Unusable Enemy Equipment: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
 
Line 148:
* Some ''[[Monster Rancher]]'' games have unusuable enemy ''monsters.'' In ''2,'' there was a series of wild monsters whom you could fight and obtain cards for, but never own. In ''4,'' in addition to your [[rival]]s having monsters you can't, several of the game's bosses are actually ''old monster species from past games''—with proper movesets, even, although you're still not allowed to use them. In ''EVO,'' this gets downright silly, as some of the enemy monsters are perfectly normal things you ''could'' theoretically get, but aren't allowed to. For example, a Piroro/Gitan crossbreed—it's an opposing monster, and Piroro and Gitan are in the game, but ''you're'' not allowed to fuse them.
* The playable characters in [[Undercover Cops]] cannot wield knives, bottles, bats, or axes. This is kinda justified considering they can all shoot energy beams and wield weapons 2 or 3 times their size.
* The World War II ''[[Medal of Honor]]'' games, such as ''[[Medal Of Honor Frontline]]'', prevent the player from picking up weapons from enemies. This is usually for gameplay purposes: the player would either have no need for the weapon (like a K98 bolt-action rifle) because superior ones are available in large numbers, or the enemies all carry the same guns as the player and simply provide ammo. However, almost all enemies will still drop ammunition for American weapons, suggestion that either the M1 Garand is able to chamber both .30-06 and 7.92mm Mauser, or that the K98s are all loaded with .30-06 rounds.* In ''[[Minecraft]]'', Zombie Pigmen's gold swords and Skeleton's bows would once never drop upon their deaths. The 1.2 patch made these items Rare Drops, with a chance for these weapons being enchanted.
* In ''[[Minecraft]]'', Zombie Pigmen's gold swords and Skeleton's bows would once never drop upon their deaths. The 1.2 patch made these items Rare Drops, with a chance for these weapons being enchanted.
* ''[[White Knight Chronicles]]'' and its sequel revolve around a quintet of five [[McGuffin|20 foot-tall suits of living armor]] known as Incorrupti. Each Incorruptus has its own human pactmaker—four of them are full-time members of the player's party, and the fifth is the [[Big Bad]] ([[Big Bad Wannabe|Wannabe]]). But one of those four is a [[Sixth Ranger Traitor]], who's hiding the fact that their Inccoruptus is the evil [[The Rival|Black Knight]]. Its a poorly kept secret, even in-game, yet gameplay-wise [[Story and Gameplay Segregation|the game treats it like the character in question just doesn't have an Incorruptus at all]].
* ''[[Sword of the Stars]]'' got Boarding Pods and the ability to capture enemy ships in an [[Expansion Pack]]. But the captured ships will inexplicably vanish after the battle is over so you can't use their (possibly superior) technology.