Trope Workshop:Exclusive Armaments: Difference between revisions

Adding an example from Miraculous and links to the Wild Arms example.
(Adding links to other examples, posting one from Star Wars, and adding a bit more to the RWBY example.)
(Adding an example from Miraculous and links to the Wild Arms example.)
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* ARMS from ''Wild ARMs'' series are the weaponry under different acronyms in each entry.
** The [[Wild ARMs|first game]]'s ARMs (Advanced Relic Machine) are pieces of lost technology; they can be firearms or special weapons that a handful of people use.
** ''[[Wild ARMs 3]]''{{'}}s [[Empathic Weapon|ARMs (Artifacts from Ruins: Memories)]] are machines activated by willpower along with the technology used to create them.
** ''[[Wild Arms 4]]'': [[Morph Weapon|ARMs (Ambient Reorganization Materials)]] are nanomachines that can only be used by Gene Drivers, people either born or artificially given the ability to wield them. It looks like silver sand when deactivated and forms a weapon when activated.
 
== [[Visual Novel]]s ==
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== [[Western Animation]] ==
* Shen Gong Wu from ''[[Xiaolin Showdown]]'' are magical objects made by Grand Master Dashi to combat Heylin villains. They each have a unique power that can be activated by calling out their name and are undetectable unless activated. If 2 or more people are touching a Shen Gong Wu while holding their own, they can call the titular showdown while wagering their own Shen Gong Wu.
* ''[[Miraculous Ladybug|Miraculous: Tales of Lady Bug and Cat Noir]]'': Miraculouses are magical jewelry connected to a Kwami that can transform a person into a superpowered being. The Holders are traditionally chosen by one of the Order of the Guardians. Each Miraculous gives the user enhanced physical abilities and unique powers based on the concept their Kwami is born from. They also include a tool, which can be a weapon, toy, musical instrument, etc., based on the user.
 
== [[Other Media]] ==