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Of course, this can be particularly annoying to people who purchased the original, who now have to pay up to $40 (or more) for a game they mostly already own. Or worse if it is released for a different console than the original, and they don't own that console.
 
When a classic game is recreated entirely for today, it's a [[Video Game Remake|remake]]. Updated Rereleases are also different from [[Limited Special Collectors' Ultimate Edition|collector's editions]] and should not be confused. The former comes out well after the original game is released and alters the gameplay significantly, whereas the latter is a more expensive version that comes out alongside the regular edition and offers bonus material separate from the core game.
 
This is mostly a console gaming trope, as extra material for PC games is typically released in the form of an [[Expansion Pack]]. It's becoming increasingly common, however, for PC games to be rereleased as a bundle along with their expansion(s), typically with such titles as "Gold Edition" (not to be confused with "going gold"), "Platinum Edition", or "Game of the Year Edition".
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By the same token, it's starting to become less prevalent (or at least less profitable) on console systems, as [[Downloadable Content|DLC]] has made releasing entire new discs more a convenience for people who don't own it yet in any form, rather than a screw you to people who do. The current trend is for the "updated re-release" not to include the additional content on the disc and, instead, to provide a code to download the additional content.
 
It should also be noted that some companies, most notably Sony America, require a re-release to have a certain amount of new content or else it can't be released in that region. This is why some updated re-releases never see the light of day outside of Japan. The main exception to this is if the original version was never released there at all.
 
See also [[Regional Bonus]], [[No Export for You]], and [[Polished Port]].
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* The PC game ''[[Cave Story]]'', created completely by one man who goes by the name of Pixel, was picked up by [[Nippon Ichi Software]] and released for [[Wii Ware]] and [[DSiWare]] with bonus features, and got a complete overhaul with ''Cave Story 3D'' for the 3DS.
** And converted to the PC via Steam...
* The [[Xbox 360]] game ''[[Alone in Thethe Dark]]'' was such [[Obvious Beta|a disastrously coded mess]] that its publishers went out of their way to re-release the game on the [[PlayStationPlay Station 3]] as ''[[Alone in Thethe Dark]]: Inferno'', which fixed many of the game's glitches and added a few extra scenes to boot.
* ''[[Bully (video game)|Bully: Scholarship Edition]]'', which adds more missions, new high school classes, new items and clothing, and two-player [[Mini Game|Mini Games]]s.
* ''[[TatsunokovsTatsunoko vs. Capcom]]: Ultimate All-Stars'' is an updated version of the original ''Tatsunoko vs. Capcom: Cross Generation of Heroes'', with additional characters (though one of the original characters was removed due to licensing issues), tweaked mechanics, and altered character properties. This is a unique case where the special version is supposedly for Western release only (as the original game was only released in Japan), until Japanese fans asked to be released in their country as well.
* ''[[Devil May Cry]] 3: Special Edition'', which featured a brand new playable character, new boss fights, rebalanced difficulty, a new "survival mode," and more.
* The three SNES ''[[Donkey Kong Country (video game)|Donkey Kong Country]]'' games each had Game Boy versions released a year after each other, under the name ''Donkey Kong Land''. While the first was a completely different game to its SNES counterpart, featuring new enemies, bosses, items, stage types and music, the second was essentially a port of DKC2 with the levels rearranged and some music, stages and a boss removed, and the third was a separate game from DKC3, but still used only music, level types and gameplay ideas from its SNES counterpart.
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* The ''[[Metal Gear]]'' series is notorious for this.
** ''[[Metal Gear Solid]]'' was rereleased for the PlayStation in Japan as ''Metal Gear Solid: Integral''. It has all the extra content from the overseas versions of the game (namely the addition of multiple difficulty settings, English voice acting, and demo theater), as well as a couple more easter eggs to the main game such as a game mode which alternates the patrol routes for enemy soldiers, a rather impractical first-person mode (you can move and shoot in first person, but you can't see where you're aiming), a couple of hidden codec frequencies ([[DVD Commentary|one of them featuring commentary from the developers]]) and [[And Your Reward Is Clothes|a hidden sneaking suit outfit for Meryl]]. The main addition to ''Integral'', however, was a bonus disc with over 300 VR Missions. Instead of releasing the whole ''Integral'' set outside Japan, they released the VR Disc by itself as ''Metal Gear Solid: VR Missions'' in North America and ''Metal Gear Solid: Special Missions'' in Europe. The ''Integral'' version did serve as the basis for the PC port of MGS.
