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== Epic Games Store ==
 
Launching sometime in December 6, 2018, Epic Games decided to upgrade their Fortnite launcher (even though they have many games under their belt before Fortnite came out), into a client/launcher that can now sell third-party games, unlike the other digital stores that Epic Games owns that sells tools, like the Unreal Engine. It's were gamers can buy video games for the PC, despite the bare bones and rather primitive features, like their cloud saving. However, this new launcher bought something a bit new, third-party game exclusives; which had little to no presence in the PC gaming environment (But this practice is huge and frequent in console gaming). Also, breaking the industry standard of the thirty percent cut, instead Epic Games Store will only take twelve percent of the revenue (and is only criticizing Valve for this). - Which some developers and publishers see as too much of a cut.
The store was made for the developers and publishers first mindset, customers/gamers second or third. The reviews will only be opt in (as a way to prevent review bombing), gamers reporting bugs and technical problems are ticket-based, there's no plans to for forums (so users are encourage to use social sites, like reddit and discord, as their forums). Epic Games even stated that most of their games sold in their little store would not have DRMs. Despite the discouragement of the Epic Games Store's barebone nature, they promised that more features down the road, like achievements.
However, this new launcher bought something a bit new, third-party game exclusives; which had little to no presence in the PC gaming environment. Also, breaking the industry standard of the thirty percent cut, instead Epic Games Store will only take twelve percent of the revenue. - Which some developers and publishers see as too much of a cut.
Before the Epic Games Store got its rework, Sergey Galyonkin, who also ran Steam Spy as a hobby, but also learned what developers want to get out of Epic Games' launcher/digital store.
The store was made for the developers and publishers first mindset, customers/gamers second or third. The reviews will only be opt in (as a way to prevent review bombing), gamers reporting bugs and technical problems are ticket-based, there's no plans to for forums (so users are encourage to use social sites, like reddit and discord, as their forums). Epic Games even stated that most of their games sold in their little store would not have DRMs.
 
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