Vampire: The Masquerade – Bloodlines/YMMV: Difference between revisions

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* [[That One Level]]: The Warrens, a [[Marathon Level]] that largely serves as nothing but [[Padding]]. They're ''full'' of annoying and hard to kill monsters, tricky puzzles, and contain no interesting loot or anything importance to the plot. Thankfully, the most recent versions of the unofficial patch re-implements a [[Dummied Out]] shortcut that allows you to skip the lower three levels.
* [[That One Sidequest]]: Defending the graveyard from a zombie horde. There are literally ''hundreds'' of zombies, they take forever to kill, and the two gates you have to defend are very far apart, and you automatically fail if even ''one'' zombie breaks through. Let's just say that many players take up Romero's offer to get him a hooker (or have sex with him, if your character is female) just to avoid the sheer pain of the graveyard level.
* [[They Wasted a Perfectly Good Character:]]
** The PC's sire. Going by estimates from lore fans based on the PC's traits and the tabletop rules, they were at the very least of below-average generation, possibly even stronger (most likely 7th). Yet they're forgotten about shortly after embracing the PC, with none of LA's major vamps ever mentioning knowing them. Why this individual chose the PC of all people, why a seemingly experienced vampire would (no doubt knowingly) commmit such an obvious violation of the Traditions, who they were and what their allegiance or ambitions were, none of it is ever answered. Also falls into [[They Wasted a Perfectly Good Plot]], given that this is ''Vampire'', where whole storylines could spring from trying to dissociate oneself from a sire who has fallen from grace or the power vacuum that the destruction of such a vampire would create.
** There are two other primogens at the primogen meeting in LaCroix's office, but you never get to interact with them.
** Grout. Seriously, the head Malkavian vampire already being dead when you find him is going to make you feel very cheated.
* [[Too Cool to Live]]: Grout and your sire, see [[They Wasted a Perfectly Good Character]] above.
* [[Too Dumb to Live]]: None of the factions can really match the utter foolishness of the Society of Leopold. Not only do their 'field agents' dress like your typical cliche [[Old World of Darkness|oWoD]] character ( Literally a trenchcoat and a katana), making them stand out like sore thumbs, their base is littered with ammocrates not seen in any other base (not even the sabbat) ripe for anyone to shoot everybody to hogh heaven. The actions of the hunters are also so stupid, it gets lampshaded. But the best example of their foolishness has to be their laser trip-wires, while one might expect the lasers to simply warn the hunters, instead, they are explosive rigged. And why would people fighting against vampires allow their own laser tripwires to be easily toggled between being triggered by vampires (room temperature) and humans (body temperature)? Of course, it could just be [[Law of Conservation of Detail]] and the player character actually does something more complicated to change the settings than pick one in a menu.
* [[Ugly Cute]]: Of all things, Mitnick the hacker Nosferatu. Unlike the other members of the clan, he looks like a perfectly normal 20-something aside from pointed ears and baldness. Some dialogue implies that Mitnick somehow became ''more attractive'' after becoming a Nosferatu.