** ''[[Metal Gear Solid 2: Sons of Liberty]]'' became ''Substance'' and ''[[Metal Gear Solid 3: Snake Eater]]'' became ''Subsistence'', both of which were available worldwide. ''Substance'' added, among another things, a slew of VR missions, new gameplay modes, an additional cutscene depicting Raiden running across the oil fence after {{spoiler|Emma gets stabbed}}, and even a [[Unexpected Gameplay Change|skateboarding mini-game]]. ''Subsistence'' added an upgraded camera system, an online multiplayer mode, the MSX ''Metal Gear'' games, humorous animated shorts, and more. Kojima Productions are also considering a re-release of ''[[Metal Gear Solid 4: Guns of the Patriots]]'' that would take advantage of newly introduced features such as Move and 3D support, but [[Hideo Kojima]] has said that someone other than him would have to be in charge of the project.
** ''Sons Of Liberty'' and ''Snake Eater'' got a ''third'' rerelease as part of the Metal Gear Solid [[Compilation Rerelease|HD Collection]] for Xbox 360 and [[PlayStationPlay Station 3]], as well as rereleases of the PSP's ''[[Metal Gear Solid Peace Walker|Peace Walker]]'', and another Kojima Productions series, ''[[Zone of the Enders]]'' is getting a separate HD Collection of the first and second games in 2012. Let's just say that Kojima never considers his games finished.
* Each generation of ''[[Pokémon]]'' games consists of two games released initially with an expanded version a year or two later (''[[No Export for You|Blue]], Crystal, Emerald,'' and most recently, ''Platinum''). The original generation even got an additional fourth version (''Yellow/Pikachu'') released. You invariably [[One Game for the Price of Two|need to buy at least two]] of the three games (or preferably, know someone who has another one) for it to be possible to achieve [[Hundred-Percent100% Completion]]. (This last part, however, has changed with the introduction of Wi-Fi in ''Diamond'' and ''Pearl'', allowing you to trade Pokémon with people you don't even know, and thus complete the Pokédex with only one version.)
** Recent generations also include [[Video Game Remake|remakes]] of older games due to the absence of compatibility with previous games in the third generation's case and limited compatibility with the third generation in the fourth generation's case. They seem seem to be immune to the the above treatment, as the remakes of ''Red'' and ''Blue''/''Green'', ''FireRed'' and ''LeafGreen'', did not get an updated rerelease like other paired games (including the games they are remakes of), and as ''HeartGold'' and ''SoulSilver'' have implemented features from the original ''Gold'' and ''Silver'''s Updated Rerelease (''Crystal''), this may be the case with them as well.
** The [[Spin-Off]] series ''[[Pokémon Mystery Dungeon]]'' has gotten into the act as well, with ''Explorers of Sky'' adding new Special Episodes, selectable leads, dungeons, items and other goodies to ''Time/Darkness''. Explorers of Sky does, however, avert the usual [[One Game for the Price of Two]] trend, being fully completable without requiring either of the previous versions.
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*** The Japanese WiiWare version of ''[[Final Fantasy IV: The After Years]]'' may also count as a minor version of this, since in addition to the increased resolution and the convenience of using an actual controller instead of a phone keypad, none of the good [[Bonus Dungeon]] rewards in the original version of the game were repeatable, only giving you access to a single set of the ultimate armor and no copies of the equipment gotten from it.
*** ''Final Fantasy IV: The Complete Collection'' for PSP, which has ''[[Final Fantasy IV]]'' (though in a style reminiscent of the SNES version, rather than the DS), ''The After Years'', and an [[Interquel]] bridging story, about what happened during the [[Time Skip]].
** Super Nintendo favorite ''[[Chrono Trigger]]'' also got a PlayStation port with FMVs and a bestiary, for the purpose of promoting the sequel ''[[Chrono Cross]]''. The ending FMV had [[Sequel Hook|Sequel Hooks]]s made to connect to the latter game.
*** It also got another [['''Updated Rerelease]]''' on the DS. New translation, all the PS1 goodies without the horrible slowdown and bugged sound, reformatted interface, a few new dungeons, and a new ending. {{spoiler|''Schala Lives!''}}
*** Which isn't surprising, since it includes even more [[Sequel Hook|Sequel Hooks]]s to ''[[Chrono Cross]]''. It also answers how {{spoiler|Porre became powerful enough to take down Guardia}}, though that explanation has caused its own brand of [[Internet Backdraft]] and accusations of being a [[Voodoo Shark]].
