Unfriendly Fire: Difference between revisions

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* Skaven life is cheap in [[Warhammer Fantasy]]. The Skaven are the only Warhammer troops which can shoot into melee and deliberately kill their own. Casualties are divided evenly amongst the Skaven and the enemy. This is known as [[Lame Pun|Corateral Damage]].
** The special "misfire" charts of many skaven war machines (which the skaven player must roll on when things go horribly wrong with their shot) include a result where the enemy player can choose a nearby skaven unit to resolve the shot against, since someone on the skaven side is clearly trying to settle an old score (or has paid the war machine crew to do it for them).
* [[Warhammer 40000]]: Catachansome unruly regiments, being based on the Vietnam War, are known for doingsuch this"accidents" routinely happening to the [[The Political Officer|Commissars]] whowhom they don't like. Considering every Commissar we know of with the exception of [[Ciaphas Cain]] ('''HERO OF THE IMPERIUM''' <ref>[[Genre Savvy|who is very aware of Catachans and otherThe regiments doingfrom this]]Death andWorlds thusare triesvalued tofor avertsurvival being a [[Bad Boss]].</ref>)instincts, [[Badassbut Normal|Yarrick]],are Greiss,particularly [[Gaunt'sinfamous Ghosts|Ibramfor Gaunt"discipline and Viktor Hark]]problems", andsince [[Lastthe Chancers|Schaeffer]]locals are [[Badhardened Boss]]esand are trigger-happy psychopaths who probably shoot more traitors than enemies, thatdon'st every Commissar assigned totrust aoutsiders Catachanmuch.
** Such as Catachan based on the Vietnam War, Considering most Commissars we know of (with the exception of [[Ciaphas Cain]] ('''HERO OF THE IMPERIUM''' <ref>[[Genre Savvy|who is very aware of Catachans and other regiments doing this]] and thus tries to avert being a [[Bad Boss]].</ref>), [[Badass Normal|Yarrick]], Greiss, [[Gaunt's Ghosts|Ibram Gaunt and Viktor Hark]], and [[Last Chancers|Schaeffer]]) are [[Bad Boss]]es are trigger-happy psychopaths who probably shoot more traitors than enemies, that's just about every Commissar assigned to a Catachan unit. Those who last long are the depressingly low amount of Commissars who retained enough of common sense to let a pack of grim [[Rambo]]s do things their own way and not upset them without a really good reason.
** ''[[Only War]]'' also notes these trends; also, dislike with more nose-in-the-air regiments is mutual, and they a little too often "forget" positions of Catachans or write them off as losses prematurely when there's artillery or orbital bombardment to be done. A bunch f Catachans withdrawing before a strike is even the main plot of the free adventure ''Eleventh Hour''. Which also features among the optional characters a Commissar who by "deceptively charming" act and commanding "without ever even reaching for her bolt pistol" managed to end up treated as one of their own. Which is why she is still with them, of course.
** Also, a possible secret objective in games, particularly Apocalypse<ref>Large scale games where huge and dead-killy units, formations, and assets that are normally unavailable can be used.</ref> battles, is to get an allied, but rival character or unit killed.
 
 
== Videogames ==
* Tropers have found themselves conducting their share of "on-the-spot court-martials" in ''[[X-COM]]: UFO Defense'' often has one of your trooper suddenly becoming an enemy, thanks to [[Telepathic Spacemen|Ethereal]] headhunting practices. Mitigated by either strong will or [[AI Breaker|exploiting AI's own cheats against it]].
* This is basically what happens to Zack (and nearly Cloud) in ''[[Crisis Core]]: [[Final Fantasy VII]]''. Both were loyal soldiers for Shinra, Inc., but after witnessing the Nibelheim Incident, discovering the truth about the Jenova Project, and being experimented on by Hojo, they were deemed to Know Too Much and a (massive) army of Shinra military police were sent to 'eliminate the escaped experiments', with [[Last Stand|tragic results]].
* In [[Iji]], Krotera is such an extreme [[General Ripper]], that when he breaks the truce during a [[Pacifist Run]], one of his troops happily takes it as an excuse to nail him with a BFG and blame it on the protagonist. [[The Dragon|Iosa The Invincible]] may also suffer the same fate, especially during a [[Pacifist Run]], as a fellow Komato thinks that Iosa's aggressive nature is not a good thing (not to mention that Iosa knows about her illegal weapon smuggling activities on the side).