Unnecessary Combat Roll: Difference between revisions

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Not to be confused with [[Tabletop Games|Attack Roll]] or [[Rolling Attack]]. The [[Indy Hat Roll]] is a related trope.
{{examples|Examples}}
 
== [[Anime]] and [[Manga]] ==
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== Literature ==
* In ''[[The HitchhikersHitchhiker's Guide to The Galaxy (Franchise)/Mostly Harmless|Mostly Harmless]]'', Ford does this to enter his editor's office, as his editor tends to greet lazy writers with laser fire. It turns out to be unnecessary, as his editor has been replaced, taking his temper and his drinks-trolley (handy as a mobile shield) with him. The trolley's absence is the first thing that throws Ford off his rhythm, but definitely not the last.
** Ford, for his part, opts to ''continue rolling around the room'' until a more intelligent option presents itself.
 
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** In keeping with the police theme, even their Megazord does this, as well as diving while shooting.
* In an episode of ''[[Juken Sentai Gekiranger]]'', [[The Starscream]] resurrects two monsters to go after the [[Big Bad]] while he's meditating. To show how sneaky they are, one of them dramatically rolls into place instead of quietly walking. If Rio wasn't so ''completely'' dead to the world while meditating, he'd have vaporized him right then and there {{spoiler|instead of about two seconds after they started attacking.}} The scene is essentially identical (re-reading the paragraph with "Jarrod" instead of "Rio") in ''[[Power Rangers Jungle Fury]].''
* Seen in ''[[Kamen Rider OOO]]'', when a bumbling ex-con (the guy is very reminiscent of [[Adam Sandler]] in ''[[Little Nicky]]'', just to give a notion) who had put himself under Shingo's "protection" (not knowing anything about Ankh) is walking the street with him, Eiji and Hina while relating his story (about how his former partner, who is the host to the [[Monster of the Week|Yummy Of The Fortnight]], is targeting him and Shingo), then he stops and rolls ahead on the ground... To pick up a tack which [[What Do You Mean ItsIt's Not Heinous?|someone could step on]]. Cue the protagonists groaning.
* Done by one of the assassins in the ''[[MacGyver]]'' episode "Target MacGyver", entering the house where Mac is staying at and very silly he looks, too.
* ''[[The Office]]'': Dwight does one of these in "Heavy Competition" when he's competing with Michael over a client, [[Harper Collins]], and goes bursting into the office, cleverly avoiding the confused secretary. [[Crowning Moment of Funny|It's kind of awesome.]]
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* The [[World of Warcraft]] expansion "Mists of Pandaria" adds the Monk as a playable class. One maneuver a Monk can perform is a forward roll. This somersault miraculously propels the Monk 20 yards forward at a pace far faster than the Monk's normal running speed.
* In ''[[Star Trek Online]]'', the player character can throw themselves into a roll to get behind cover or away from an enemy (useful) or diveroll to a aiming crouch from a run (very useful). The player character's AI companions will put the Unnecessary in [[Unnecessary Combat Roll]].
* ''[[Champions Online (Video Game)|Champions Online]]'' has an unnecessary roll during the Holdout Shot maneuver. The character rolls to one side, pulls a gun from the lower leg and comes up firing a final shot. If executed in flight, the roll will be replaced by [[EverythingsEverything's Better With Spinning|a mid-air pirouette.]]
* In ''[[Dungeons and Dragons Online (Video Game)|Dungeons and Dragons Online]]'' any character with ranks in the tumble skill can hold SHIFT while pressing move, to do a roll instead of normal movement. There is no limit to how much you can do that and it is as fast as regular movement. The downside is that you suffer a penalty to attack rolls shortly after moving, even by rolling, and you can't attack while rolling. You can also use it for Necessary Combat Rolls, when surrounded by a kobold horde to leave safely. Likewise, if you have the Mobility feat, such tumble rolls can offer a +4 bonus to Armor Class. And finally, if you have enough ranks in Tumble, the rolls turn into flips that take the character -just- enough distance from their starting point to be [[High Speed Missile Dodge|out of the radius of a Fireball, or similar spell]].
 
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* ''[[Golden Eye 1997 (Video Game)|Golden Eye 1997]]'' has an odd take on this: if you shoot an enemy when he starts his side roll, he will complete the animation, stand up and then die (or flinch in pain if he's not killed).
* ''[[Gears of War]]'' and ''[[Army of Two]]'' allow your characters to roll, generally to avoid being hit and to quickly move in a direction. In ''[[Gears of War]] 2'', this is actually the fastest way to move, roadie-running (essentially sprinting while crouching) when you're not rolling and attempting to roll as often as possible.
* Subverted in ''[[Lugaru (Video Game)|Lugaru]]''. Your character can roll with no recovery issues, but enemies will often take advantage of this and strike the player while they roll by, sometimes even resulting in a [[One -Hit Kill]].
** Its sequel, ''[[Overgrowth]]'', continues to subvert this in that if you don't time your roll right, you can end up injuring yourself in some situations and breaking your own neck.
* Link from ''Zelda'' series has been able to do this in most of the games. In some of the 2D games he could roll forward to move faster. The 3D games also allow this (the action to do so is labelled "attack" on the context sensitive display) as well as (in various iterations) dodge to the left or right (he can also backflip) or counter by rolling forward and slashing as he rises.
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** In ''[[The Legend of Zelda Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'', if you press B while rolling with your sword out, you roll into a stab. It's awesome, if a bit inaccurate. Again, this debuted in ''[[The Legend of Zelda the Minish Cap (Video Game)|The Legend of Zelda the Minish Cap]]'' as the roll attack taught by Greyblade. No wonder people think MC is set early in the timeline.
* In ''[[Metal Gear Solid 3 Snake Eater (Video Game)|Metal Gear Solid 3 Snake Eater]]'' (more so in Snake's ''[[Super Smash Bros]]'' appearance), it's more of a tackle than a roll, and can actually be pretty useful...or just [[Rule of Cool|Roll Of--]], excuse me, ''[[Rule of Cool|Rule]]'' [[Rule of Cool|Of Cool]]. One possible way to beat Null in ''[[Metal Gear Solid]] Portable Ops'' is to roll under Null's sword swing and then immediately blast him with your shotgun as he just blocks everything else with his machete.
* The player can do it in ''[[Oni]]'' - though it actually is justified in that most [[Frickin' Laser Beams|weapon fire is slow-moving]] and most combat is hand-to-hand.
* Players can also do this in the online game ''[[Gunz]],'' which is one of the primary defensive techniques of the game. Also in ''[[S 4 League]]''.
* The Jaden Korr from [[Dark Forces Saga|Jedi Knight: Jedi Academy]] can do both forward and backward rolls, and add a lightsaber stab at the end of a forward roll. Justified in the early stages of the game because a forward roll into stab is one of the few reliable ways to kill enemies with lightsabers (Reborn mostly, though it can work on cultists).