* Nintendo did this with a series of ''[[Super Mario Bros.]]'' remakes, first with ''Super Mario All-Stars'' on the SNES (an all-in-one compilation with updated graphics and a few gameplay tweaks), followed by ''Super Mario All-Stars + [[Super Mario World (video game)|Super Mario World]]'', which [[Captain Obvious|adds]] ''[[Super Mario World (video game)|Super Mario World]]'' [[Captain Obvious|to its list of games]] and made a few changes to it (namely, Luigi is no longer a [[Palette Swap]] of Mario and you can bring up the option of quitting the game by pressing the select button on the map screen). ''Super Mario Bros. DX'' for the Game Boy Color followed, which takes [[Super Mario Bros. (video game)|the first game]] and adds a two-player racing game, a version of said racing game for single-players, a gimped version of ''[[Super Mario Bros the Lost Levels|The Lost Levels]]'', a challenge mode, a photo album which serves as an achievement system, and a Toy Box mode. Then came the ''Super Mario Advance'' series on the Game Boy Advance (some of which featured heavily changed gameplay; for example, the first installment, featuring ''[[Super Mario Bros. 2]]'', featured an added scoring system, giant versions of items and enemies, voices for the characters and bosses, and a new boss in Robirdo).
** And they've recently done it again, releasing a straight port of the original ''All-Stars'' on the Wii as the ''25th Anniversary Edition'' with some additional memorabilia.
* A comparatively early example in the computer game arena is ''[[The Journeyman Project]]''. The original was released for Macintosh, and then on Windows. The Windows version was, however, unplayably sluggish and was shortly rereleased as ''The Journeyman Project Turbo!''. (It was still unbearably slow, but mostly due to its being an [[Interactive Movie]].) Also later [[Video Game Remake|remade]] a few years later as ''Pegasus Prime'', of course Mac exclusive.
* ''[[Fable (video game)|Fable I]]'' was later rereleased as ''Fable: The Lost Chapters'' with brand new content.
* ''[[Skies of Arcadia]]'' for the Dreamcast was later rereleased as ''Skies Of Arcadia: Legends'' on the Gamecube, adding [[Bonus Boss|Bonus Bosses]]es of varying quality, better graphics, and a sidequest that went deeper into the game's backstory.
* ''[[Ninja Gaiden]]'' was rereleased as ''Ninja Gaiden Black'' on the Xbox, and again as ''Ninja Gaiden Sigma'' on the PS3. ''Ninja Gaiden 2'' was rereleased as ''Ninja Gaiden Sigma 2'' for [[PlayStationPlay Station 3]]. It includes co-op and a new character.
** And one of the most terrifying [[Fetish Retardant|Fetish Retardants]]s in human history.
* Excluding ports and remakes, [[Resident Evil 1|the original]] ''[[Resident Evil]]'' was re-released twice on the original [[PlayStation]]: the ''Director's Cut'' and the ''Dual Shock ver.'' The former featured the original game and alternate version that added new camera angles, re-arranged item and enemy placement, new outfits for the main characters, and one new enemy monster ({{spoiler|the zombie version of Forrest}}), while the ''Dual Shock ver.'' is the same thing, only with added rumble support and substituted the original music with a new soundtrack.
** ''[[Resident Evil 2]]'' also received a Dual Shock edition in less than a year after the original version was out (which introduced the "Extreme Battle" minigame that became the basis for the "Mercenaries" minigame in later installments), while ''[[Resident Evil Code: Veronica|Code: Veronica X]]'' was released for the Dreamcast a year after the original (albeit in Japan only).
* The PC port of ''[[Jade Empire]]'' is billed as the "Special Edition," which features new weapons, new enemies, new fighting styles, a harder difficulty setting, and improved AI.
** Although Monk Zeng was the Collector's Edition exclusive character on Xbox (and later downloadable for running on Xbox 360).
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* ''[[Shin Megami Tensei III: Nocturne]]'' received one of these, subtitled ''Maniax''. The major addition was a [[Bonus Dungeon]]: a five-floored, mind-boggling hard (even by the game's own [[Nintendo Hard]] standards) [[Bonus Level of Hell]] that amongst other things filled in some of the missing plot exposition, offered a shiny new ending (and [[Bonus Boss]]) if you were able to complete it and allowed you to fight (and eventually recruit into your party) Dante of ''[[Devil May Cry]]''. Fortunately, it was this version that was localised and released in the West.
** It was recently announced that ''Devil Summoner: [[Raidou Kuzunoha VS King Abaddon]]'' would contain a new version of Nocturne including said summoner as a bonus character. The release including this, however, was unfortunately ''not'' [[No Export for You|the one that came to the US.]]
** The PS version of ''[[Soul Hackers]]'' was also one of these -- includingthese—including {{spoiler|adding a way to save Spooky in the [[New Game+]].}}
*** And now, ''Soul Hackers'' is getting rereleased again for the 3DS, now with voice acting, updated visuals and animations, and more bonus content.
