR]]'' are an assortment of mystical objects within the land of MÄR-Heaven with different purposes. The weaker ÄRM can be used for Mundane Utility and can be used by anyone. They are also used as weapons and were the leading force in the first Marchen War. An ÄRM can have different abilities and can be 'upgraded' by installing a magic stone. The power of an ÄRM is related to a user's mental, physical, and magical skills. Magic power is the most crucial, and one can either be born with it or gain it through training. Synchronization with ÄRM is also needed to bring out its power, which increases as it gets higher.
 
== [[Art]] ==