Tube Travel: Difference between revisions
→Video Games: SMB3 world 7 has clear pipe paths
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== [[Video Games]] ==
* The ''[[Jazz Jackrabbit]]'' series has these, most famously in the Tubelectric stages.
* The warp pipes in the ''[[Super Mario]]'' series are iconic. However, in some cases (such as the warp zones) you appear to be [[Teleporters and Transporters|teleporting]] instead of traveling a path. The latter was never clearly shown in the games until ''[[Super Mario
* ''[[A Link to The Past]]'' has this in the Turtle Rock dungeon.
* ''[[Clydes Revenge|Clyde's Revenge]]'' has this starting with the eighth level. It is possible to go through the tubes in both directions.
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* In ''[[Shin Megami Tensei Nocturne]]'', this is how you advance in the [[Bonus Dungeon]] complete with a Nifty [[Mini Game]]
* In the game ''[[Alpha Centauri]]'', the technological advance of Monopole Magnets grants tube travel to your faction.
* Happens in ''[[Kirby's
* ''[[Drill Dozer]]'' has many threaded tunnels that require drilling one way or the other to enter and navigate. Defeating the boss of Area 5 involved being able to navigate tunnels within a time limit.
* Very common in the ''[[Sonic the Hedgehog]]'' games. ''[[Sonic the Hedgehog 2]]'' has it in the Chemical Plant and Metropolis Zones, Crazy Gadget in the second ''[[Sonic Adventure]]'' game, Secret Base and Egg Rocket in ''[[Sonic Advance]]'', and others.
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