** ''[[Devil Survivor]]'' got one for the 3DS, which added voice acting, [[Playable Epilogue|an 8th Day for a few routes]], more demons, a Demon Compendium for ease of resummoning Demons, and updated graphics. According to the press release, it's obvious the developers thought the original was unfinished.
* Similarly ''[[Persona 3]]: FES'', which was cheaper than the original game even though it was, essentially, a new, complete [['''Updated Rerelease]]'''. Then again, the original Persona 3 also came with an artbook and soundtrack CD...
** FES also comes with an entire additional game. Titled "The Answer" ("Episode Aigis" in Japan) it gives the spotlight to fan-favorite robot girl Aigis, giving us a look at how everyone is adjusting to the return to normalcy after the end of their adventure. At least until they all get thrown into a [[Groundhog Day Loop]], necessitating a new quest. Oh, and it's also [[Nintendo Hard|tough as hell]].
** And now you get to play as a female character with Persona 3 Portable, where the consequences of doing so summons the [[Butterfly of Doom]]. That's also the port's theme. There's also a few new Social Links around, including a cameo by [[Anything That Moves|Ms. Kashiwagi]] from [[Persona 4]]. Also, you now have full control over your party, like in P4.
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** ''[[Persona 4]]: The Golden'' has been announced for the [[Play Station Vita]]. They're not half-assing this one either: Atlus has promised a new character named [[Spell My Name with an "S"|Mari/Mary/Marie]], 1.5 times the amount of voicework, new animation cutscenes, a new opening movie, wireless support so you can call on others to save you when you're about to die in a dungeon, and an as-yet-unrevealed feature that is apparently something fans have been mailing them asking for.
* ''Gyakuten Saiban'' was originally released for the Game Boy Advance. An updated version, ''Gyakuten Saiban: Yomigaeru Gyakuten'', was released for the Nintendo DS with an extra case. This is the version localized and released as ''[[Phoenix Wright: Ace Attorney]]''. In Japan, all three of the Phoenix Wright games were originally released on the Game Boy Advance, but were re-released on the Nintendo DS with the English localization included. America only got the DS versions with just English. The DS remakes also included voice recognition.
* ''[[Sonic the Hedgehog]]'' mostly confines this sort of thing to [[Compilation Rerelease|Compilation Rereleases]]s such as ''Sonic Jam'' and ''Sonic Mega Collection''. One of the few times they did try to remake a game on its own, ''Sonic the Hedgehog Genesis'' on Game Boy Advance, was a [[Porting Disaster]] of the [[Sonic the Hedgehog (video game)|first game]]. It added the Spin Dash move that wasn't present in the original game, but slowed it down considerably.
** There was of course ''[[Sonic Adventure]] DX'', and ''[[Sonic Adventure 2]]: Battle''. The latter merely received extra two player content, but the former underwent a graphical overhaul, had bonus missions added, and included the ability to unlock the twelve Game Gear Sonic games, as well as play as Metal Sonic.
*** [[Sonic Adventure]] was also ported to [[Playstation Network]] and [[Xbox Live Arcade]], with some bonuses.
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** ''[[Tales of Eternia]]'', ''[[Tales of Rebirth]]'' and ''[[Tales of Destiny]] 2'' (as well as the [[PlayStation]] version of ''[[Tales of Phantasia]]'') were all ported to the [[PlayStation Portable|PSP]]. The first three only tweaked a few bugs (though Rebirth reworked some of its more cringeworthy word puzzles), while the ''Phantasia'' port included full voice acting and redone battle sprites. And then it had a second port (alongside ''[[Oddly-Named Sequel 2: Electric Boogaloo|Narikiri Dungeon]]''), with battle sprites redone again. All Japan-only except for Eternia, which was released in Europe (albeit with the skits still [[Dummied Out]]).
** After being remade, the [[PlayStation 2]] version of ''[[Tales of Destiny]]'' was rereleased in the same system as a "Director's Cut" version, including a [[POV Sequel]] starring [[Ensemble Darkhorse|Leon Magnus]].
** ''[[Tales of Graces]]'' received a re-release for the [[PlayStationPlay Station 3]], with an extra story mode and corrected bugs. This one was released in the West.
** ''[[Tales of the Abyss]]'' received a port for the [[Nintendo 3DS]]. It is largely the same game, the only notable differences being touch-screen support, reduced loading times, and stereoscopic 3D, and since it is based in the North American release of the [[PlayStation 2]] version, Japan finally gets [[Regional Bonus|some extras the North American version added]]. Not only is this release ''not'' Japan-only, [[Remade for the Export|it's the first time Europe gets an official release at all]], as North America and Japan were the only regions to get the original release.
