Vampire: The Masquerade – Bloodlines/YMMV: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 37:
** You can tell E after {{spoiler|rescuing Lilly}} "Vampires in love, [[Twilight (novel)|you two make a great airport paperback]]".
** One radio commercial is for a "Frankenstein" game parodying ''VtM: Bloodlines'' (down to being created by Troika themselves!). One of the gamelines in the ''[[New World of Darkness]]'' is ''[[Promethean: The Created]]'', which is, at its most basic, ''exactly'' such a thing.
* [[Narm]]:
** Any cutscene featuring the [[Player Character]] won't look nearly as serious or cool if you're playing as a woman due to how they're rigged to the same skeleton as a male character. Their animations look incredibly wonky, and they have a notably masculine way of walking.
** The opening cutscene is supposed to be filled with a sense of tension, but it's silly when you see that Velvet has attended what's supposed to be a formal meeting in her stripper outfit.
** Nines' (and to a lesser extent, Damsel's) "rage face" looks pretty good... for a second or two. If they hold it longer than that (because they're waiting for you to select the next line of dialogue, for instance), or if they actually try and speak wearing it, the effect is... not what they were going for.
* [[Player Punch]]: {{spoiler|Heather Poe's fate}}, which is unavoidable, but only if you picked the [[Karma Meter|less-moral]] option before.
** Thanks to the reinsertion of a dialogue option soon after {{spoiler|she}} shows up. Granted, you miss out on the {{spoiler|Body Armor}}, but some view it as a worthy sacrifice to save dear {{spoiler|Heather}}