** ''[[Tales of Innocence]]'' was rereleased on the Vita. Changes include a new battle system, a new system for learning abilities, touchscreen support, updated graphics, a new opening song, more anime cutscenes, and two new party members that are integrated into the storyline. So far, this has only been released in Japan. Whether or not there are plans to release it in the West remains unseen (the Japan release was only very recent), but at one point, DLC for the game accidentally showed up on the American PSN.
* ''[[Okami]]'' has an updated release for the Wii, with the additions being added progressive scan and widescreen support, and motion controls.
* Although not as well known as Capcom's other fighting games, the Japanese version of ''[[Rival Schools]]'' (''Shiritsu Justice Gakuen'') received a sort-of pseudo-sequel in the form of ''Shiritsu Justice Gakuen: Nekketsu Seisyun Nikki 2'' exclusively for the PlayStation - the title is a reference to a "life sim" mode featured in the Japanese PS version of the original game. ''Nekketsu Seisyun Nikki 2'' featured an expanded version of that life sim mode and added two new playable characters to the main fighting game: Ran and Nagare. Since Capcom omitted the life sim mode in the overseas versions of ''Rival Schools'', they chose not to localize ''Nekketsu Seisyun Nikki 2'' either.
* LucasArts did this notoriously with ''TIE Fighter.'' Although the final edition of the game was labelled the "[[Limited Special Collectors' Ultimate Edition|Collector's CD Rom Edition]]", it was released a full three years after the original game had been released, and its main draw other than updated graphics was that it ''finally'' allowed the player to complete the campaign of the original. In other words, those who had bought the game originally were required to buy it again in order to ''finish it.''
* ''[[Tomb Raider]]'' 1, 2 and 3 all had "gold" editions of the PC versions released a year or two after they came out, not only having a budget price, but each including a pseudo-[[Expansion Pack]] with around 4-6 new levels. In the case of [[Tomb Raider]] 1, the gold edition also gave the option to play the game using a 3D card.
* ''[[Mass Effect 2]]'' was released on [[PlayStationPlay Station 3]] around a year and a half after the Xbox 360 and PC versions, and contains some of the [[Downloadable Content]] missions for free on the disc.
* The PlayStation 2 remake of the original ''[[Sakura Taisen]]'' game used the updated 3D engine from the third game in the series.
* ''[[Grand Theft Auto]]: [[Grand Theft Auto: San Andreas|San Andreas]]'' was pulled from stores after the Hot Coffee incident and the [[Media Watchdogs]] had a field day with it. Rockstar tried to justify a rerelease of the game (while making the "offensive" bit truly inaccessible to keep the game rated M) by including a "behind the scenes" of a movie and a 30 minute cut scene showing events that occurred before the beginning of the game. Some glitches and bugs were also fixed, while [[Scrappy Level|Supply Lines]] was made beatable. PC modders tend to avoid the updated PC version as it made modding, well, harder.
* Nintendo's "New Play Control" line, which consists of of GameCube games, updated with Wii controls and other stuff (depending on the game).
** ''[[Metroid Prime]]'' and ''Metroid Prime 2'' didn't receive an NPC release. Instead, they got a [[Compilation Rerelease]] in the form of ''Metroid Prime Trilogy''... outside Japan. They still have to fork over the cash to buy them separately.
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* Has happened at least a couple times with ''[[Super Robot Wars]]'', with most of the SNES games being rereleased on the [[PS 1]] (Now with voice acting!), SRW4 being made over into SRW F and F Final (with new series, and substantial changes), and [[Super Robot Wars GC|SRW GC]] ported over to the Xbox 360 in the form of SRW XO.
* ''[[The Last Remnant]]'' received a re-release for the PC. This was infuriating for Xbox 360 owners, as it not only had new content, updated graphics, rebalanced several game features and removed the hated "Leader" designation (which had previously forced you to fill your army with generic recruits), but it fixed practically all of the technical glitches and shortcomings that had severely tarnished the original version.
* ''[[The Elder Scrolls]] [[The Elder Scrolls IV: Oblivion|IV: Oblivion]]'' got a Game of the Year Deluxe Edition, which is bundled with the two biggest official [[Downloadable Content]] released (Knights of the Nine and Shivering Isles). This edition, among other things, is an ideal prerequisite for [[Game Mod|modding]]. On the 5th anniversary, Bethesda released the, er, [[Exactly What It Says on the Tin|5th Anniversary Edition]]. The thing that sucked? The Anniversary editon was THE EXACT SAME as the GOTY edition, with no new DLC, and the only new thing was a $10 coupon for Skyrim that was US only. There is currently no version of Oblivion for [[Xbox]] or [[PlayStationPlay Station 3]] that has all DLC pre-installed.
** ''[[Fallout 3]]'' also got one, with all of the DLC installed on it. This was a particularly big deal for the [[PlayStationPlay Station 3]] version, as the DLC was released there later than the 360 and PC versions.
** ''[[Fallout: New Vegas]]'' has an Ultimate Edition, which, like ''Fallout 3'', has all the DLC on it.
* ''Vampire Savior'', the third game in Capcom's ''[[Darkstalkers]]'' series, received not one, but two upgraded rereleases for the arcades in Japan only months after the original game: ''Vampire Savior 2'' and ''Vampire Hunter 2''. Both re-releases essentially bring back Donovan, Huitzil, and Pyron, the three characters from ''Night Warriors'' missing in ''Vampire Savior'', but does so by substituting characters from the original ''Vampire Savior'': J. Talbain, Rikuo, and Sasquatch in ''Vampire Savior 2''; and the four new characters from ''Vampire Savior'' in ''Vampire Hunter 2''. Thankfully, for the Saturn and PlayStation versions of the game, Capcom simply included all the characters from the three versions.
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* ''[[The Secret of Monkey Island]]: Special Edition'' seems to straddle this trope and [[Video Game Remake]]: The game is essentially the same as the original, and even has all the old visuals still intact, but also adds brand-new redrawn graphics, rearranged music, a cleaner user interface, and a ''full voiceover soundtrack performed by the cast of [[The Curse of Monkey Island]]''.
** And then they did the same thing for the sequel, ''[[Monkey Island 2: LeChuck's Revenge]]: LeChuck's Revenge: Special Edition''. The upgrade has all the features of the ''Secret'' re-release, but adds a commentary track recorded by the three creators of ''[[Monkey Island]]'' ([[Tim Schafer]], [[Telltale Games|Dave Grossman]], and Ron Gilbert), plus a concept art gallery featuring backgrounds created for the original game (including some that were ultimately cut), as well as character design art from the brand-new high-resolution makeover.
* ''[[Rayman 2: (VideoThe Game)Great Escape|Rayman 2]]: The Great Escape'' was first released on the PC and N64, had some features added in the game for the Sega Dreamcast version released several months later, and was later rereleased on the PlayStation 2 a year later as ''Rayman Revolution'', which featured a new hub level, enhanced graphics, level revisions, and several of the features included in the Dreamcast version including some of the minigames and the option for full voiceacting. And, to add to the confusion, a PlayStation 1 version of ''Rayman 2: The Great Escape'' was released between the Dreamcast version and the PS2 version, only this version had only 800 lums, an exclusive minigame, several characters added, and several levels modified or removed altogether.
** And now there's ''Rayman 3D'' for the 3DS, which is content-wise identical to the Dreamcast version.
** The original ''[[Rayman]]'' also underwent this trope many times. First was ''Rayman Gold'' for computers, which added a couple extra features and included a level editor. ''Rayman Forever'' was released a year later with over fifty new levels and a level creator, then came ''Rayman Collector'', a [[No Export for You|France-exclusive]] package with some new levels. ''Rayman Advance'' for the [[Game Boy Advance]] had fewer levels than the original but gave Rayman higher energy points. Not to mention the various DOS patches released over the years, either.
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* The North America release of ''[[Dirge of Cerberus]]'' contains many tweaks to the mechanics compared to the Japan edition.
* The original ''Hidden & Dangerous'' had a 'Deluxe' edition that bundled together the original game and expansion pack on one CD, and gave the graphics engine a ''very'' minor upgrade. It doesn't seem to have sold well, and eventually became a free download that included a mission editor.
* ''[[Daytona USA]]'' is getting an Updated Rerelease in the form of [http://www.1up.com/do/previewPage?cId=3176738 Sega Racing Classic]{{Dead link}}, which ups the resolution and draw distance a bit, but otherwise keeps the classic gameplay intact.
* ''[[Backyard Sports|Backyard Skateboarding]]: Game of the Year Edition'', released a year after the original, has a new level and new unlockables.
* The only version of ''[[Rogue Galaxy]]'' released outside of Japan ''is'' this one.
* ''[[No More Heroes]]'' is now set for an Updated Rerelease on the Xbox 360 and PlayStation 3 as ''[[No More Heroes]]: Heroes' Paradise'', featuring high-resolution graphics, revamped controls and alternate, more [[Stripperific]] costumes for the female characters in Very Sweet Mode. The [[PlayStationPlay Station 3]] version supports Playstation Move.
* ''[[The Witcher]]'' had an Enhanced Edition with several fixes and completely re-recorded dialog. Since the stories it was based on weren't even translated into English until the game was well into production (and the game was expected to have little appeal except to existing fans), the original English-translation dialog was bare bones and seemed thrown together. The changes were available in a multi-gigabyte patch, though.
* ''[[Thief]]: The Dark Project'' was rereleased with several new levels, appropriately enough as ''Thief Gold''. Unfortunately - in Australia at least - the two versions you are likely to find are a secondhand original TTDP or the much-later budget edition, which is also only the original levels. *sob*
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* ''[[Perfect Dark]]'' has an Xbox 360 Live Arcade remake with updated graphics, online multiplayer, a better framerate, and refined controls.
* ''Valhalla Knights 2: Battle Stance'' improves upon the original's frustrating exploration by adding warp points at certain areas in each dungeon to limit [[Back Tracking]], and reducing the maximum party size from six to four, allowing your characters to level faster, since gained experience is split among active party members.
* ''[[Star Wars]]: [[The Force Unleashed]]'' is a pretty [[Egregious]] example. First they release the "Ultimate Sith Edition" in the fancy tin with collectors' cards (one card included; collect all ten!), all the [[Downloadable Content|DLC]], etc. Pretty standard procedure for a Game of the Year edition, except the reviews didn't get it anywhere close enough to being 2008's Game of the Year by anyone's count, so hence the "Ultimate Sith Edition." So anyway, this edition of the game contains all the past DLC, ''plus'' an exclusive level with exclusive [[Cosmetic Award|achievements]] that [[Lucas ArtsLucasArts]] pretty specifically said you wouldn't be able to get anywhere else. Naturally, this angered a lot of fans who had already bought all of the DLC, and didn't want to pay $40 for $10 worth of content. So for those of them that ''did'', imagine their surprise when [[Lucas ArtsLucasArts]] announced out of the blue a few months later that hey, the exclusive level can be downloaded by anyone now! This makes the "Ultimate Sith Edition" even more worthless, when you consider that they didn't even make new menus.
* ''[[Mortal Kombat 3]]'' removed all of the [[Palette Swap]] ninjas from the previous two games with the exception of a [[They Changed It, Now It Sucks|now unmasked Sub-Zero]] and the [[Ninja Pirate Zombie Robot|robot]] version of Smoke. Midway attempted to compensate for this by releasing ''Ultimate Mortal Kombat 3'', which brought back Scorpion, Kitana, and the all the ninjas from ''Mortal Kombat II'', while introducing [[Urban Legend of Zelda|one previously fake one]] to the series.
* ''[[Mortal Kombat 9]]'' has a Komplete Edition, which includes the 4 DLC fighters and all the classic costumes. Also, the online multiplayer is compatible with the original MK9.
* ''[[Nippon Ichi]]'' seems to like this trope quite a bit.
** ''[[Disgaea: Hour of Darkness]]'' and ''[[Disgaea 2: Cursed Memories]]'' both got rereleases on the PSP adding some extra items and cameos, correcting a few bugs and adding an extra story mode (for Etna and Axel, respectively). The PSP version of ''[[Disgaea: Hour of Darkness]]'' also got a DS port, which has the mentioned extra story mode, but has inferior music and less voiceovers. ''[[Disgaea 3: Absence of Justice]]'' has been recently announced as a Vita launch title in Japan with all the DLC from the [[PlayStationPlay Station 3]] version in the game and more story modes.
** ''[[Rhapsody: A Musical Adventure]]'' got a rerelease in the [[Nintendo DS]], where it got a battle system overhaul and a few other tweaks (though this version lacked a very lauded element from the PS1 version, which were the English vocals for the songs).
** ''[[La Pucelle Tactics]]'' also got a PSP port, with extra content, called ''La Pucelle: Ragnarok''. [[No Export for You|Japan-only]].
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** ''Dragon Quest 6'' was remade for the Nintendo DS.
* ''[[Dragon Quest Monsters]]'' got a rerelease -- ''[[Dragon Quest Monsters]] 1+2 PSX'', a PlayStation remake of the original 2 Game Boy titles, with updated graphics and the ability to connect the save files between the two games.
** In addition, ''[[Dragon Quest Monsters]] Joker 2 Professional'' was announced recently, less than 6 months after the original's release. This variant may hint at a US release, as the US release of Joker had balance changes that were not backported properly to the Japanese Joker game -- ifgame—if they were making balance changes for the US game, they would have to rerelease those changes in Japan.
* ''[[MOTHER]]'' and ''[[EarthboundEarthBound]]'' got ''MOTHER 1+2'', something of a combination of this and [[Compilation Rerelease]] in that ''MOTHER'' was improved upon and extended using the unreleased English prototype (''[[EarthboundEarthBound]]'' was unmodified, though). Of course, this being ''[[Screwed by the Network|MOTHER]]'', [[No Export for You]] ensued.
* ''[[No One Lives Forever]]'' got a Game Of The Year Edition in 2001, which added a four-level mission, new textures and models, a map editor, source code, game music CD, and strategy guide.
* ''[[Guilty Gear]] X'' got one in the form of ''Guilty Gear X Plus'' for the [[PlayStation 2]], though sadly it was [[No Export for You|Japan-only]]. This version included a prototype story mode, Mission mode and Kliff and Justice as playable characters.
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* ''[[Lunar: The Silver Star]]'' ([[Sega CD]]) got a remake in the form of ''Lunar: Silver Star Story'' for the [[Sega Saturn]], and ''that'' got re-released as a [[PlayStation]] game with the word ''Complete'' attached to it. ''[[Lunar: Eternal Blue]]'' did the same thing years later on the same two systems. In the case of ''Eternal Blue,'' the initial remake on the Saturn wasn't released in the States due to the system failing there. In this case, neither the remake nor the re-release differ from one another, while they are greatly different (moreso ''The Silver Star'' than ''Eternal Blue'') from their Sega CD originals.
* ''[[Castlevania (Nintendo 64)|Castlevania 64]]'' received a more polished and complete update known as ''Castlevania: Legacy of Darkness'', featuring two more playable characters and some remixed levels.
* ''[[Dead Rising 2]]: Off the Record'' is a version of ''Dead Rising 2'' with Frank West, the hero of the original game, as the protagonist instead of Chuck Greene. It's been significantly rebalanced to remove several of the [[Scrappy Mechanic|Scrappy Mechanics]]s from the original version (such as adding a checkpoint system and removing the walkie talkie), and also has a new gameplay area, some new content, and three new bosses.
* ''[[Fatal Fury]] Special'' was a heavily revised version of ''Fatal Fury 2'' with more characters. (However, ''Real Bout Fatal Fury Special'' does not have a similar relationship to ''Real Bout Fatal Fury''.)
* ''[[Living Books]]'' re-released ''[[Little Critter|Just Grandma and Me]]'' and ''[[Arthur (animation)|Arthur's Birthday]]'' in the late 90's. Both of the games turned up the resolution (so now the pages are bigger and have more to click on), and added a few minigames. ''Just Grandma and Me'' gave us a UI to switch the languages (rather than using the "1" and "2" keys), and it removed the Japanese language, while adding French and German. It also added a sticker feature, although most found it entirely pointless. ''Arthur's Birthday'' took out the Spanish language, but did add a minigame to play through the whole book.
* ''[[Viewtiful Joe]]'' had one called ''Viewtiful Joe: Revival'', released [[No Export for You|only in Japan]], that added a new difficulty [[Easier Than Easy|even easier than "Kids"]], called "Sweet". "Sweet" mode was also included in the [[Polished Port|PS2 version]], which was released everywhere.
* ''Pac-Man Plus'' featured the same characters and same maze as the original ''[[Pac-Man]]'', but changed the fruits and gave the power pellets some new random effects.
* ''[[Homeworld]] Remastered'' in 2015 features both the original ''Homeworld'' and ''Homeworld 2'' in addition to heavily enhanced versions of those games that retain the gameplay while upgrading everything else to contemporary standards.
* [[Microsoft Windows]]. Here are some examples:
** Windows 3.1 was an updated rerelease of Windows 3.0
** Windows 98 was an updated rerelease of Windows 95
** Windows XP was an updated rerelease of Windows 2000, which was an updated rerelease of Windows NT
** Windows 7 was an updated rerelease of Windows Vista
* Subverted by ''Zettai Zetsumei Toshi 4+'' (The series was previously released in the west as ''[[Disaster Report]]''). ''Zettai Zetsumei Toshi 4'' was canceled despite being mostly complete due to a major earthquake. The game was then [[Uncanceled]] when the creator's new company, Granzella, bought the rights and assets and was reannounced with a newly added +. As a result there never was a non-"Plus" version released.
 
{{reflist}}
[[Category:Xbox 360]]
[[Category:Videogame Culture]]
[[Category:Updated Rerelease]]
[[Category:FableExamples (videoNeed game series)Sorting]]